mirror of
https://github.com/isledecomp/isle-portable.git
synced 2026-01-23 15:31:16 +00:00
Merge branch 'isledecomp:master' into psp
This commit is contained in:
commit
a01147d6f2
@ -534,6 +534,9 @@ if (ISLE_BUILD_APP)
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|||||||
# Allow unconditional include of miniwin/miniwindevice.h
|
# Allow unconditional include of miniwin/miniwindevice.h
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||||||
target_link_libraries(isle PRIVATE miniwin-headers)
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target_link_libraries(isle PRIVATE miniwin-headers)
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||||||
|
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||||||
|
# Vector math
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||||||
|
target_link_libraries(isle PRIVATE Vec::Vec)
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||||||
|
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||||||
# Link DSOUND and WINMM
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# Link DSOUND and WINMM
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if (WIN32)
|
if (WIN32)
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||||||
target_link_libraries(isle PRIVATE winmm)
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target_link_libraries(isle PRIVATE winmm)
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@ -791,7 +794,7 @@ if(NINTENDO_3DS)
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DESCRIPTION "LEGO Island for the Nintendo 3DS"
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DESCRIPTION "LEGO Island for the Nintendo 3DS"
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AUTHOR "isledecomp/isle-portable"
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AUTHOR "isledecomp/isle-portable"
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||||||
VERSION "${PROJECT_VERSION}"
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VERSION "${PROJECT_VERSION}"
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||||||
ICON "ISLE/res/3ds/icon.png"
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ICON "${CMAKE_SOURCE_DIR}/packaging/3ds/icon.png"
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)
|
)
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|
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ctr_create_3dsx(isle SMDH isle.smdh)
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ctr_create_3dsx(isle SMDH isle.smdh)
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@ -799,10 +802,10 @@ if(NINTENDO_3DS)
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add_custom_command(
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add_custom_command(
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OUTPUT "isle.bnr"
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OUTPUT "isle.bnr"
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COMMAND "${BANNERTOOL}" makebanner
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COMMAND "${BANNERTOOL}" makebanner
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-i "${CMAKE_SOURCE_DIR}/ISLE/res/3ds/banner.png"
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-i "${CMAKE_SOURCE_DIR}/packaging/3ds/banner.png"
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-a "${CMAKE_SOURCE_DIR}/ISLE/res/3ds/banner.wav"
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-a "${CMAKE_SOURCE_DIR}/packaging/3ds/banner.wav"
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-o "isle.bnr"
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-o "isle.bnr"
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||||||
DEPENDS "${CMAKE_SOURCE_DIR}/ISLE/res/3ds/banner.png" "${CMAKE_SOURCE_DIR}/ISLE/res/3ds/banner.wav"
|
DEPENDS "${CMAKE_SOURCE_DIR}/packaging/3ds/banner.png" "${CMAKE_SOURCE_DIR}/packaging/3ds/banner.wav"
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||||||
VERBATIM
|
VERBATIM
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||||||
)
|
)
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|
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@ -812,14 +815,14 @@ if(NINTENDO_3DS)
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-f cia
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-f cia
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||||||
-exefslogo
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-exefslogo
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-o "isle.cia"
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-o "isle.cia"
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||||||
-rsf "${CMAKE_SOURCE_DIR}/ISLE/res/3ds/template.rsf"
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-rsf "${CMAKE_SOURCE_DIR}/packaging/3ds/template.rsf"
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||||||
-major "${CMAKE_PROJECT_VERSION_MAJOR}"
|
-major "${CMAKE_PROJECT_VERSION_MAJOR}"
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||||||
-minor "${CMAKE_PROJECT_VERSION_MINOR}"
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-minor "${CMAKE_PROJECT_VERSION_MINOR}"
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||||||
-micro 0
|
-micro 0
|
||||||
-icon "isle.smdh"
|
-icon "isle.smdh"
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||||||
-banner "isle.bnr"
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-banner "isle.bnr"
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||||||
-elf "isle.elf"
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-elf "isle.elf"
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||||||
DEPENDS "${CMAKE_SOURCE_DIR}/ISLE/res/3ds/template.rsf" "isle.smdh" "isle.bnr"
|
DEPENDS "${CMAKE_SOURCE_DIR}/packaging/3ds/template.rsf" "isle.smdh" "isle.bnr"
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||||||
COMMENT "Building CIA executable target isle.cia"
|
COMMENT "Building CIA executable target isle.cia"
|
||||||
VERBATIM
|
VERBATIM
|
||||||
)
|
)
|
||||||
|
|||||||
@ -57,8 +57,10 @@ CMainDialog::CMainDialog(QWidget* pParent) : QDialog(pParent)
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connect(m_ui->devicesList, &QListWidget::currentRowChanged, this, &CMainDialog::OnList3DevicesSelectionChanged);
|
connect(m_ui->devicesList, &QListWidget::currentRowChanged, this, &CMainDialog::OnList3DevicesSelectionChanged);
|
||||||
connect(m_ui->musicCheckBox, &QCheckBox::toggled, this, &CMainDialog::OnCheckboxMusic);
|
connect(m_ui->musicCheckBox, &QCheckBox::toggled, this, &CMainDialog::OnCheckboxMusic);
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||||||
connect(m_ui->sound3DCheckBox, &QCheckBox::toggled, this, &CMainDialog::OnCheckbox3DSound);
|
connect(m_ui->sound3DCheckBox, &QCheckBox::toggled, this, &CMainDialog::OnCheckbox3DSound);
|
||||||
connect(m_ui->joystickCheckBox, &QCheckBox::toggled, this, &CMainDialog::OnCheckboxJoystick);
|
|
||||||
connect(m_ui->fullscreenCheckBox, &QCheckBox::toggled, this, &CMainDialog::OnCheckboxFullscreen);
|
connect(m_ui->fullscreenCheckBox, &QCheckBox::toggled, this, &CMainDialog::OnCheckboxFullscreen);
|
||||||
|
connect(m_ui->rumbleCheckBox, &QCheckBox::toggled, this, &CMainDialog::OnCheckboxRumble);
|
||||||
|
connect(m_ui->textureCheckBox, &QCheckBox::toggled, this, &CMainDialog::OnCheckboxTexture);
|
||||||
|
connect(m_ui->touchComboBox, &QComboBox::currentIndexChanged, this, &CMainDialog::TouchControlsChanged);
|
||||||
connect(m_ui->transitionTypeComboBox, &QComboBox::currentIndexChanged, this, &CMainDialog::TransitionTypeChanged);
|
connect(m_ui->transitionTypeComboBox, &QComboBox::currentIndexChanged, this, &CMainDialog::TransitionTypeChanged);
|
||||||
connect(m_ui->okButton, &QPushButton::clicked, this, &CMainDialog::accept);
|
connect(m_ui->okButton, &QPushButton::clicked, this, &CMainDialog::accept);
|
||||||
connect(m_ui->cancelButton, &QPushButton::clicked, this, &CMainDialog::reject);
|
connect(m_ui->cancelButton, &QPushButton::clicked, this, &CMainDialog::reject);
|
||||||
@ -70,8 +72,13 @@ CMainDialog::CMainDialog(QWidget* pParent) : QDialog(pParent)
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|||||||
connect(m_ui->dataPath, &QLineEdit::editingFinished, this, &CMainDialog::DataPathEdited);
|
connect(m_ui->dataPath, &QLineEdit::editingFinished, this, &CMainDialog::DataPathEdited);
|
||||||
connect(m_ui->savePath, &QLineEdit::editingFinished, this, &CMainDialog::SavePathEdited);
|
connect(m_ui->savePath, &QLineEdit::editingFinished, this, &CMainDialog::SavePathEdited);
|
||||||
|
|
||||||
|
connect(m_ui->texturePathOpen, &QPushButton::clicked, this, &CMainDialog::SelectTexturePathDialog);
|
||||||
|
connect(m_ui->texturePath, &QLineEdit::editingFinished, this, &CMainDialog::TexturePathEdited);
|
||||||
|
|
||||||
connect(m_ui->maxLoDSlider, &QSlider::valueChanged, this, &CMainDialog::MaxLoDChanged);
|
connect(m_ui->maxLoDSlider, &QSlider::valueChanged, this, &CMainDialog::MaxLoDChanged);
|
||||||
|
connect(m_ui->maxLoDSlider, &QSlider::sliderMoved, this, &CMainDialog::MaxLoDChanged);
|
||||||
connect(m_ui->maxActorsSlider, &QSlider::valueChanged, this, &CMainDialog::MaxActorsChanged);
|
connect(m_ui->maxActorsSlider, &QSlider::valueChanged, this, &CMainDialog::MaxActorsChanged);
|
||||||
|
connect(m_ui->maxActorsSlider, &QSlider::sliderMoved, this, &CMainDialog::MaxActorsChanged);
|
||||||
|
|
||||||
layout()->setSizeConstraint(QLayout::SetFixedSize);
|
layout()->setSizeConstraint(QLayout::SetFixedSize);
|
||||||
}
|
}
|
||||||
@ -115,7 +122,9 @@ bool CMainDialog::OnInitDialog()
|
|||||||
m_ui->devicesList->setCurrentRow(selected);
|
m_ui->devicesList->setCurrentRow(selected);
|
||||||
|
|
||||||
m_ui->maxLoDSlider->setValue((int) currentConfigApp->m_max_lod * 10);
|
m_ui->maxLoDSlider->setValue((int) currentConfigApp->m_max_lod * 10);
|
||||||
|
m_ui->LoDNum->setNum((int) currentConfigApp->m_max_lod * 10);
|
||||||
m_ui->maxActorsSlider->setValue(currentConfigApp->m_max_actors);
|
m_ui->maxActorsSlider->setValue(currentConfigApp->m_max_actors);
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||||||
|
m_ui->maxActorsNum->setNum(currentConfigApp->m_max_actors);
|
||||||
UpdateInterface();
|
UpdateInterface();
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
@ -210,12 +219,18 @@ void CMainDialog::UpdateInterface()
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|||||||
else {
|
else {
|
||||||
m_ui->textureQualityHighRadioButton->setChecked(true);
|
m_ui->textureQualityHighRadioButton->setChecked(true);
|
||||||
}
|
}
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||||||
m_ui->joystickCheckBox->setChecked(currentConfigApp->m_use_joystick);
|
|
||||||
m_ui->musicCheckBox->setChecked(currentConfigApp->m_music);
|
m_ui->musicCheckBox->setChecked(currentConfigApp->m_music);
|
||||||
m_ui->fullscreenCheckBox->setChecked(currentConfigApp->m_full_screen);
|
m_ui->fullscreenCheckBox->setChecked(currentConfigApp->m_full_screen);
|
||||||
|
m_ui->rumbleCheckBox->setChecked(currentConfigApp->m_haptic);
|
||||||
|
m_ui->touchComboBox->setCurrentIndex(currentConfigApp->m_touch_scheme);
|
||||||
m_ui->transitionTypeComboBox->setCurrentIndex(currentConfigApp->m_transition_type);
|
m_ui->transitionTypeComboBox->setCurrentIndex(currentConfigApp->m_transition_type);
|
||||||
m_ui->dataPath->setText(QString::fromStdString(currentConfigApp->m_cd_path));
|
m_ui->dataPath->setText(QString::fromStdString(currentConfigApp->m_cd_path));
|
||||||
m_ui->savePath->setText(QString::fromStdString(currentConfigApp->m_save_path));
|
m_ui->savePath->setText(QString::fromStdString(currentConfigApp->m_save_path));
|
||||||
|
m_ui->textureCheckBox->setChecked(currentConfigApp->m_texture_load);
|
||||||
|
m_ui->texturePath->setText(QString::fromStdString(currentConfigApp->m_texture_path));
|
||||||
|
|
||||||
|
m_ui->texturePath->setEnabled(currentConfigApp->m_texture_load);
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||||||
|
m_ui->texturePathOpen->setEnabled(currentConfigApp->m_texture_load);
|
||||||
}
|
}
|
||||||
|
|
||||||
// FUNCTION: CONFIG 0x004045e0
|
// FUNCTION: CONFIG 0x004045e0
|
||||||
@ -275,14 +290,6 @@ void CMainDialog::OnRadiobuttonTextureHighQuality(bool checked)
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// FUNCTION: CONFIG 0x00404790
|
|
||||||
void CMainDialog::OnCheckboxJoystick(bool checked)
|
|
||||||
{
|
|
||||||
currentConfigApp->m_use_joystick = checked;
|
|
||||||
m_modified = true;
|
|
||||||
UpdateInterface();
|
|
||||||
}
|
|
||||||
|
|
||||||
// FUNCTION: CONFIG 0x004048c0
|
// FUNCTION: CONFIG 0x004048c0
|
||||||
void CMainDialog::OnCheckboxMusic(bool checked)
|
void CMainDialog::OnCheckboxMusic(bool checked)
|
||||||
{
|
{
|
||||||
@ -298,6 +305,27 @@ void CMainDialog::OnCheckboxFullscreen(bool checked)
|
|||||||
UpdateInterface();
|
UpdateInterface();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void CMainDialog::OnCheckboxRumble(bool checked)
|
||||||
|
{
|
||||||
|
currentConfigApp->m_haptic = checked;
|
||||||
|
m_modified = true;
|
||||||
|
UpdateInterface();
|
||||||
|
}
|
||||||
|
|
||||||
|
void CMainDialog::OnCheckboxTexture(bool checked)
|
||||||
|
{
|
||||||
|
currentConfigApp->m_texture_load = checked;
|
||||||
|
m_modified = true;
|
||||||
|
UpdateInterface();
|
||||||
|
}
|
||||||
|
|
||||||
|
void CMainDialog::TouchControlsChanged(int index)
|
||||||
|
{
|
||||||
|
currentConfigApp->m_touch_scheme = index;
|
||||||
|
m_modified = true;
|
||||||
|
UpdateInterface();
|
||||||
|
}
|
||||||
|
|
||||||
void CMainDialog::TransitionTypeChanged(int index)
|
void CMainDialog::TransitionTypeChanged(int index)
|
||||||
{
|
{
|
||||||
currentConfigApp->m_transition_type = index;
|
currentConfigApp->m_transition_type = index;
|
||||||
@ -376,11 +404,43 @@ void CMainDialog::SavePathEdited()
|
|||||||
void CMainDialog::MaxLoDChanged(int value)
|
void CMainDialog::MaxLoDChanged(int value)
|
||||||
{
|
{
|
||||||
currentConfigApp->m_max_lod = static_cast<float>(value) / 10.0f;
|
currentConfigApp->m_max_lod = static_cast<float>(value) / 10.0f;
|
||||||
|
m_ui->LoDNum->setNum(value);
|
||||||
m_modified = true;
|
m_modified = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
void CMainDialog::MaxActorsChanged(int value)
|
void CMainDialog::MaxActorsChanged(int value)
|
||||||
{
|
{
|
||||||
currentConfigApp->m_max_actors = value;
|
currentConfigApp->m_max_actors = value;
|
||||||
|
m_ui->maxActorsNum->setNum(value);
|
||||||
m_modified = true;
|
m_modified = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void CMainDialog::SelectTexturePathDialog()
|
||||||
|
{
|
||||||
|
QString texture_path = QString::fromStdString(currentConfigApp->m_texture_path);
|
||||||
|
texture_path = QFileDialog::getExistingDirectory(
|
||||||
|
this,
|
||||||
|
tr("Open Directory"),
|
||||||
|
texture_path,
|
||||||
|
QFileDialog::ShowDirsOnly | QFileDialog::DontResolveSymlinks
|
||||||
|
);
|
||||||
|
|
||||||
|
QDir texture_dir = QDir(texture_path);
|
||||||
|
|
||||||
|
if (texture_dir.exists()) {
|
||||||
|
currentConfigApp->m_texture_path = texture_dir.absolutePath().toStdString();
|
||||||
|
m_modified = true;
|
||||||
|
}
|
||||||
|
UpdateInterface();
|
||||||
|
}
|
||||||
|
|
||||||
|
void CMainDialog::TexturePathEdited()
|
||||||
|
{
|
||||||
|
QDir texture_dir = QDir(m_ui->texturePath->text());
|
||||||
|
|
||||||
|
if (texture_dir.exists()) {
|
||||||
|
currentConfigApp->m_texture_path = texture_dir.absolutePath().toStdString();
|
||||||
|
m_modified = true;
|
||||||
|
}
|
||||||
|
UpdateInterface();
|
||||||
|
}
|
||||||
|
|||||||
@ -40,9 +40,11 @@ private slots:
|
|||||||
void OnRadiobuttonModelHighQuality(bool checked);
|
void OnRadiobuttonModelHighQuality(bool checked);
|
||||||
void OnRadiobuttonTextureLowQuality(bool checked);
|
void OnRadiobuttonTextureLowQuality(bool checked);
|
||||||
void OnRadiobuttonTextureHighQuality(bool checked);
|
void OnRadiobuttonTextureHighQuality(bool checked);
|
||||||
void OnCheckboxJoystick(bool checked);
|
|
||||||
void OnCheckboxMusic(bool checked);
|
void OnCheckboxMusic(bool checked);
|
||||||
void OnCheckboxFullscreen(bool checked);
|
void OnCheckboxFullscreen(bool checked);
|
||||||
|
void OnCheckboxRumble(bool checked);
|
||||||
|
void OnCheckboxTexture(bool checked);
|
||||||
|
void TouchControlsChanged(int index);
|
||||||
void TransitionTypeChanged(int index);
|
void TransitionTypeChanged(int index);
|
||||||
void accept() override;
|
void accept() override;
|
||||||
void reject() override;
|
void reject() override;
|
||||||
@ -53,6 +55,8 @@ private slots:
|
|||||||
void SavePathEdited();
|
void SavePathEdited();
|
||||||
void MaxLoDChanged(int value);
|
void MaxLoDChanged(int value);
|
||||||
void MaxActorsChanged(int value);
|
void MaxActorsChanged(int value);
|
||||||
|
void SelectTexturePathDialog();
|
||||||
|
void TexturePathEdited();
|
||||||
};
|
};
|
||||||
|
|
||||||
// SYNTHETIC: CONFIG 0x00403de0
|
// SYNTHETIC: CONFIG 0x00403de0
|
||||||
|
|||||||
@ -78,6 +78,10 @@ bool CConfigApp::InitInstance()
|
|||||||
m_3d_video_ram = FALSE;
|
m_3d_video_ram = FALSE;
|
||||||
m_joystick_index = -1;
|
m_joystick_index = -1;
|
||||||
m_display_bit_depth = 16;
|
m_display_bit_depth = 16;
|
||||||
|
m_haptic = TRUE;
|
||||||
|
m_touch_scheme = 2;
|
||||||
|
m_texture_load = TRUE;
|
||||||
|
m_texture_path = "/textures/";
|
||||||
int totalRamMiB = SDL_GetSystemRAM();
|
int totalRamMiB = SDL_GetSystemRAM();
|
||||||
if (totalRamMiB < 12) {
|
if (totalRamMiB < 12) {
|
||||||
m_3d_sound = FALSE;
|
m_3d_sound = FALSE;
|
||||||
@ -155,6 +159,7 @@ bool CConfigApp::ReadRegisterSettings()
|
|||||||
m_flip_surfaces = iniparser_getboolean(dict, "isle:Flip Surfaces", m_flip_surfaces);
|
m_flip_surfaces = iniparser_getboolean(dict, "isle:Flip Surfaces", m_flip_surfaces);
|
||||||
m_full_screen = iniparser_getboolean(dict, "isle:Full Screen", m_full_screen);
|
m_full_screen = iniparser_getboolean(dict, "isle:Full Screen", m_full_screen);
|
||||||
m_transition_type = iniparser_getint(dict, "isle:Transition Type", m_transition_type);
|
m_transition_type = iniparser_getint(dict, "isle:Transition Type", m_transition_type);
|
||||||
|
m_touch_scheme = iniparser_getint(dict, "isle:Touch Scheme", m_touch_scheme);
|
||||||
m_3d_video_ram = iniparser_getboolean(dict, "isle:Back Buffers in Video RAM", m_3d_video_ram);
|
m_3d_video_ram = iniparser_getboolean(dict, "isle:Back Buffers in Video RAM", m_3d_video_ram);
|
||||||
m_wide_view_angle = iniparser_getboolean(dict, "isle:Wide View Angle", m_wide_view_angle);
|
m_wide_view_angle = iniparser_getboolean(dict, "isle:Wide View Angle", m_wide_view_angle);
|
||||||
m_3d_sound = iniparser_getboolean(dict, "isle:3DSound", m_3d_sound);
|
m_3d_sound = iniparser_getboolean(dict, "isle:3DSound", m_3d_sound);
|
||||||
@ -162,10 +167,13 @@ bool CConfigApp::ReadRegisterSettings()
|
|||||||
m_model_quality = iniparser_getint(dict, "isle:Island Quality", m_model_quality);
|
m_model_quality = iniparser_getint(dict, "isle:Island Quality", m_model_quality);
|
||||||
m_texture_quality = iniparser_getint(dict, "isle:Island Texture", m_texture_quality);
|
m_texture_quality = iniparser_getint(dict, "isle:Island Texture", m_texture_quality);
|
||||||
m_use_joystick = iniparser_getboolean(dict, "isle:UseJoystick", m_use_joystick);
|
m_use_joystick = iniparser_getboolean(dict, "isle:UseJoystick", m_use_joystick);
|
||||||
|
m_haptic = iniparser_getboolean(dict, "isle:Haptic", m_haptic);
|
||||||
m_music = iniparser_getboolean(dict, "isle:Music", m_music);
|
m_music = iniparser_getboolean(dict, "isle:Music", m_music);
|
||||||
m_joystick_index = iniparser_getint(dict, "isle:JoystickIndex", m_joystick_index);
|
m_joystick_index = iniparser_getint(dict, "isle:JoystickIndex", m_joystick_index);
|
||||||
m_max_lod = iniparser_getdouble(dict, "isle:Max LOD", m_max_lod);
|
m_max_lod = iniparser_getdouble(dict, "isle:Max LOD", m_max_lod);
|
||||||
m_max_actors = iniparser_getint(dict, "isle:Max Allowed Extras", m_max_actors);
|
m_max_actors = iniparser_getint(dict, "isle:Max Allowed Extras", m_max_actors);
|
||||||
|
m_texture_load = iniparser_getboolean(dict, "extensions:texture loader", m_texture_load);
|
||||||
|
m_texture_path = iniparser_getstring(dict, "texture loader:texture path", m_texture_path.c_str());
|
||||||
iniparser_freedict(dict);
|
iniparser_freedict(dict);
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
@ -230,6 +238,14 @@ bool CConfigApp::ValidateSettings()
|
|||||||
m_max_actors = 20;
|
m_max_actors = 20;
|
||||||
is_modified = TRUE;
|
is_modified = TRUE;
|
||||||
}
|
}
|
||||||
|
if (!m_use_joystick) {
|
||||||
|
m_use_joystick = true;
|
||||||
|
is_modified = TRUE;
|
||||||
|
}
|
||||||
|
if (m_touch_scheme < 0 || m_touch_scheme > 2) {
|
||||||
|
m_touch_scheme = 2;
|
||||||
|
is_modified = TRUE;
|
||||||
|
}
|
||||||
|
|
||||||
return is_modified;
|
return is_modified;
|
||||||
}
|
}
|
||||||
@ -298,6 +314,8 @@ void CConfigApp::WriteRegisterSettings() const
|
|||||||
|
|
||||||
dictionary* dict = dictionary_new(0);
|
dictionary* dict = dictionary_new(0);
|
||||||
iniparser_set(dict, "isle", NULL);
|
iniparser_set(dict, "isle", NULL);
|
||||||
|
iniparser_set(dict, "extensions", NULL);
|
||||||
|
iniparser_set(dict, "texture loader", NULL);
|
||||||
if (m_device_enumerator->FormatDeviceName(buffer, m_driver, m_device) >= 0) {
|
if (m_device_enumerator->FormatDeviceName(buffer, m_driver, m_device) >= 0) {
|
||||||
iniparser_set(dict, "isle:3D Device ID", buffer);
|
iniparser_set(dict, "isle:3D Device ID", buffer);
|
||||||
}
|
}
|
||||||
@ -311,14 +329,19 @@ void CConfigApp::WriteRegisterSettings() const
|
|||||||
SetIniBool(dict, "isle:Wide View Angle", m_wide_view_angle);
|
SetIniBool(dict, "isle:Wide View Angle", m_wide_view_angle);
|
||||||
|
|
||||||
SetIniInt(dict, "isle:Transition Type", m_transition_type);
|
SetIniInt(dict, "isle:Transition Type", m_transition_type);
|
||||||
|
SetIniInt(dict, "isle:Touch Scheme", m_touch_scheme);
|
||||||
|
|
||||||
SetIniBool(dict, "isle:3DSound", m_3d_sound);
|
SetIniBool(dict, "isle:3DSound", m_3d_sound);
|
||||||
SetIniBool(dict, "isle:Music", m_music);
|
SetIniBool(dict, "isle:Music", m_music);
|
||||||
|
SetIniBool(dict, "isle:Haptic", m_haptic);
|
||||||
|
|
||||||
SetIniBool(dict, "isle:UseJoystick", m_use_joystick);
|
SetIniBool(dict, "isle:UseJoystick", m_use_joystick);
|
||||||
SetIniInt(dict, "isle:JoystickIndex", m_joystick_index);
|
SetIniInt(dict, "isle:JoystickIndex", m_joystick_index);
|
||||||
SetIniBool(dict, "isle:Draw Cursor", m_draw_cursor);
|
SetIniBool(dict, "isle:Draw Cursor", m_draw_cursor);
|
||||||
|
|
||||||
|
SetIniBool(dict, "extensions:texture loader", m_texture_load);
|
||||||
|
iniparser_set(dict, "texture loader:texture path", m_texture_path.c_str());
|
||||||
|
|
||||||
SetIniBool(dict, "isle:Back Buffers in Video RAM", m_3d_video_ram);
|
SetIniBool(dict, "isle:Back Buffers in Video RAM", m_3d_video_ram);
|
||||||
|
|
||||||
SetIniInt(dict, "isle:Island Quality", m_model_quality);
|
SetIniInt(dict, "isle:Island Quality", m_model_quality);
|
||||||
|
|||||||
@ -71,16 +71,20 @@ class CConfigApp {
|
|||||||
bool m_3d_sound;
|
bool m_3d_sound;
|
||||||
bool m_draw_cursor;
|
bool m_draw_cursor;
|
||||||
bool m_use_joystick;
|
bool m_use_joystick;
|
||||||
|
bool m_haptic;
|
||||||
int m_joystick_index;
|
int m_joystick_index;
|
||||||
int m_model_quality;
|
int m_model_quality;
|
||||||
int m_texture_quality;
|
int m_texture_quality;
|
||||||
bool m_music;
|
bool m_music;
|
||||||
|
bool m_texture_load;
|
||||||
|
std::string m_texture_path;
|
||||||
std::string m_iniPath;
|
std::string m_iniPath;
|
||||||
std::string m_base_path;
|
std::string m_base_path;
|
||||||
std::string m_cd_path;
|
std::string m_cd_path;
|
||||||
std::string m_save_path;
|
std::string m_save_path;
|
||||||
float m_max_lod;
|
float m_max_lod;
|
||||||
int m_max_actors;
|
int m_max_actors;
|
||||||
|
int m_touch_scheme;
|
||||||
};
|
};
|
||||||
|
|
||||||
extern CConfigApp g_theApp;
|
extern CConfigApp g_theApp;
|
||||||
|
|||||||
@ -6,8 +6,8 @@
|
|||||||
<rect>
|
<rect>
|
||||||
<x>0</x>
|
<x>0</x>
|
||||||
<y>0</y>
|
<y>0</y>
|
||||||
<width>575</width>
|
<width>550</width>
|
||||||
<height>600</height>
|
<height>700</height>
|
||||||
</rect>
|
</rect>
|
||||||
</property>
|
</property>
|
||||||
<property name="sizePolicy">
|
<property name="sizePolicy">
|
||||||
@ -23,7 +23,7 @@
|
|||||||
<iconset resource="config.qrc">
|
<iconset resource="config.qrc">
|
||||||
<normaloff>:/lego1.png</normaloff>:/lego1.png</iconset>
|
<normaloff>:/lego1.png</normaloff>:/lego1.png</iconset>
|
||||||
</property>
|
</property>
|
||||||
<layout class="QHBoxLayout" name="horizontalLayout" stretch="0,1">
|
<layout class="QHBoxLayout" name="horizontalLayout" stretch="0,0">
|
||||||
<item>
|
<item>
|
||||||
<widget class="QLabel" name="sharkImageLabel">
|
<widget class="QLabel" name="sharkImageLabel">
|
||||||
<property name="sizePolicy">
|
<property name="sizePolicy">
|
||||||
@ -56,13 +56,16 @@
|
|||||||
<property name="scaledContents">
|
<property name="scaledContents">
|
||||||
<bool>false</bool>
|
<bool>false</bool>
|
||||||
</property>
|
</property>
|
||||||
<property name="alignment">
|
|
||||||
<set>Qt::AlignmentFlag::AlignCenter</set>
|
|
||||||
</property>
|
|
||||||
</widget>
|
</widget>
|
||||||
</item>
|
</item>
|
||||||
<item>
|
<item>
|
||||||
<widget class="QWidget" name="settingsWidget" native="true">
|
<widget class="QWidget" name="settingsWidget" native="true">
|
||||||
|
<property name="sizePolicy">
|
||||||
|
<sizepolicy hsizetype="MinimumExpanding" vsizetype="Preferred">
|
||||||
|
<horstretch>0</horstretch>
|
||||||
|
<verstretch>0</verstretch>
|
||||||
|
</sizepolicy>
|
||||||
|
</property>
|
||||||
<layout class="QVBoxLayout" name="verticalLayout">
|
<layout class="QVBoxLayout" name="verticalLayout">
|
||||||
<item>
|
<item>
|
||||||
<widget class="QWidget" name="dataPaths" native="true">
|
<widget class="QWidget" name="dataPaths" native="true">
|
||||||
@ -89,7 +92,7 @@
|
|||||||
</property>
|
</property>
|
||||||
<property name="maximumSize">
|
<property name="maximumSize">
|
||||||
<size>
|
<size>
|
||||||
<width>55</width>
|
<width>50</width>
|
||||||
<height>16777215</height>
|
<height>16777215</height>
|
||||||
</size>
|
</size>
|
||||||
</property>
|
</property>
|
||||||
@ -108,7 +111,7 @@
|
|||||||
</property>
|
</property>
|
||||||
<property name="maximumSize">
|
<property name="maximumSize">
|
||||||
<size>
|
<size>
|
||||||
<width>55</width>
|
<width>50</width>
|
||||||
<height>16777215</height>
|
<height>16777215</height>
|
||||||
</size>
|
</size>
|
||||||
</property>
|
</property>
|
||||||
@ -129,17 +132,15 @@
|
|||||||
<string>Save Path:</string>
|
<string>Save Path:</string>
|
||||||
</property>
|
</property>
|
||||||
<property name="textFormat">
|
<property name="textFormat">
|
||||||
<enum>Qt::TextFormat::PlainText</enum>
|
<enum>Qt::PlainText</enum>
|
||||||
</property>
|
|
||||||
<property name="alignment">
|
|
||||||
<set>Qt::AlignmentFlag::AlignRight|Qt::AlignmentFlag::AlignTrailing|Qt::AlignmentFlag::AlignVCenter</set>
|
|
||||||
</property>
|
</property>
|
||||||
</widget>
|
</widget>
|
||||||
</item>
|
</item>
|
||||||
<item row="0" column="1">
|
<item row="0" column="1">
|
||||||
<widget class="QLineEdit" name="dataPath">
|
<widget class="QLineEdit" name="dataPath">
|
||||||
<property name="toolTip">
|
<property name="toolTip">
|
||||||
<string>Path to the game data files. Set this to the CD image root.</string>
|
<string>Path to the game data files.
|
||||||
|
Set this to the CD image root.</string>
|
||||||
</property>
|
</property>
|
||||||
</widget>
|
</widget>
|
||||||
</item>
|
</item>
|
||||||
@ -162,10 +163,7 @@
|
|||||||
<string>Data Path:</string>
|
<string>Data Path:</string>
|
||||||
</property>
|
</property>
|
||||||
<property name="textFormat">
|
<property name="textFormat">
|
||||||
<enum>Qt::TextFormat::PlainText</enum>
|
<enum>Qt::PlainText</enum>
|
||||||
</property>
|
|
||||||
<property name="alignment">
|
|
||||||
<set>Qt::AlignmentFlag::AlignRight|Qt::AlignmentFlag::AlignTrailing|Qt::AlignmentFlag::AlignVCenter</set>
|
|
||||||
</property>
|
</property>
|
||||||
</widget>
|
</widget>
|
||||||
</item>
|
</item>
|
||||||
@ -187,13 +185,166 @@
|
|||||||
<property name="rightMargin">
|
<property name="rightMargin">
|
||||||
<number>0</number>
|
<number>0</number>
|
||||||
</property>
|
</property>
|
||||||
|
<item row="1" column="3">
|
||||||
|
<widget class="QGroupBox" name="maxActorsGroup">
|
||||||
|
<property name="sizePolicy">
|
||||||
|
<sizepolicy hsizetype="Minimum" vsizetype="Preferred">
|
||||||
|
<horstretch>0</horstretch>
|
||||||
|
<verstretch>0</verstretch>
|
||||||
|
</sizepolicy>
|
||||||
|
</property>
|
||||||
|
<property name="toolTip">
|
||||||
|
<string>Maximum number of LEGO actors to exist in the world at a time.
|
||||||
|
The game will gradually increase the number of actors until this maximum is reached and while performance is acceptable.</string>
|
||||||
|
</property>
|
||||||
|
<property name="title">
|
||||||
|
<string>Maximum Actors (5..40)</string>
|
||||||
|
</property>
|
||||||
|
<layout class="QHBoxLayout" name="horizontalLayout_8">
|
||||||
|
<item>
|
||||||
|
<widget class="QSlider" name="maxActorsSlider">
|
||||||
|
<property name="sizePolicy">
|
||||||
|
<sizepolicy hsizetype="Minimum" vsizetype="Fixed">
|
||||||
|
<horstretch>0</horstretch>
|
||||||
|
<verstretch>0</verstretch>
|
||||||
|
</sizepolicy>
|
||||||
|
</property>
|
||||||
|
<property name="minimum">
|
||||||
|
<number>5</number>
|
||||||
|
</property>
|
||||||
|
<property name="maximum">
|
||||||
|
<number>40</number>
|
||||||
|
</property>
|
||||||
|
<property name="singleStep">
|
||||||
|
<number>5</number>
|
||||||
|
</property>
|
||||||
|
<property name="value">
|
||||||
|
<number>20</number>
|
||||||
|
</property>
|
||||||
|
<property name="sliderPosition">
|
||||||
|
<number>20</number>
|
||||||
|
</property>
|
||||||
|
<property name="tracking">
|
||||||
|
<bool>false</bool>
|
||||||
|
</property>
|
||||||
|
<property name="orientation">
|
||||||
|
<enum>Qt::Horizontal</enum>
|
||||||
|
</property>
|
||||||
|
<property name="tickPosition">
|
||||||
|
<enum>QSlider::NoTicks</enum>
|
||||||
|
</property>
|
||||||
|
<property name="tickInterval">
|
||||||
|
<number>5</number>
|
||||||
|
</property>
|
||||||
|
</widget>
|
||||||
|
</item>
|
||||||
|
<item>
|
||||||
|
<widget class="QLabel" name="maxActorsNum">
|
||||||
|
<property name="sizePolicy">
|
||||||
|
<sizepolicy hsizetype="Fixed" vsizetype="Preferred">
|
||||||
|
<horstretch>0</horstretch>
|
||||||
|
<verstretch>0</verstretch>
|
||||||
|
</sizepolicy>
|
||||||
|
</property>
|
||||||
|
<property name="minimumSize">
|
||||||
|
<size>
|
||||||
|
<width>15</width>
|
||||||
|
<height>0</height>
|
||||||
|
</size>
|
||||||
|
</property>
|
||||||
|
<property name="text">
|
||||||
|
<string>20</string>
|
||||||
|
</property>
|
||||||
|
</widget>
|
||||||
|
</item>
|
||||||
|
</layout>
|
||||||
|
</widget>
|
||||||
|
</item>
|
||||||
|
<item row="1" column="2">
|
||||||
|
<widget class="QGroupBox" name="maxLoDGroup">
|
||||||
|
<property name="sizePolicy">
|
||||||
|
<sizepolicy hsizetype="Minimum" vsizetype="Preferred">
|
||||||
|
<horstretch>0</horstretch>
|
||||||
|
<verstretch>0</verstretch>
|
||||||
|
</sizepolicy>
|
||||||
|
</property>
|
||||||
|
<property name="minimumSize">
|
||||||
|
<size>
|
||||||
|
<width>0</width>
|
||||||
|
<height>70</height>
|
||||||
|
</size>
|
||||||
|
</property>
|
||||||
|
<property name="toolTip">
|
||||||
|
<string>Maximum Level of Detail (LOD).
|
||||||
|
A higher setting will cause higher quality textures to be drawn regardless of distance.</string>
|
||||||
|
</property>
|
||||||
|
<property name="title">
|
||||||
|
<string>Maximum LOD</string>
|
||||||
|
</property>
|
||||||
|
<layout class="QHBoxLayout" name="horizontalLayout_7">
|
||||||
|
<item>
|
||||||
|
<widget class="QSlider" name="maxLoDSlider">
|
||||||
|
<property name="sizePolicy">
|
||||||
|
<sizepolicy hsizetype="Minimum" vsizetype="Fixed">
|
||||||
|
<horstretch>0</horstretch>
|
||||||
|
<verstretch>0</verstretch>
|
||||||
|
</sizepolicy>
|
||||||
|
</property>
|
||||||
|
<property name="maximum">
|
||||||
|
<number>50</number>
|
||||||
|
</property>
|
||||||
|
<property name="singleStep">
|
||||||
|
<number>5</number>
|
||||||
|
</property>
|
||||||
|
<property name="pageStep">
|
||||||
|
<number>10</number>
|
||||||
|
</property>
|
||||||
|
<property name="value">
|
||||||
|
<number>35</number>
|
||||||
|
</property>
|
||||||
|
<property name="tracking">
|
||||||
|
<bool>false</bool>
|
||||||
|
</property>
|
||||||
|
<property name="orientation">
|
||||||
|
<enum>Qt::Horizontal</enum>
|
||||||
|
</property>
|
||||||
|
<property name="tickPosition">
|
||||||
|
<enum>QSlider::NoTicks</enum>
|
||||||
|
</property>
|
||||||
|
<property name="tickInterval">
|
||||||
|
<number>10</number>
|
||||||
|
</property>
|
||||||
|
</widget>
|
||||||
|
</item>
|
||||||
|
<item>
|
||||||
|
<widget class="QLabel" name="LoDNum">
|
||||||
|
<property name="sizePolicy">
|
||||||
|
<sizepolicy hsizetype="Fixed" vsizetype="Preferred">
|
||||||
|
<horstretch>0</horstretch>
|
||||||
|
<verstretch>0</verstretch>
|
||||||
|
</sizepolicy>
|
||||||
|
</property>
|
||||||
|
<property name="minimumSize">
|
||||||
|
<size>
|
||||||
|
<width>15</width>
|
||||||
|
<height>0</height>
|
||||||
|
</size>
|
||||||
|
</property>
|
||||||
|
<property name="text">
|
||||||
|
<string>35</string>
|
||||||
|
</property>
|
||||||
|
</widget>
|
||||||
|
</item>
|
||||||
|
</layout>
|
||||||
|
</widget>
|
||||||
|
</item>
|
||||||
<item row="0" column="3">
|
<item row="0" column="3">
|
||||||
<widget class="QGroupBox" name="modelQualityGroup">
|
<widget class="QGroupBox" name="modelQualityGroup">
|
||||||
<property name="maximumSize">
|
<property name="sizePolicy">
|
||||||
<size>
|
<sizepolicy hsizetype="Minimum" vsizetype="Preferred">
|
||||||
<width>16777215</width>
|
<horstretch>0</horstretch>
|
||||||
<height>120</height>
|
<verstretch>0</verstretch>
|
||||||
</size>
|
</sizepolicy>
|
||||||
</property>
|
</property>
|
||||||
<property name="toolTip">
|
<property name="toolTip">
|
||||||
<string>Set 3D model detail level.</string>
|
<string>Set 3D model detail level.</string>
|
||||||
@ -204,8 +355,14 @@
|
|||||||
<layout class="QVBoxLayout" name="verticalLayout_6">
|
<layout class="QVBoxLayout" name="verticalLayout_6">
|
||||||
<item>
|
<item>
|
||||||
<widget class="QRadioButton" name="modelQualityLowRadioButton">
|
<widget class="QRadioButton" name="modelQualityLowRadioButton">
|
||||||
|
<property name="toolTip">
|
||||||
|
<string>Broken, not recommended.</string>
|
||||||
|
</property>
|
||||||
|
<property name="styleSheet">
|
||||||
|
<string notr="true">color: rgb(255, 0, 0);</string>
|
||||||
|
</property>
|
||||||
<property name="text">
|
<property name="text">
|
||||||
<string>Low</string>
|
<string>Low - BROKEN!</string>
|
||||||
</property>
|
</property>
|
||||||
</widget>
|
</widget>
|
||||||
</item>
|
</item>
|
||||||
@ -226,63 +383,26 @@
|
|||||||
</layout>
|
</layout>
|
||||||
</widget>
|
</widget>
|
||||||
</item>
|
</item>
|
||||||
<item row="1" column="2">
|
|
||||||
<widget class="QGroupBox" name="maxLoDGroup">
|
|
||||||
<property name="minimumSize">
|
|
||||||
<size>
|
|
||||||
<width>0</width>
|
|
||||||
<height>70</height>
|
|
||||||
</size>
|
|
||||||
</property>
|
|
||||||
<property name="toolTip">
|
|
||||||
<string>Maximum Level of Detail (LOD). A higher setting will cause higher quality textures to be drawn regardless of distance.</string>
|
|
||||||
</property>
|
|
||||||
<property name="title">
|
|
||||||
<string>Maximum LOD</string>
|
|
||||||
</property>
|
|
||||||
<property name="alignment">
|
|
||||||
<set>Qt::AlignmentFlag::AlignCenter</set>
|
|
||||||
</property>
|
|
||||||
<layout class="QHBoxLayout" name="horizontalLayout_7">
|
|
||||||
<item>
|
|
||||||
<widget class="QSlider" name="maxLoDSlider">
|
|
||||||
<property name="maximum">
|
|
||||||
<number>50</number>
|
|
||||||
</property>
|
|
||||||
<property name="singleStep">
|
|
||||||
<number>5</number>
|
|
||||||
</property>
|
|
||||||
<property name="pageStep">
|
|
||||||
<number>10</number>
|
|
||||||
</property>
|
|
||||||
<property name="value">
|
|
||||||
<number>35</number>
|
|
||||||
</property>
|
|
||||||
<property name="tracking">
|
|
||||||
<bool>false</bool>
|
|
||||||
</property>
|
|
||||||
<property name="orientation">
|
|
||||||
<enum>Qt::Orientation::Horizontal</enum>
|
|
||||||
</property>
|
|
||||||
<property name="tickPosition">
|
|
||||||
<enum>QSlider::TickPosition::TicksBothSides</enum>
|
|
||||||
</property>
|
|
||||||
<property name="tickInterval">
|
|
||||||
<number>10</number>
|
|
||||||
</property>
|
|
||||||
</widget>
|
|
||||||
</item>
|
|
||||||
</layout>
|
|
||||||
</widget>
|
|
||||||
</item>
|
|
||||||
<item row="0" column="2">
|
<item row="0" column="2">
|
||||||
<widget class="QGroupBox" name="textureQualityGroup">
|
<widget class="QGroupBox" name="textureQualityGroup">
|
||||||
|
<property name="enabled">
|
||||||
|
<bool>true</bool>
|
||||||
|
</property>
|
||||||
|
<property name="sizePolicy">
|
||||||
|
<sizepolicy hsizetype="Minimum" vsizetype="Preferred">
|
||||||
|
<horstretch>0</horstretch>
|
||||||
|
<verstretch>0</verstretch>
|
||||||
|
</sizepolicy>
|
||||||
|
</property>
|
||||||
<property name="toolTip">
|
<property name="toolTip">
|
||||||
<string>Set texture detail level.</string>
|
<string>Set texture detail level.</string>
|
||||||
</property>
|
</property>
|
||||||
<property name="title">
|
<property name="title">
|
||||||
<string>Island Texture Quality</string>
|
<string>Island Texture Quality</string>
|
||||||
</property>
|
</property>
|
||||||
|
<property name="flat">
|
||||||
|
<bool>false</bool>
|
||||||
|
</property>
|
||||||
<layout class="QVBoxLayout" name="verticalLayout_5">
|
<layout class="QVBoxLayout" name="verticalLayout_5">
|
||||||
<property name="topMargin">
|
<property name="topMargin">
|
||||||
<number>0</number>
|
<number>0</number>
|
||||||
@ -307,58 +427,24 @@
|
|||||||
</layout>
|
</layout>
|
||||||
</widget>
|
</widget>
|
||||||
</item>
|
</item>
|
||||||
<item row="1" column="3">
|
|
||||||
<widget class="QGroupBox" name="maxActorsGroup">
|
|
||||||
<property name="toolTip">
|
|
||||||
<string>Maximum number of LEGO actors to exist in the world at a time. The game will gradually increase the number of actors until this maximum is reached and while performance is acceptable.</string>
|
|
||||||
</property>
|
|
||||||
<property name="title">
|
|
||||||
<string>Maximum Actors (5..40)</string>
|
|
||||||
</property>
|
|
||||||
<property name="alignment">
|
|
||||||
<set>Qt::AlignmentFlag::AlignCenter</set>
|
|
||||||
</property>
|
|
||||||
<layout class="QHBoxLayout" name="horizontalLayout_8">
|
|
||||||
<item>
|
|
||||||
<widget class="QSlider" name="maxActorsSlider">
|
|
||||||
<property name="minimum">
|
|
||||||
<number>5</number>
|
|
||||||
</property>
|
|
||||||
<property name="maximum">
|
|
||||||
<number>40</number>
|
|
||||||
</property>
|
|
||||||
<property name="singleStep">
|
|
||||||
<number>5</number>
|
|
||||||
</property>
|
|
||||||
<property name="value">
|
|
||||||
<number>20</number>
|
|
||||||
</property>
|
|
||||||
<property name="sliderPosition">
|
|
||||||
<number>20</number>
|
|
||||||
</property>
|
|
||||||
<property name="tracking">
|
|
||||||
<bool>false</bool>
|
|
||||||
</property>
|
|
||||||
<property name="orientation">
|
|
||||||
<enum>Qt::Orientation::Horizontal</enum>
|
|
||||||
</property>
|
|
||||||
<property name="tickPosition">
|
|
||||||
<enum>QSlider::TickPosition::TicksBothSides</enum>
|
|
||||||
</property>
|
|
||||||
<property name="tickInterval">
|
|
||||||
<number>5</number>
|
|
||||||
</property>
|
|
||||||
</widget>
|
|
||||||
</item>
|
|
||||||
</layout>
|
|
||||||
</widget>
|
|
||||||
</item>
|
|
||||||
</layout>
|
</layout>
|
||||||
</widget>
|
</widget>
|
||||||
</item>
|
</item>
|
||||||
<item>
|
<item>
|
||||||
<widget class="QWidget" name="checkboxWidget" native="true">
|
<widget class="QWidget" name="checkboxWidget" native="true">
|
||||||
|
<property name="sizePolicy">
|
||||||
|
<sizepolicy hsizetype="Minimum" vsizetype="Fixed">
|
||||||
|
<horstretch>0</horstretch>
|
||||||
|
<verstretch>0</verstretch>
|
||||||
|
</sizepolicy>
|
||||||
|
</property>
|
||||||
<layout class="QHBoxLayout" name="horizontalLayout_2">
|
<layout class="QHBoxLayout" name="horizontalLayout_2">
|
||||||
|
<property name="topMargin">
|
||||||
|
<number>0</number>
|
||||||
|
</property>
|
||||||
|
<property name="bottomMargin">
|
||||||
|
<number>0</number>
|
||||||
|
</property>
|
||||||
<item>
|
<item>
|
||||||
<widget class="QCheckBox" name="sound3DCheckBox">
|
<widget class="QCheckBox" name="sound3DCheckBox">
|
||||||
<property name="toolTip">
|
<property name="toolTip">
|
||||||
@ -379,16 +465,6 @@
|
|||||||
</property>
|
</property>
|
||||||
</widget>
|
</widget>
|
||||||
</item>
|
</item>
|
||||||
<item>
|
|
||||||
<widget class="QCheckBox" name="joystickCheckBox">
|
|
||||||
<property name="toolTip">
|
|
||||||
<string>Enable joystick and gamepad support for LEGO Island.</string>
|
|
||||||
</property>
|
|
||||||
<property name="text">
|
|
||||||
<string>Use Joystick</string>
|
|
||||||
</property>
|
|
||||||
</widget>
|
|
||||||
</item>
|
|
||||||
<item>
|
<item>
|
||||||
<widget class="QCheckBox" name="fullscreenCheckBox">
|
<widget class="QCheckBox" name="fullscreenCheckBox">
|
||||||
<property name="toolTip">
|
<property name="toolTip">
|
||||||
@ -399,80 +475,201 @@
|
|||||||
</property>
|
</property>
|
||||||
</widget>
|
</widget>
|
||||||
</item>
|
</item>
|
||||||
|
<item>
|
||||||
|
<widget class="QCheckBox" name="rumbleCheckBox">
|
||||||
|
<property name="enabled">
|
||||||
|
<bool>true</bool>
|
||||||
|
</property>
|
||||||
|
<property name="toolTip">
|
||||||
|
<string>Enable controller rumble.</string>
|
||||||
|
</property>
|
||||||
|
<property name="text">
|
||||||
|
<string>Rumble</string>
|
||||||
|
</property>
|
||||||
|
<property name="checkable">
|
||||||
|
<bool>true</bool>
|
||||||
|
</property>
|
||||||
|
</widget>
|
||||||
|
</item>
|
||||||
</layout>
|
</layout>
|
||||||
</widget>
|
</widget>
|
||||||
</item>
|
</item>
|
||||||
<item>
|
<item>
|
||||||
<widget class="QLabel" name="label">
|
<widget class="QWidget" name="widget" native="true">
|
||||||
<property name="text">
|
<layout class="QHBoxLayout" name="horizontalLayout_3">
|
||||||
<string>Transition Type</string>
|
<property name="leftMargin">
|
||||||
</property>
|
<number>0</number>
|
||||||
|
</property>
|
||||||
|
<property name="rightMargin">
|
||||||
|
<number>0</number>
|
||||||
|
</property>
|
||||||
|
<property name="bottomMargin">
|
||||||
|
<number>0</number>
|
||||||
|
</property>
|
||||||
|
<item>
|
||||||
|
<widget class="QGroupBox" name="transitionBox">
|
||||||
|
<property name="sizePolicy">
|
||||||
|
<sizepolicy hsizetype="Minimum" vsizetype="Preferred">
|
||||||
|
<horstretch>0</horstretch>
|
||||||
|
<verstretch>0</verstretch>
|
||||||
|
</sizepolicy>
|
||||||
|
</property>
|
||||||
|
<property name="toolTip">
|
||||||
|
<string>Sets the transition effect to be used in game.</string>
|
||||||
|
</property>
|
||||||
|
<property name="title">
|
||||||
|
<string>Transition Type</string>
|
||||||
|
</property>
|
||||||
|
<layout class="QVBoxLayout" name="verticalLayout_3">
|
||||||
|
<item>
|
||||||
|
<widget class="QComboBox" name="transitionTypeComboBox">
|
||||||
|
<property name="currentText">
|
||||||
|
<string>Mosaic</string>
|
||||||
|
</property>
|
||||||
|
<property name="currentIndex">
|
||||||
|
<number>3</number>
|
||||||
|
</property>
|
||||||
|
<item>
|
||||||
|
<property name="text">
|
||||||
|
<string>Idle - Broken</string>
|
||||||
|
</property>
|
||||||
|
</item>
|
||||||
|
<item>
|
||||||
|
<property name="text">
|
||||||
|
<string>No Animation</string>
|
||||||
|
</property>
|
||||||
|
</item>
|
||||||
|
<item>
|
||||||
|
<property name="text">
|
||||||
|
<string>Dissolve</string>
|
||||||
|
</property>
|
||||||
|
</item>
|
||||||
|
<item>
|
||||||
|
<property name="text">
|
||||||
|
<string>Mosaic</string>
|
||||||
|
</property>
|
||||||
|
</item>
|
||||||
|
<item>
|
||||||
|
<property name="text">
|
||||||
|
<string>Wipe Down</string>
|
||||||
|
</property>
|
||||||
|
</item>
|
||||||
|
<item>
|
||||||
|
<property name="text">
|
||||||
|
<string>Windows</string>
|
||||||
|
</property>
|
||||||
|
</item>
|
||||||
|
<item>
|
||||||
|
<property name="text">
|
||||||
|
<string>Unknown - Broken</string>
|
||||||
|
</property>
|
||||||
|
</item>
|
||||||
|
</widget>
|
||||||
|
</item>
|
||||||
|
</layout>
|
||||||
|
</widget>
|
||||||
|
</item>
|
||||||
|
<item>
|
||||||
|
<widget class="QGroupBox" name="touchControl">
|
||||||
|
<property name="toolTip">
|
||||||
|
<string><html><head/><body><p><span style=" font-weight:600;">Virtual Gamepad (Recommended):</span> Slide your finger to move and turn.</p><p><span style=" font-weight:600;">Virtual Arrow Keys:</span> Tap screen areas to move. The top moves forward, the bottom turns or moves back.</p><p><span style=" font-weight:600;">Virtual Mouse:</span> Emulates classic mouse controls with touch.</p></body></html></string>
|
||||||
|
</property>
|
||||||
|
<property name="title">
|
||||||
|
<string>Touch Control Scheme</string>
|
||||||
|
</property>
|
||||||
|
<layout class="QHBoxLayout" name="horizontalLayout_4">
|
||||||
|
<item>
|
||||||
|
<widget class="QComboBox" name="touchComboBox">
|
||||||
|
<property name="currentIndex">
|
||||||
|
<number>2</number>
|
||||||
|
</property>
|
||||||
|
<item>
|
||||||
|
<property name="text">
|
||||||
|
<string>Virtual Mouse</string>
|
||||||
|
</property>
|
||||||
|
</item>
|
||||||
|
<item>
|
||||||
|
<property name="text">
|
||||||
|
<string>Virtual Arrow Keys</string>
|
||||||
|
</property>
|
||||||
|
</item>
|
||||||
|
<item>
|
||||||
|
<property name="text">
|
||||||
|
<string>Virtual Gamepad</string>
|
||||||
|
</property>
|
||||||
|
</item>
|
||||||
|
</widget>
|
||||||
|
</item>
|
||||||
|
</layout>
|
||||||
|
</widget>
|
||||||
|
</item>
|
||||||
|
</layout>
|
||||||
</widget>
|
</widget>
|
||||||
</item>
|
</item>
|
||||||
<item>
|
<item>
|
||||||
<widget class="QComboBox" name="transitionTypeComboBox">
|
<widget class="QGroupBox" name="groupBox">
|
||||||
<property name="toolTip">
|
<property name="title">
|
||||||
<string>Sets the transition effect to be used in game.</string>
|
<string>Texture Loader Extension</string>
|
||||||
</property>
|
</property>
|
||||||
<property name="currentText">
|
<layout class="QGridLayout" name="gridLayout_3">
|
||||||
<string>Idle - Broken</string>
|
<item row="2" column="1">
|
||||||
</property>
|
<widget class="QLineEdit" name="texturePath">
|
||||||
<property name="placeholderText">
|
<property name="enabled">
|
||||||
<string/>
|
<bool>false</bool>
|
||||||
</property>
|
</property>
|
||||||
<item>
|
<property name="toolTip">
|
||||||
<property name="text">
|
<string>Path to texture replacements.</string>
|
||||||
<string>Idle - Broken</string>
|
</property>
|
||||||
</property>
|
<property name="placeholderText">
|
||||||
</item>
|
<string>textures/</string>
|
||||||
<item>
|
</property>
|
||||||
<property name="text">
|
</widget>
|
||||||
<string>No Animation</string>
|
</item>
|
||||||
</property>
|
<item row="2" column="2">
|
||||||
</item>
|
<widget class="QPushButton" name="texturePathOpen">
|
||||||
<item>
|
<property name="enabled">
|
||||||
<property name="text">
|
<bool>false</bool>
|
||||||
<string>Dissolve</string>
|
</property>
|
||||||
</property>
|
<property name="sizePolicy">
|
||||||
</item>
|
<sizepolicy hsizetype="Minimum" vsizetype="Fixed">
|
||||||
<item>
|
<horstretch>0</horstretch>
|
||||||
<property name="text">
|
<verstretch>0</verstretch>
|
||||||
<string>Mosaic</string>
|
</sizepolicy>
|
||||||
</property>
|
</property>
|
||||||
</item>
|
<property name="maximumSize">
|
||||||
<item>
|
<size>
|
||||||
<property name="text">
|
<width>50</width>
|
||||||
<string>Wipe Down</string>
|
<height>16777215</height>
|
||||||
</property>
|
</size>
|
||||||
</item>
|
</property>
|
||||||
<item>
|
<property name="text">
|
||||||
<property name="text">
|
<string>Open</string>
|
||||||
<string>Windows</string>
|
</property>
|
||||||
</property>
|
</widget>
|
||||||
</item>
|
</item>
|
||||||
<item>
|
<item row="2" column="0">
|
||||||
<property name="text">
|
<widget class="QCheckBox" name="textureCheckBox">
|
||||||
<string>Unknown - Broken</string>
|
<property name="text">
|
||||||
</property>
|
<string>Enabled</string>
|
||||||
</item>
|
</property>
|
||||||
|
</widget>
|
||||||
|
</item>
|
||||||
|
</layout>
|
||||||
</widget>
|
</widget>
|
||||||
</item>
|
</item>
|
||||||
<item>
|
<item>
|
||||||
<widget class="QGroupBox" name="advancedGroup">
|
<widget class="QGroupBox" name="advancedGroup">
|
||||||
<property name="maximumSize">
|
<property name="sizePolicy">
|
||||||
<size>
|
<sizepolicy hsizetype="Minimum" vsizetype="Preferred">
|
||||||
<width>16777215</width>
|
<horstretch>0</horstretch>
|
||||||
<height>225</height>
|
<verstretch>0</verstretch>
|
||||||
</size>
|
</sizepolicy>
|
||||||
</property>
|
</property>
|
||||||
<property name="toolTip">
|
<property name="toolTip">
|
||||||
<string>3D graphics device used to render the game.</string>
|
<string>3D graphics device used to render the game.</string>
|
||||||
</property>
|
</property>
|
||||||
<property name="title">
|
<property name="title">
|
||||||
<string/>
|
<string>Graphics Devices</string>
|
||||||
</property>
|
|
||||||
<property name="alignment">
|
|
||||||
<set>Qt::AlignmentFlag::AlignCenter</set>
|
|
||||||
</property>
|
</property>
|
||||||
<property name="flat">
|
<property name="flat">
|
||||||
<bool>false</bool>
|
<bool>false</bool>
|
||||||
@ -490,28 +687,6 @@
|
|||||||
<property name="bottomMargin">
|
<property name="bottomMargin">
|
||||||
<number>6</number>
|
<number>6</number>
|
||||||
</property>
|
</property>
|
||||||
<item>
|
|
||||||
<widget class="QLabel" name="direct3DDevicesLabel">
|
|
||||||
<property name="sizePolicy">
|
|
||||||
<sizepolicy hsizetype="Preferred" vsizetype="Fixed">
|
|
||||||
<horstretch>0</horstretch>
|
|
||||||
<verstretch>0</verstretch>
|
|
||||||
</sizepolicy>
|
|
||||||
</property>
|
|
||||||
<property name="minimumSize">
|
|
||||||
<size>
|
|
||||||
<width>0</width>
|
|
||||||
<height>25</height>
|
|
||||||
</size>
|
|
||||||
</property>
|
|
||||||
<property name="text">
|
|
||||||
<string>Direct 3D Devices</string>
|
|
||||||
</property>
|
|
||||||
<property name="alignment">
|
|
||||||
<set>Qt::AlignmentFlag::AlignCenter</set>
|
|
||||||
</property>
|
|
||||||
</widget>
|
|
||||||
</item>
|
|
||||||
<item>
|
<item>
|
||||||
<widget class="QListWidget" name="devicesList">
|
<widget class="QListWidget" name="devicesList">
|
||||||
<property name="enabled">
|
<property name="enabled">
|
||||||
@ -526,17 +701,17 @@
|
|||||||
<property name="maximumSize">
|
<property name="maximumSize">
|
||||||
<size>
|
<size>
|
||||||
<width>16777215</width>
|
<width>16777215</width>
|
||||||
<height>125</height>
|
<height>100</height>
|
||||||
</size>
|
</size>
|
||||||
</property>
|
</property>
|
||||||
<property name="editTriggers">
|
<property name="editTriggers">
|
||||||
<set>QAbstractItemView::EditTrigger::NoEditTriggers</set>
|
<set>QAbstractItemView::NoEditTriggers</set>
|
||||||
</property>
|
</property>
|
||||||
<property name="alternatingRowColors">
|
<property name="alternatingRowColors">
|
||||||
<bool>true</bool>
|
<bool>true</bool>
|
||||||
</property>
|
</property>
|
||||||
<property name="selectionBehavior">
|
<property name="selectionBehavior">
|
||||||
<enum>QAbstractItemView::SelectionBehavior::SelectRows</enum>
|
<enum>QAbstractItemView::SelectItems</enum>
|
||||||
</property>
|
</property>
|
||||||
</widget>
|
</widget>
|
||||||
</item>
|
</item>
|
||||||
@ -545,9 +720,15 @@
|
|||||||
</item>
|
</item>
|
||||||
<item>
|
<item>
|
||||||
<widget class="QWidget" name="buttonWidgets" native="true">
|
<widget class="QWidget" name="buttonWidgets" native="true">
|
||||||
|
<property name="sizePolicy">
|
||||||
|
<sizepolicy hsizetype="Minimum" vsizetype="Preferred">
|
||||||
|
<horstretch>0</horstretch>
|
||||||
|
<verstretch>0</verstretch>
|
||||||
|
</sizepolicy>
|
||||||
|
</property>
|
||||||
<layout class="QHBoxLayout" name="horizontalLayout_6">
|
<layout class="QHBoxLayout" name="horizontalLayout_6">
|
||||||
<property name="spacing">
|
<property name="spacing">
|
||||||
<number>30</number>
|
<number>10</number>
|
||||||
</property>
|
</property>
|
||||||
<property name="leftMargin">
|
<property name="leftMargin">
|
||||||
<number>0</number>
|
<number>0</number>
|
||||||
@ -616,8 +797,6 @@
|
|||||||
<tabstop>maxActorsSlider</tabstop>
|
<tabstop>maxActorsSlider</tabstop>
|
||||||
<tabstop>sound3DCheckBox</tabstop>
|
<tabstop>sound3DCheckBox</tabstop>
|
||||||
<tabstop>musicCheckBox</tabstop>
|
<tabstop>musicCheckBox</tabstop>
|
||||||
<tabstop>joystickCheckBox</tabstop>
|
|
||||||
<tabstop>fullscreenCheckBox</tabstop>
|
|
||||||
<tabstop>devicesList</tabstop>
|
<tabstop>devicesList</tabstop>
|
||||||
<tabstop>okButton</tabstop>
|
<tabstop>okButton</tabstop>
|
||||||
<tabstop>launchButton</tabstop>
|
<tabstop>launchButton</tabstop>
|
||||||
|
|||||||
@ -37,8 +37,10 @@
|
|||||||
#include "tgl/d3drm/impl.h"
|
#include "tgl/d3drm/impl.h"
|
||||||
#include "viewmanager/viewmanager.h"
|
#include "viewmanager/viewmanager.h"
|
||||||
|
|
||||||
|
#include <array>
|
||||||
#include <extensions/extensions.h>
|
#include <extensions/extensions.h>
|
||||||
#include <miniwin/miniwindevice.h>
|
#include <miniwin/miniwindevice.h>
|
||||||
|
#include <vec.h>
|
||||||
|
|
||||||
#define SDL_MAIN_USE_CALLBACKS
|
#define SDL_MAIN_USE_CALLBACKS
|
||||||
#include <SDL3/SDL.h>
|
#include <SDL3/SDL.h>
|
||||||
@ -429,17 +431,6 @@ SDL_AppResult SDL_AppEvent(void* appstate, SDL_Event* event)
|
|||||||
return SDL_APP_CONTINUE;
|
return SDL_APP_CONTINUE;
|
||||||
}
|
}
|
||||||
|
|
||||||
// [library:window]
|
|
||||||
// Remaining functionality to be implemented:
|
|
||||||
// WM_TIMER - use SDL_Timer functionality instead
|
|
||||||
|
|
||||||
#ifdef __EMSCRIPTEN__
|
|
||||||
// Workaround for the fact we are getting both mouse & touch events on mobile devices running Emscripten.
|
|
||||||
// On desktops, we are only getting mouse events, but a touch device (pen_input) may also be present...
|
|
||||||
// See: https://github.com/libsdl-org/SDL/issues/13161
|
|
||||||
static bool detectedTouchEvents = false;
|
|
||||||
#endif
|
|
||||||
|
|
||||||
switch (event->type) {
|
switch (event->type) {
|
||||||
case SDL_EVENT_WINDOW_PIXEL_SIZE_CHANGED:
|
case SDL_EVENT_WINDOW_PIXEL_SIZE_CHANGED:
|
||||||
case SDL_EVENT_MOUSE_MOTION:
|
case SDL_EVENT_MOUSE_MOTION:
|
||||||
@ -624,11 +615,7 @@ SDL_AppResult SDL_AppEvent(void* appstate, SDL_Event* event)
|
|||||||
g_mouseWarped = FALSE;
|
g_mouseWarped = FALSE;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
#ifdef __EMSCRIPTEN__
|
|
||||||
if (detectedTouchEvents) {
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
g_mousemoved = TRUE;
|
g_mousemoved = TRUE;
|
||||||
|
|
||||||
if (InputManager()) {
|
if (InputManager()) {
|
||||||
@ -651,9 +638,6 @@ SDL_AppResult SDL_AppEvent(void* appstate, SDL_Event* event)
|
|||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case SDL_EVENT_FINGER_MOTION: {
|
case SDL_EVENT_FINGER_MOTION: {
|
||||||
#ifdef __EMSCRIPTEN__
|
|
||||||
detectedTouchEvents = true;
|
|
||||||
#endif
|
|
||||||
g_mousemoved = TRUE;
|
g_mousemoved = TRUE;
|
||||||
|
|
||||||
float x = SDL_clamp(event->tfinger.x, 0, 1) * g_targetWidth;
|
float x = SDL_clamp(event->tfinger.x, 0, 1) * g_targetWidth;
|
||||||
@ -679,11 +663,6 @@ SDL_AppResult SDL_AppEvent(void* appstate, SDL_Event* event)
|
|||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
case SDL_EVENT_MOUSE_BUTTON_DOWN:
|
case SDL_EVENT_MOUSE_BUTTON_DOWN:
|
||||||
#ifdef __EMSCRIPTEN__
|
|
||||||
if (detectedTouchEvents) {
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
g_mousedown = TRUE;
|
g_mousedown = TRUE;
|
||||||
|
|
||||||
if (InputManager()) {
|
if (InputManager()) {
|
||||||
@ -697,9 +676,6 @@ SDL_AppResult SDL_AppEvent(void* appstate, SDL_Event* event)
|
|||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case SDL_EVENT_FINGER_DOWN: {
|
case SDL_EVENT_FINGER_DOWN: {
|
||||||
#ifdef __EMSCRIPTEN__
|
|
||||||
detectedTouchEvents = true;
|
|
||||||
#endif
|
|
||||||
g_mousedown = TRUE;
|
g_mousedown = TRUE;
|
||||||
|
|
||||||
float x = SDL_clamp(event->tfinger.x, 0, 1) * g_targetWidth;
|
float x = SDL_clamp(event->tfinger.x, 0, 1) * g_targetWidth;
|
||||||
@ -721,17 +697,6 @@ SDL_AppResult SDL_AppEvent(void* appstate, SDL_Event* event)
|
|||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
case SDL_EVENT_MOUSE_BUTTON_UP:
|
case SDL_EVENT_MOUSE_BUTTON_UP:
|
||||||
#ifdef __EMSCRIPTEN__
|
|
||||||
if (detectedTouchEvents) {
|
|
||||||
// Abusing the fact (bug?) that we are always getting mouse events on Emscripten.
|
|
||||||
// This functionality should be enabled in a more general way with touch events,
|
|
||||||
// but SDL touch event's don't have a "double tap" indicator right now.
|
|
||||||
if (event->button.clicks == 2) {
|
|
||||||
InputManager()->QueueEvent(c_notificationKeyPress, SDLK_SPACE, 0, 0, SDLK_SPACE);
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
g_mousedown = FALSE;
|
g_mousedown = FALSE;
|
||||||
|
|
||||||
if (InputManager()) {
|
if (InputManager()) {
|
||||||
@ -745,14 +710,13 @@ SDL_AppResult SDL_AppEvent(void* appstate, SDL_Event* event)
|
|||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case SDL_EVENT_FINGER_UP: {
|
case SDL_EVENT_FINGER_UP: {
|
||||||
#ifdef __EMSCRIPTEN__
|
|
||||||
detectedTouchEvents = true;
|
|
||||||
#endif
|
|
||||||
g_mousedown = FALSE;
|
g_mousedown = FALSE;
|
||||||
|
|
||||||
float x = SDL_clamp(event->tfinger.x, 0, 1) * g_targetWidth;
|
float x = SDL_clamp(event->tfinger.x, 0, 1) * g_targetWidth;
|
||||||
float y = SDL_clamp(event->tfinger.y, 0, 1) * g_targetHeight;
|
float y = SDL_clamp(event->tfinger.y, 0, 1) * g_targetHeight;
|
||||||
|
|
||||||
|
g_isle->DetectDoubleTap(event->tfinger);
|
||||||
|
|
||||||
if (InputManager()) {
|
if (InputManager()) {
|
||||||
InputManager()->HandleTouchEvent(event, g_isle->GetTouchScheme());
|
InputManager()->HandleTouchEvent(event, g_isle->GetTouchScheme());
|
||||||
InputManager()->QueueEvent(c_notificationButtonUp, 0, x, y, 0);
|
InputManager()->QueueEvent(c_notificationButtonUp, 0, x, y, 0);
|
||||||
@ -1485,3 +1449,26 @@ void IsleApp::MoveVirtualMouseViaJoystick()
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void IsleApp::DetectDoubleTap(const SDL_TouchFingerEvent& p_event)
|
||||||
|
{
|
||||||
|
typedef std::pair<Uint64, std::array<float, 2>> LastTap;
|
||||||
|
|
||||||
|
const MxU32 doubleTapMs = 500;
|
||||||
|
const float doubleTapDist = 0.001;
|
||||||
|
static LastTap lastTap = {0, {0, 0}};
|
||||||
|
|
||||||
|
LastTap currentTap = {p_event.timestamp, {p_event.x, p_event.y}};
|
||||||
|
if (SDL_NS_TO_MS(currentTap.first - lastTap.first) < doubleTapMs &&
|
||||||
|
DISTSQRD2(currentTap.second, lastTap.second) < doubleTapDist) {
|
||||||
|
|
||||||
|
if (InputManager()) {
|
||||||
|
InputManager()->QueueEvent(c_notificationKeyPress, SDLK_SPACE, 0, 0, SDLK_SPACE);
|
||||||
|
}
|
||||||
|
|
||||||
|
lastTap = {0, {0, 0}};
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
lastTap = currentTap;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|||||||
@ -65,6 +65,7 @@ class IsleApp {
|
|||||||
MxResult VerifyFilesystem();
|
MxResult VerifyFilesystem();
|
||||||
void DetectGameVersion();
|
void DetectGameVersion();
|
||||||
void MoveVirtualMouseViaJoystick();
|
void MoveVirtualMouseViaJoystick();
|
||||||
|
void DetectDoubleTap(const SDL_TouchFingerEvent& p_event);
|
||||||
|
|
||||||
private:
|
private:
|
||||||
char* m_hdPath; // 0x00
|
char* m_hdPath; // 0x00
|
||||||
|
|||||||
Binary file not shown.
@ -1258,7 +1258,7 @@ LPDIRECTDRAWSURFACE MxDisplaySurface::CreateCursorSurface(const CursorBitmap* p_
|
|||||||
|
|
||||||
MxS32 pixel;
|
MxS32 pixel;
|
||||||
if (!isOpaque) {
|
if (!isOpaque) {
|
||||||
pixel = RGB8888_CREATE(0, 0, 0, 0); // Transparent pixel
|
pixel = RGB8888_CREATE(0xff, 0, 0xff, 0); // Transparent pixel
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
pixel = isBlack ? RGB8888_CREATE(0, 0, 0, 0xff) : RGB8888_CREATE(0xff, 0xff, 0xff, 0xff);
|
pixel = isBlack ? RGB8888_CREATE(0, 0, 0, 0xff) : RGB8888_CREATE(0xff, 0xff, 0xff, 0xff);
|
||||||
@ -1289,8 +1289,8 @@ LPDIRECTDRAWSURFACE MxDisplaySurface::CreateCursorSurface(const CursorBitmap* p_
|
|||||||
}
|
}
|
||||||
default: {
|
default: {
|
||||||
DDCOLORKEY colorkey;
|
DDCOLORKEY colorkey;
|
||||||
colorkey.dwColorSpaceHighValue = RGB8888_CREATE(0, 0, 0, 0);
|
colorkey.dwColorSpaceHighValue = RGB8888_CREATE(0xff, 0, 0xff, 0);
|
||||||
colorkey.dwColorSpaceLowValue = RGB8888_CREATE(0, 0, 0, 0);
|
colorkey.dwColorSpaceLowValue = RGB8888_CREATE(0xff, 0, 0xff, 0);
|
||||||
newSurface->SetColorKey(DDCKEY_SRCBLT, &colorkey);
|
newSurface->SetColorKey(DDCKEY_SRCBLT, &colorkey);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|||||||
@ -1,4 +1,4 @@
|
|||||||
FROM emscripten/emsdk:latest AS builder
|
FROM emscripten/emsdk:4.0.10 AS builder
|
||||||
|
|
||||||
ARG CMAKE_VERSION=3.29.3
|
ARG CMAKE_VERSION=3.29.3
|
||||||
|
|
||||||
|
|||||||
|
Before Width: | Height: | Size: 18 KiB After Width: | Height: | Size: 18 KiB |
BIN
packaging/3ds/banner.wav
Normal file
BIN
packaging/3ds/banner.wav
Normal file
Binary file not shown.
|
Before Width: | Height: | Size: 438 B After Width: | Height: | Size: 438 B |
Loading…
Reference in New Issue
Block a user