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Remove obsolete full screen forcing
Co-authored-by: Anders Jenbo <anders@jenbo.dk>
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@ -205,13 +205,6 @@ bool CConfigApp::ValidateSettings()
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m_3d_video_ram = TRUE;
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m_3d_video_ram = TRUE;
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is_modified = TRUE;
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is_modified = TRUE;
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}
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}
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/* Forces full screen whenever m_flip_surfaces is enabled, and it almost always is.
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/* This isn't relevant to isle-portable, so we can just comment it out.
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if (!m_full_screen) {
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m_full_screen = TRUE;
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is_modified = TRUE;
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}
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*/
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}
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}
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if ((m_display_bit_depth != 8 && m_display_bit_depth != 16) && (m_display_bit_depth != 0 || m_full_screen)) {
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if ((m_display_bit_depth != 8 && m_display_bit_depth != 16) && (m_display_bit_depth != 0 || m_full_screen)) {
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m_display_bit_depth = 16;
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m_display_bit_depth = 16;
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