mirror of
https://github.com/isledecomp/isle-portable.git
synced 2026-01-17 04:41:16 +00:00
Update isleapp.cpp (fixed errlua)
This commit is contained in:
parent
771c0fdc34
commit
a7639d9dfc
@ -68,7 +68,12 @@
|
|||||||
#ifdef __WIIU__
|
#ifdef __WIIU__
|
||||||
#include "wiiu/config.h"
|
#include "wiiu/config.h"
|
||||||
#ifdef __WUT__
|
#ifdef __WUT__
|
||||||
#include <errlua/errlua.h>
|
#include <coreinit/filesystem.h>
|
||||||
|
#include <coreinit/memdefaultheap.h>
|
||||||
|
#include <nn/erreula.h>
|
||||||
|
#include <vpad/input.h>
|
||||||
|
#include <whb/gfx.h>
|
||||||
|
#include <whb/proc.h>
|
||||||
#endif
|
#endif
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
@ -299,12 +304,83 @@ void IsleApp::SetupVideoFlags(
|
|||||||
// still black screen i checked if i had the right assets for isle-U/content/LEGO/
|
// still black screen i checked if i had the right assets for isle-U/content/LEGO/
|
||||||
// and i do the .si files are still there :/
|
// and i do the .si files are still there :/
|
||||||
#ifdef __WUT__
|
#ifdef __WUT__
|
||||||
|
static void ShowWiiUError(const char16_t *msg) // ok i did it wrong this is errlua i think
|
||||||
|
{
|
||||||
|
WHBProcInit();
|
||||||
|
WHBGfxInit();
|
||||||
|
FSInit();
|
||||||
|
VPADInit();
|
||||||
|
|
||||||
|
FSClient *fsClient = (FSClient *)MEMAllocFromDefaultHeap(sizeof(FSClient));
|
||||||
|
FSAddClient(fsClient, FS_ERROR_FLAG_NONE);
|
||||||
|
|
||||||
|
nn::erreula::CreateArg createArg;
|
||||||
|
createArg.region = nn::erreula::RegionType::Europe;
|
||||||
|
createArg.language = nn::erreula::LangType::English;
|
||||||
|
createArg.workMemory = MEMAllocFromDefaultHeap(nn::erreula::GetWorkMemorySize());
|
||||||
|
createArg.fsClient = fsClient;
|
||||||
|
nn::erreula::Create(createArg);
|
||||||
|
|
||||||
|
nn::erreula::AppearArg appearArg;
|
||||||
|
appearArg.errorArg.errorType = nn::erreula::ErrorType::Message1Button;
|
||||||
|
appearArg.errorArg.renderTarget = nn::erreula::RenderTarget::Both;
|
||||||
|
appearArg.errorArg.controllerType = nn::erreula::ControllerType::DrcGamepad;
|
||||||
|
appearArg.errorArg.errorMessage = msg;
|
||||||
|
appearArg.errorArg.button1Label = u"OK";
|
||||||
|
appearArg.errorArg.errorTitle = u"Isle Error";
|
||||||
|
nn::erreula::AppearErrorViewer(appearArg);
|
||||||
|
|
||||||
|
while (WHBProcIsRunning()) {
|
||||||
|
VPADStatus vpadStatus;
|
||||||
|
VPADRead(VPAD_CHAN_0, &vpadStatus, 1, nullptr);
|
||||||
|
VPADGetTPCalibratedPoint(VPAD_CHAN_0, &vpadStatus.tpNormal, &vpadStatus.tpNormal);
|
||||||
|
|
||||||
|
nn::erreula::ControllerInfo controllerInfo;
|
||||||
|
controllerInfo.vpad = &vpadStatus;
|
||||||
|
controllerInfo.kpad[0] = nullptr;
|
||||||
|
controllerInfo.kpad[1] = nullptr;
|
||||||
|
controllerInfo.kpad[2] = nullptr;
|
||||||
|
controllerInfo.kpad[3] = nullptr;
|
||||||
|
nn::erreula::Calc(controllerInfo);
|
||||||
|
|
||||||
|
if (nn::erreula::IsDecideSelectButtonError()) {
|
||||||
|
nn::erreula::DisappearErrorViewer();
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
WHBGfxBeginRender();
|
||||||
|
WHBGfxBeginRenderTV();
|
||||||
|
WHBGfxClearColor(0, 0, 0, 1);
|
||||||
|
nn::erreula::DrawTV();
|
||||||
|
WHBGfxFinishRenderTV();
|
||||||
|
WHBGfxBeginRenderDRC();
|
||||||
|
WHBGfxClearColor(0, 0, 0, 1);
|
||||||
|
nn::erreula::DrawDRC();
|
||||||
|
WHBGfxFinishRenderDRC();
|
||||||
|
WHBGfxFinishRender();
|
||||||
|
}
|
||||||
|
|
||||||
|
nn::erreula::Destroy();
|
||||||
|
MEMFreeToDefaultHeap(createArg.workMemory);
|
||||||
|
FSDelClient(fsClient, FS_ERROR_FLAG_NONE);
|
||||||
|
MEMFreeToDefaultHeap(fsClient);
|
||||||
|
FSShutdown();
|
||||||
|
VPADShutdown();
|
||||||
|
WHBGfxShutdown();
|
||||||
|
WHBProcShutdown();
|
||||||
|
}
|
||||||
|
|
||||||
int main(int argc, char** argv)
|
int main(int argc, char** argv)
|
||||||
{
|
{
|
||||||
errluaInit(); // added wiiu errlua
|
void* appstate = NULL;
|
||||||
errluaSetScreenEnabled(true);
|
SDL_AppResult result = SDL_AppInit(&appstate, argc, argv);
|
||||||
void* appstate = NULL;
|
|
||||||
return SDL_AppInit(&appstate, argc, argv);
|
if (result != 0) {
|
||||||
|
ShowWiiUError(u"SDL_AppInit failed");
|
||||||
|
return -1;
|
||||||
|
}
|
||||||
|
|
||||||
|
return 0;
|
||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
SDL_AppResult SDL_AppInit(void** appstate, int argc, char** argv)
|
SDL_AppResult SDL_AppInit(void** appstate, int argc, char** argv)
|
||||||
|
|||||||
Loading…
Reference in New Issue
Block a user