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https://github.com/isledecomp/isle-portable.git
synced 2026-02-03 12:31:15 +00:00
Show SDL error during initialization
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parent
643397299a
commit
9a16aa7b25
@ -232,12 +232,14 @@ SDL_AppResult SDL_AppInit(void** appstate, int argc, char** argv)
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*appstate = NULL;
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*appstate = NULL;
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if (!SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_JOYSTICK)) {
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if (!SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_JOYSTICK)) {
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SDL_ShowSimpleMessageBox(
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char buffer[256];
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SDL_MESSAGEBOX_ERROR,
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SDL_snprintf(
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"LEGO® Island Error",
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buffer,
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"\"LEGO® Island\" failed to start. Please quit all other applications and try again.",
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sizeof(buffer),
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NULL
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"\"LEGO® Island\" failed to start.\nPlease quit all other applications and try again.\nSDL error: %s",
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SDL_GetError()
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);
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);
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SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "LEGO® Island Error", buffer, NULL);
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return SDL_APP_FAILURE;
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return SDL_APP_FAILURE;
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}
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}
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@ -263,7 +265,7 @@ SDL_AppResult SDL_AppInit(void** appstate, int argc, char** argv)
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SDL_ShowSimpleMessageBox(
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SDL_ShowSimpleMessageBox(
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SDL_MESSAGEBOX_ERROR,
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SDL_MESSAGEBOX_ERROR,
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"LEGO® Island Error",
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"LEGO® Island Error",
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"\"LEGO® Island\" failed to start. Please quit all other applications and try again.",
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"\"LEGO® Island\" failed to start.\nPlease quit all other applications and try again.",
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g_isle->GetWindowHandle()
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g_isle->GetWindowHandle()
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);
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);
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return SDL_APP_FAILURE;
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return SDL_APP_FAILURE;
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