Fix palette order (I think)

This commit is contained in:
Anonymous Maarten 2025-05-21 19:20:59 +02:00
parent b91563e319
commit a81de08f78

View File

@ -132,8 +132,8 @@ class DebugViewer {
ImGui::Text("cameraWidth: %g", videoManager->m_cameraWidth); ImGui::Text("cameraWidth: %g", videoManager->m_cameraWidth);
ImGui::Text("cameraHeight: %g", videoManager->m_cameraHeight); ImGui::Text("cameraHeight: %g", videoManager->m_cameraHeight);
ImGui::Text("fov: %g", videoManager->m_fov); ImGui::Text("fov: %g", videoManager->m_fov);
ImVec2 uv_min = ImVec2(0.0f, 0.0f); ImVec2 uv_min = ImVec2(1.0f, 1.0f);
ImVec2 uv_max = ImVec2(1.0f, 1.0f); ImVec2 uv_max = ImVec2(0.0f, 0.0f);
ImGui::PushStyleVar(ImGuiStyleVar_ImageBorderSize, SDL_max(1.0f, ImGui::GetStyle().ImageBorderSize)); ImGui::PushStyleVar(ImGuiStyleVar_ImageBorderSize, SDL_max(1.0f, ImGui::GetStyle().ImageBorderSize));
ImGui::ImageWithBg( ImGui::ImageWithBg(
(ImTextureID) (uintptr_t) g_videoPalette, (ImTextureID) (uintptr_t) g_videoPalette,