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Use assets.d instead of .d
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@ -650,7 +650,7 @@ endif()
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if(ISLE_BUILD_ASSETS)
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message(STATUS "Asset building is enabled")
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set(GENERATED_ASSETS_DIR "${CMAKE_BINARY_DIR}/assets")
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set(GENERATED_ASSETS_DEPFILE "${GENERATED_ASSETS_DIR}/.d")
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set(GENERATED_ASSETS_DEPFILE "${GENERATED_ASSETS_DIR}/assets.d")
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add_executable(asset_generator EXCLUDE_FROM_ALL
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assets/main.cpp
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