lego1 leaks d3drm headers

This commit is contained in:
Anonymous Maarten 2024-06-26 00:54:32 +02:00
parent 4c69ded866
commit a36829031b

View File

@ -496,6 +496,8 @@ if (ISLE_BUILD_APP)
# Link DSOUND, WINMM, and LEGO1 # Link DSOUND, WINMM, and LEGO1
target_link_libraries(isle PRIVATE winmm lego1) target_link_libraries(isle PRIVATE winmm lego1)
target_include_directories(isle PRIVATE $<$<BOOL:${ISLE_D3DRM_FROM_WINE}>:$<TARGET_PROPERTY:d3drm-wine,INTERFACE_INCLUDE_DIRECTORIES>>)
# Make sure filenames are ALL CAPS # Make sure filenames are ALL CAPS
set_property(TARGET isle PROPERTY OUTPUT_NAME ISLE) set_property(TARGET isle PROPERTY OUTPUT_NAME ISLE)
set_property(TARGET isle PROPERTY SUFFIX ".EXE") set_property(TARGET isle PROPERTY SUFFIX ".EXE")