Merge branch 'master' into badend

This commit is contained in:
Christian Semmler 2025-08-20 16:33:33 -07:00
commit 9967aca509
No known key found for this signature in database
GPG Key ID: 086DAA1360BEEE5C
9 changed files with 220 additions and 321 deletions

View File

@ -119,25 +119,6 @@ struct InfocenterMapEntry {
// SIZE 0x1d8
class Infocenter : public LegoWorld {
public:
enum Cutscene {
e_noIntro = -1,
e_legoMovie,
e_mindscapeMovie,
e_introMovie,
e_outroMovie,
e_badEndMovie,
e_goodEndMovie
};
enum Character {
e_noCharacter = 0,
e_pepper,
e_mama,
e_papa,
e_nick,
e_laura
};
Infocenter();
~Infocenter() override;
@ -180,7 +161,7 @@ class Infocenter : public LegoWorld {
void UpdateFrameHot(MxBool p_display);
void Reset();
void PlayCutscene(Cutscene p_entityId, MxBool p_scale);
void PlayCutscene(IntroScript::Script p_entityId, MxBool p_scale);
void StopCutscene();
void UpdateEnabledGlowControl(MxS32 p_x, MxS32 p_y);
@ -198,7 +179,7 @@ class Infocenter : public LegoWorld {
MxS16 m_selectedCharacter; // 0xfc
InfocenterState* m_infocenterState; // 0x100
LegoGameState::Area m_destLocation; // 0x104
Cutscene m_currentCutscene; // 0x108
IntroScript::Script m_currentCutscene; // 0x108
Radio m_radio; // 0x10c
MxStillPresenter* m_dragPresenter; // 0x11c
InfocenterMapEntry m_glowInfo[7]; // 0x120

View File

@ -630,7 +630,6 @@ void MxTransitionManager::SetupCopyRect(LPDDSURFACEDESC p_ddsc)
// Setup display surface
if ((m_waitIndicator->GetAction()->GetFlags() & MxDSAction::c_bit5) != 0) {
MxDisplaySurface* displaySurface = VideoManager()->GetDisplaySurface();
MxBool und = FALSE;
displaySurface->VTable0x2c(
p_ddsc,
m_waitIndicator->GetBitmap(),
@ -639,8 +638,7 @@ void MxTransitionManager::SetupCopyRect(LPDDSURFACEDESC p_ddsc)
m_waitIndicator->GetLocation().GetX(),
m_waitIndicator->GetLocation().GetY(),
m_waitIndicator->GetWidth(),
m_waitIndicator->GetHeight(),
und
m_waitIndicator->GetHeight()
);
}
else {

View File

@ -852,7 +852,7 @@ void LegoVideoManager::SetCursorBitmap(const CursorBitmap* p_cursorBitmap)
m_cursorRect.bottom = p_cursorBitmap->height;
m_cursorRect.right = p_cursorBitmap->width;
m_cursorSurface = MxDisplaySurface::CreateCursorSurface(p_cursorBitmap);
m_cursorSurface = MxDisplaySurface::CreateCursorSurface(p_cursorBitmap, m_videoParam.GetPalette());
if (m_cursorSurface == NULL) {
m_drawCursor = FALSE;

View File

@ -4,6 +4,7 @@
#include "credits_actions.h"
#include "helicopter.h"
#include "infomain_actions.h"
#include "intro_actions.h"
#include "jukebox.h"
#include "jukebox_actions.h"
#include "legoact2.h"
@ -128,13 +129,13 @@ InfomainScript::Script g_bricksterDialogue[2] = {
// FUNCTION: LEGO1 0x1006ea20
Infocenter::Infocenter()
{
m_selectedCharacter = e_noCharacter;
m_selectedCharacter = LegoActor::c_none;
m_dragPresenter = NULL;
m_infocenterState = NULL;
m_frame = NULL;
m_destLocation = LegoGameState::e_undefined;
m_currentInfomainScript = InfomainScript::c_noneInfomain;
m_currentCutscene = e_noIntro;
m_currentCutscene = IntroScript::c_noneIntro;
memset(&m_glowInfo, 0, sizeof(m_glowInfo));
@ -312,19 +313,19 @@ MxLong Infocenter::HandleEndAction(MxEndActionNotificationParam& p_param)
GameState()->SetActor(m_selectedCharacter);
switch (m_selectedCharacter) {
case e_pepper:
case LegoActor::c_pepper:
PlayAction(InfomainScript::c_avo901in_RunAnim);
break;
case e_mama:
case LegoActor::c_mama:
PlayAction(InfomainScript::c_avo902in_RunAnim);
break;
case e_papa:
case LegoActor::c_papa:
PlayAction(InfomainScript::c_avo903in_RunAnim);
break;
case e_nick:
case LegoActor::c_nick:
PlayAction(InfomainScript::c_avo904in_RunAnim);
break;
case e_laura:
case LegoActor::c_laura:
PlayAction(InfomainScript::c_avo905in_RunAnim);
break;
default:
@ -350,23 +351,23 @@ MxLong Infocenter::HandleEndAction(MxEndActionNotificationParam& p_param)
switch (m_infocenterState->m_state) {
case InfocenterState::e_playCutscene:
switch (m_currentCutscene) {
case e_legoMovie:
PlayCutscene(e_mindscapeMovie, FALSE);
case IntroScript::c_Lego_Movie:
PlayCutscene(IntroScript::c_Mindscape_Movie, FALSE);
return 1;
case e_mindscapeMovie:
PlayCutscene(e_introMovie, TRUE);
case IntroScript::c_Mindscape_Movie:
PlayCutscene(IntroScript::c_Intro_Movie, TRUE);
return 1;
case e_badEndMovie:
case IntroScript::c_BadEnd_Movie:
StopCutscene();
m_infocenterState->m_state = InfocenterState::e_welcomeAnimation;
PlayAction(InfomainScript::c_tic092in_RunAnim);
m_currentCutscene = e_noIntro;
m_currentCutscene = IntroScript::c_noneIntro;
return 1;
case e_goodEndMovie:
case IntroScript::c_GoodEnd_Movie:
StopCutscene();
m_infocenterState->m_state = InfocenterState::e_welcomeAnimation;
PlayAction(InfomainScript::c_tic089in_RunAnim);
m_currentCutscene = e_noIntro;
m_currentCutscene = IntroScript::c_noneIntro;
return 1;
}
@ -374,7 +375,7 @@ MxLong Infocenter::HandleEndAction(MxEndActionNotificationParam& p_param)
StopCutscene();
m_infocenterState->m_state = InfocenterState::e_welcomeAnimation;
PlayAction(InfomainScript::c_iic001in_RunAnim);
m_currentCutscene = e_noIntro;
m_currentCutscene = IntroScript::c_noneIntro;
if (!m_infocenterState->HasRegistered()) {
m_bookAnimationTimer = 1;
@ -385,17 +386,17 @@ MxLong Infocenter::HandleEndAction(MxEndActionNotificationParam& p_param)
m_infocenterState->m_state = InfocenterState::e_welcomeAnimation;
switch (m_currentCutscene) {
case e_badEndMovie:
case IntroScript::c_BadEnd_Movie:
PlayAction(InfomainScript::c_tic092in_RunAnim);
break;
case e_goodEndMovie:
case IntroScript::c_GoodEnd_Movie:
PlayAction(InfomainScript::c_tic089in_RunAnim);
break;
default:
PlayAction(InfomainScript::c_iic001in_RunAnim);
}
m_currentCutscene = e_noIntro;
m_currentCutscene = IntroScript::c_noneIntro;
return 1;
case InfocenterState::e_notRegistered:
SetROIVisible(g_object2x4red, FALSE);
@ -412,7 +413,7 @@ MxLong Infocenter::HandleEndAction(MxEndActionNotificationParam& p_param)
break;
case InfocenterState::e_selectedCharacterAndDestination:
if (action->GetObjectId() == m_currentInfomainScript) {
if (GameState()->GetCurrentAct() != LegoGameState::e_act3 && m_selectedCharacter != e_noCharacter) {
if (GameState()->GetCurrentAct() != LegoGameState::e_act3 && m_selectedCharacter != LegoActor::c_none) {
GameState()->SetActor(m_selectedCharacter);
}
TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE);
@ -462,7 +463,7 @@ void Infocenter::ReadyWorld()
switch (m_infocenterState->m_state) {
case InfocenterState::e_newState:
PlayCutscene(e_legoMovie, TRUE);
PlayCutscene(IntroScript::c_Lego_Movie, TRUE);
m_infocenterState->m_state = InfocenterState::e_playCutscene;
return;
case InfocenterState::e_selectedSave:
@ -525,7 +526,7 @@ void Infocenter::ReadyWorld()
if (state && state->GetState() == LegoAct2State::c_badEnding) {
bg->Enable(TRUE);
PlayCutscene(e_badEndMovie, TRUE);
PlayCutscene(IntroScript::c_BadEnd_Movie, TRUE);
m_infocenterState->m_state = InfocenterState::e_playCutscene;
return;
}
@ -570,14 +571,14 @@ void Infocenter::ReadyWorld()
if (state && state->GetState() == Act3State::e_badEnding) {
bg->Enable(TRUE);
PlayCutscene(e_badEndMovie, TRUE);
PlayCutscene(IntroScript::c_BadEnd_Movie, TRUE);
m_infocenterState->m_state = InfocenterState::e_playCutscene;
return;
}
if (state && state->GetState() == Act3State::e_goodEnding) {
bg->Enable(TRUE);
PlayCutscene(e_goodEndMovie, TRUE);
PlayCutscene(IntroScript::c_GoodEnd_Movie, TRUE);
m_infocenterState->m_state = InfocenterState::e_playCutscene;
return;
}
@ -759,19 +760,19 @@ MxU8 Infocenter::HandleButtonUp(MxS32 p_x, MxS32 p_y)
switch (m_dragPresenter->GetAction()->GetObjectId()) {
case InfomainScript::c_PepperHot_Bitmap:
m_selectedCharacter = e_pepper;
m_selectedCharacter = LegoActor::c_pepper;
break;
case InfomainScript::c_MamaHot_Bitmap:
m_selectedCharacter = e_mama;
m_selectedCharacter = LegoActor::c_mama;
break;
case InfomainScript::c_PapaHot_Bitmap:
m_selectedCharacter = e_papa;
m_selectedCharacter = LegoActor::c_papa;
break;
case InfomainScript::c_NickHot_Bitmap:
m_selectedCharacter = e_nick;
m_selectedCharacter = LegoActor::c_nick;
break;
case InfomainScript::c_LauraHot_Bitmap:
m_selectedCharacter = e_laura;
m_selectedCharacter = LegoActor::c_laura;
break;
}
@ -780,7 +781,7 @@ MxU8 Infocenter::HandleButtonUp(MxS32 p_x, MxS32 p_y)
switch (control->GetAction()->GetObjectId()) {
case InfomainScript::c_Pepper_Ctl:
if (m_selectedCharacter == e_pepper) {
if (m_selectedCharacter == LegoActor::c_pepper) {
m_radio.Stop();
BackgroundAudioManager()->Stop();
PlayAction(InfomainScript::c_Pepper_All_Movie);
@ -788,7 +789,7 @@ MxU8 Infocenter::HandleButtonUp(MxS32 p_x, MxS32 p_y)
}
break;
case InfomainScript::c_Mama_Ctl:
if (m_selectedCharacter == e_mama) {
if (m_selectedCharacter == LegoActor::c_mama) {
m_radio.Stop();
BackgroundAudioManager()->Stop();
PlayAction(InfomainScript::c_Mama_All_Movie);
@ -796,7 +797,7 @@ MxU8 Infocenter::HandleButtonUp(MxS32 p_x, MxS32 p_y)
}
break;
case InfomainScript::c_Papa_Ctl:
if (m_selectedCharacter == e_papa) {
if (m_selectedCharacter == LegoActor::c_papa) {
m_radio.Stop();
BackgroundAudioManager()->Stop();
PlayAction(InfomainScript::c_Papa_All_Movie);
@ -804,7 +805,7 @@ MxU8 Infocenter::HandleButtonUp(MxS32 p_x, MxS32 p_y)
}
break;
case InfomainScript::c_Nick_Ctl:
if (m_selectedCharacter == e_nick) {
if (m_selectedCharacter == LegoActor::c_nick) {
m_radio.Stop();
BackgroundAudioManager()->Stop();
PlayAction(InfomainScript::c_Nick_All_Movie);
@ -812,7 +813,7 @@ MxU8 Infocenter::HandleButtonUp(MxS32 p_x, MxS32 p_y)
}
break;
case InfomainScript::c_Laura_Ctl:
if (m_selectedCharacter == e_laura) {
if (m_selectedCharacter == LegoActor::c_laura) {
m_radio.Stop();
BackgroundAudioManager()->Stop();
PlayAction(InfomainScript::c_Laura_All_Movie);
@ -830,19 +831,19 @@ MxU8 Infocenter::HandleButtonUp(MxS32 p_x, MxS32 p_y)
GameState()->SetActor(m_selectedCharacter);
switch (m_selectedCharacter) {
case e_pepper:
case LegoActor::c_pepper:
PlayAction(InfomainScript::c_avo901in_RunAnim);
break;
case e_mama:
case LegoActor::c_mama:
PlayAction(InfomainScript::c_avo902in_RunAnim);
break;
case e_papa:
case LegoActor::c_papa:
PlayAction(InfomainScript::c_avo903in_RunAnim);
break;
case e_nick:
case LegoActor::c_nick:
PlayAction(InfomainScript::c_avo904in_RunAnim);
break;
case e_laura:
case LegoActor::c_laura:
PlayAction(InfomainScript::c_avo905in_RunAnim);
break;
}
@ -901,23 +902,23 @@ MxU8 Infocenter::HandleButtonUp(MxS32 p_x, MxS32 p_y)
}
else {
switch (m_selectedCharacter) {
case e_pepper:
case LegoActor::c_pepper:
dialogueToPlay = InfomainScript::c_avo901in_RunAnim;
GameState()->SetActorId(m_selectedCharacter);
break;
case e_mama:
case LegoActor::c_mama:
dialogueToPlay = InfomainScript::c_avo902in_RunAnim;
GameState()->SetActorId(m_selectedCharacter);
break;
case e_papa:
case LegoActor::c_papa:
dialogueToPlay = InfomainScript::c_avo903in_RunAnim;
GameState()->SetActorId(m_selectedCharacter);
break;
case e_nick:
case LegoActor::c_nick:
dialogueToPlay = InfomainScript::c_avo904in_RunAnim;
GameState()->SetActorId(m_selectedCharacter);
break;
case e_laura:
case LegoActor::c_laura:
dialogueToPlay = InfomainScript::c_avo905in_RunAnim;
GameState()->SetActorId(m_selectedCharacter);
break;
@ -1262,7 +1263,7 @@ MxResult Infocenter::Tickle()
}
// FUNCTION: LEGO1 0x10070c20
void Infocenter::PlayCutscene(Cutscene p_entityId, MxBool p_scale)
void Infocenter::PlayCutscene(IntroScript::Script p_entityId, MxBool p_scale)
{
m_currentCutscene = p_entityId;
@ -1272,9 +1273,9 @@ void Infocenter::PlayCutscene(Cutscene p_entityId, MxBool p_scale)
SetAppCursor(e_cursorNone);
VideoManager()->GetDisplaySurface()->ClearScreen();
if (m_currentCutscene != e_noIntro) {
if (m_currentCutscene != IntroScript::c_noneIntro) {
// check if the cutscene is an ending
if (m_currentCutscene >= e_badEndMovie && m_currentCutscene <= e_goodEndMovie) {
if (m_currentCutscene >= IntroScript::c_BadEnd_Movie && m_currentCutscene <= IntroScript::c_GoodEnd_Movie) {
Reset();
}
@ -1285,7 +1286,7 @@ void Infocenter::PlayCutscene(Cutscene p_entityId, MxBool p_scale)
// FUNCTION: LEGO1 0x10070cb0
void Infocenter::StopCutscene()
{
if (m_currentCutscene != e_noIntro) {
if (m_currentCutscene != IntroScript::c_noneIntro) {
InvokeAction(Extra::ActionType::e_close, *g_introScript, m_currentCutscene, NULL);
}
@ -1402,9 +1403,9 @@ void Infocenter::Reset()
GameState()->m_savedPreviousArea = LegoGameState::e_undefined;
InitializeBitmaps();
m_selectedCharacter = e_pepper;
m_selectedCharacter = LegoActor::c_pepper;
GameState()->SetActor(e_pepper);
GameState()->SetActor(LegoActor::c_pepper);
HelicopterState* state = (HelicopterState*) GameState()->GetState("HelicopterState");

View File

@ -61,8 +61,7 @@ class MxDisplaySurface : public MxCore {
MxS32 p_right,
MxS32 p_bottom,
MxS32 p_width,
MxS32 p_height,
MxBool p_RLE
MxS32 p_height
); // vtable+0x2c
virtual void VTable0x30(
MxBitmap* p_bitmap,
@ -71,8 +70,7 @@ class MxDisplaySurface : public MxCore {
MxS32 p_right,
MxS32 p_bottom,
MxS32 p_width,
MxS32 p_height,
MxBool p_RLE
MxS32 p_height
); // vtable+0x30
virtual void Display(
MxS32 p_left,
@ -92,23 +90,12 @@ class MxDisplaySurface : public MxCore {
); // vtable+0x44
void ClearScreen();
static LPDIRECTDRAWSURFACE CreateCursorSurface(const CursorBitmap* p_cursorBitmap);
static LPDIRECTDRAWSURFACE CreateCursorSurface(const CursorBitmap* p_cursorBitmap, MxPalette* p_palette);
static LPDIRECTDRAWSURFACE CopySurface(LPDIRECTDRAWSURFACE p_src);
LPDIRECTDRAWSURFACE GetDirectDrawSurface1() { return m_ddSurface1; }
LPDIRECTDRAWSURFACE GetDirectDrawSurface2() { return m_ddSurface2; }
MxVideoParam& GetVideoParam() { return m_videoParam; }
void DrawTransparentRLE(
MxU8*& p_bitmapData,
MxU8*& p_surfaceData,
MxU32 p_bitmapSize,
MxS32 p_width,
MxS32 p_height,
MxLong p_pitch,
MxU8 p_bpp
);
LPDIRECTDRAWSURFACE FUN_100bc8b0(MxS32 p_width, MxS32 p_height);
private:

View File

@ -327,6 +327,7 @@ void MxDisplaySurface::SetPalette(MxPalette* p_palette)
}
}
#ifndef MINIWIN
MxS32 bitCount = m_surfaceDesc.ddpfPixelFormat.dwRGBBitCount;
if (bitCount == 8) {
return;
@ -378,6 +379,7 @@ void MxDisplaySurface::SetPalette(MxPalette* p_palette)
m_32bitPal[i] = red | green | blue | alpha;
}
}
#endif
}
// FUNCTION: LEGO1 0x100bacc0
@ -412,7 +414,13 @@ void MxDisplaySurface::VTable0x28(
ddsd.dwFlags = DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT | DDSD_CAPS;
ddsd.dwWidth = p_width;
ddsd.dwHeight = p_height;
#ifdef MINIWIN
ddsd.ddpfPixelFormat.dwSize = sizeof(DDPIXELFORMAT);
ddsd.ddpfPixelFormat.dwFlags = DDPF_PALETTEINDEXED8 | DDPF_RGB;
ddsd.ddpfPixelFormat.dwRGBBitCount = 8;
#else
ddsd.ddpfPixelFormat = m_surfaceDesc.ddpfPixelFormat;
#endif
ddsd.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN;
LPDIRECTDRAWSURFACE tempSurface = nullptr;
@ -422,6 +430,24 @@ void MxDisplaySurface::VTable0x28(
return;
}
#ifdef MINIWIN
MxBITMAPINFO* bmi = p_bitmap->GetBitmapInfo();
if (bmi) {
PALETTEENTRY pe[256];
for (int i = 0; i < 256; i++) {
pe[i].peRed = bmi->m_bmiColors[i].rgbRed;
pe[i].peGreen = bmi->m_bmiColors[i].rgbGreen;
pe[i].peBlue = bmi->m_bmiColors[i].rgbBlue;
pe[i].peFlags = PC_NONE;
}
LPDIRECTDRAWPALETTE palette = nullptr;
if (draw->CreatePalette(DDPCAPS_8BIT | DDPCAPS_ALLOW256, pe, &palette, NULL) == DD_OK && palette) {
tempSurface->SetPalette(palette);
palette->Release();
}
}
#else
if (m_surfaceDesc.ddpfPixelFormat.dwRGBBitCount != 32) {
DDCOLORKEY colorKey;
if (m_surfaceDesc.ddpfPixelFormat.dwRGBBitCount == 8) {
@ -432,6 +458,7 @@ void MxDisplaySurface::VTable0x28(
}
tempSurface->SetColorKey(DDCKEY_SRCBLT, &colorKey);
}
#endif
DDSURFACEDESC tempDesc;
memset(&tempDesc, 0, sizeof(tempDesc));
@ -450,7 +477,7 @@ void MxDisplaySurface::VTable0x28(
MxU8* data = p_bitmap->GetStart(p_left, p_top);
MxS32 bytesPerPixel = m_surfaceDesc.ddpfPixelFormat.dwRGBBitCount / 8;
MxS32 bytesPerPixel = tempDesc.ddpfPixelFormat.dwRGBBitCount / 8;
MxU8* surface = (MxU8*) tempDesc.lpSurface;
MxLong stride = (bytesPerPixel == 1) ? GetAdjustedStride(p_bitmap) : -p_width + GetAdjustedStride(p_bitmap);
@ -502,8 +529,7 @@ void MxDisplaySurface::VTable0x30(
MxS32 p_right,
MxS32 p_bottom,
MxS32 p_width,
MxS32 p_height,
MxBool p_RLE
MxS32 p_height
)
{
if (!GetRectIntersection(
@ -526,7 +552,13 @@ void MxDisplaySurface::VTable0x30(
ddsd.dwFlags = DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT | DDSD_CAPS;
ddsd.dwWidth = p_width;
ddsd.dwHeight = p_height;
#ifdef MINIWIN
ddsd.ddpfPixelFormat.dwSize = sizeof(DDPIXELFORMAT);
ddsd.ddpfPixelFormat.dwFlags = DDPF_PALETTEINDEXED8 | DDPF_RGB;
ddsd.ddpfPixelFormat.dwRGBBitCount = 8;
#else
ddsd.ddpfPixelFormat = m_surfaceDesc.ddpfPixelFormat;
#endif
ddsd.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN;
LPDIRECTDRAW draw = MVideoManager()->GetDirectDraw();
@ -535,6 +567,25 @@ void MxDisplaySurface::VTable0x30(
return;
}
#ifdef MINIWIN
MxBITMAPINFO* bmi = p_bitmap->GetBitmapInfo();
if (bmi) {
PALETTEENTRY pe[256];
for (int i = 0; i < 256; i++) {
pe[i].peRed = bmi->m_bmiColors[i].rgbRed;
pe[i].peGreen = bmi->m_bmiColors[i].rgbGreen;
pe[i].peBlue = bmi->m_bmiColors[i].rgbBlue;
pe[i].peFlags = PC_NONE;
}
LPDIRECTDRAWPALETTE palette = nullptr;
if (draw->CreatePalette(DDPCAPS_8BIT | DDPCAPS_ALLOW256, pe, &palette, NULL) == DD_OK && palette) {
tempSurface->SetPalette(palette);
palette->Release();
}
}
#endif
DDCOLORKEY colorKey;
colorKey.dwColorSpaceLowValue = colorKey.dwColorSpaceHighValue = 0;
tempSurface->SetColorKey(DDCKEY_SRCBLT, &colorKey);
@ -550,38 +601,32 @@ void MxDisplaySurface::VTable0x30(
MxU8* data = p_bitmap->GetStart(p_left, p_top);
MxS32 bytesPerPixel = m_surfaceDesc.ddpfPixelFormat.dwRGBBitCount / 8;
MxS32 bytesPerPixel = tempDesc.ddpfPixelFormat.dwRGBBitCount / 8;
MxU8* surface = (MxU8*) tempDesc.lpSurface;
if (p_RLE) {
MxS32 size = p_bitmap->GetBmiHeader()->biSizeImage;
DrawTransparentRLE(data, surface, size, p_width, p_height, tempDesc.lPitch, bytesPerPixel * 8);
}
else {
MxLong stride = -p_width + GetAdjustedStride(p_bitmap);
MxLong length = -bytesPerPixel * p_width + tempDesc.lPitch;
MxLong stride = -p_width + GetAdjustedStride(p_bitmap);
MxLong length = -bytesPerPixel * p_width + tempDesc.lPitch;
for (MxS32 i = 0; i < p_height; i++) {
for (MxS32 j = 0; j < p_width; j++) {
if (*data != 0) {
switch (bytesPerPixel) {
case 1:
*surface = *data;
break;
case 2:
*(MxU16*) surface = m_16bitPal[*data];
break;
default:
*(MxU32*) surface = m_32bitPal[*data];
break;
}
for (MxS32 i = 0; i < p_height; i++) {
for (MxS32 j = 0; j < p_width; j++) {
if (*data != 0) {
switch (bytesPerPixel) {
case 1:
*surface = *data;
break;
case 2:
*(MxU16*) surface = m_16bitPal[*data];
break;
default:
*(MxU32*) surface = m_32bitPal[*data];
break;
}
data++;
surface += bytesPerPixel;
}
data += stride;
surface += length;
data++;
surface += bytesPerPixel;
}
data += stride;
surface += length;
}
tempSurface->Unlock(NULL);
@ -591,161 +636,6 @@ void MxDisplaySurface::VTable0x30(
tempSurface->Release();
}
// FUNCTION: LEGO1 0x100bb500
// FUNCTION: BETA10 0x10140cd6
void MxDisplaySurface::DrawTransparentRLE(
MxU8*& p_bitmapData,
MxU8*& p_surfaceData,
MxU32 p_bitmapSize,
MxS32 p_width,
MxS32 p_height,
MxLong p_pitch,
MxU8 p_bpp
)
{
/* Assumes partial RLE for the bitmap: only the skipped pixels are compressed.
The drawn pixels are uncompressed. The procedure is:
1. Read 3 bytes from p_bitmapData. Skip this many pixels on the surface.
2. Read 3 bytes from p_bitmapData. Draw this many pixels on the surface.
3. Repeat until the end of p_bitmapData is reached. */
MxU8* end = p_bitmapData + p_bitmapSize;
MxU8* surfCopy = p_surfaceData; // unused?
// The total number of pixels drawn or skipped
MxU32 count = 0;
// Used in both 8 and 16 bit branches
MxU32 skipCount;
MxU32 drawCount;
MxU32 t;
if (p_bpp == 16) {
// DECOMP: why goto?
goto sixteen_bit;
}
while (p_bitmapData < end) {
skipCount = *p_bitmapData++;
t = *p_bitmapData++;
skipCount += t << 8;
t = *p_bitmapData++;
skipCount += t << 16;
MxS32 rowRemainder = p_width - count % p_width;
count += skipCount;
if (skipCount >= rowRemainder) {
p_surfaceData += rowRemainder; // skip the rest of this row
skipCount -= rowRemainder;
p_surfaceData += p_pitch - p_width; // seek to start of next row
p_surfaceData += p_pitch * (skipCount / p_width); // skip entire rows if any
}
// skip any pixels at the start of this row
p_surfaceData += skipCount % p_width;
if (p_bitmapData >= end) {
break;
}
drawCount = *p_bitmapData++;
t = *p_bitmapData++;
drawCount += t << 8;
t = *p_bitmapData++;
drawCount += t << 16;
rowRemainder = p_width - count % p_width;
count += drawCount;
if (drawCount >= rowRemainder) {
memcpy(p_surfaceData, p_bitmapData, rowRemainder);
p_surfaceData += rowRemainder;
p_bitmapData += rowRemainder;
drawCount -= rowRemainder;
// seek to start of bitmap on this screen row
p_surfaceData += p_pitch - p_width;
MxS32 rows = drawCount / p_width;
for (MxU32 i = 0; i < rows; i++) {
memcpy(p_surfaceData, p_bitmapData, p_width);
p_bitmapData += p_width;
p_surfaceData += p_pitch;
}
}
MxS32 tail = drawCount % p_width;
memcpy(p_surfaceData, p_bitmapData, tail);
p_surfaceData += tail;
p_bitmapData += tail;
}
return;
sixteen_bit:
while (p_bitmapData < end) {
skipCount = *p_bitmapData++;
t = *p_bitmapData++;
skipCount += t << 8;
t = *p_bitmapData++;
skipCount += t << 16;
MxS32 rowRemainder = p_width - count % p_width;
count += skipCount;
if (skipCount >= rowRemainder) {
p_surfaceData += 2 * rowRemainder;
skipCount -= rowRemainder;
p_surfaceData += p_pitch - 2 * p_width;
p_surfaceData += p_pitch * (skipCount / p_width);
}
p_surfaceData += 2 * (skipCount % p_width);
if (p_bitmapData >= end) {
break;
}
drawCount = *p_bitmapData++;
t = *p_bitmapData++;
drawCount += t << 8;
t = *p_bitmapData++;
drawCount += t << 16;
rowRemainder = p_width - count % p_width;
count += drawCount;
if (drawCount >= rowRemainder) {
// memcpy
for (MxU32 j = 0; j < rowRemainder; j++) {
*((MxU16*) p_surfaceData) = m_16bitPal[*p_bitmapData++];
p_surfaceData += 2;
}
drawCount -= rowRemainder;
p_surfaceData += p_pitch - 2 * p_width;
MxS32 rows = drawCount / p_width;
for (MxU32 i = 0; i < rows; i++) {
// memcpy
for (MxS32 j = 0; j < p_width; j++) {
*((MxU16*) p_surfaceData) = m_16bitPal[*p_bitmapData++];
p_surfaceData += 2;
}
p_surfaceData += p_pitch - 2 * p_width;
}
}
MxS32 tail = drawCount % p_width;
// memcpy
for (MxS32 j = 0; j < tail; j++) {
*((MxU16*) p_surfaceData) = m_16bitPal[*p_bitmapData++];
p_surfaceData += 2;
}
}
}
// FUNCTION: LEGO1 0x100bba50
void MxDisplaySurface::Display(MxS32 p_left, MxS32 p_top, MxS32 p_left2, MxS32 p_top2, MxS32 p_width, MxS32 p_height)
{
@ -829,7 +719,13 @@ LPDIRECTDRAWSURFACE MxDisplaySurface::VTable0x44(
ddsd.dwFlags = DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH | DDSD_PIXELFORMAT;
ddsd.dwWidth = p_bitmap->GetBmiWidth();
ddsd.dwHeight = p_bitmap->GetBmiHeightAbs();
#ifdef MINIWIN
ddsd.ddpfPixelFormat.dwSize = sizeof(DDPIXELFORMAT);
ddsd.ddpfPixelFormat.dwFlags = DDPF_PALETTEINDEXED8 | DDPF_RGB;
ddsd.ddpfPixelFormat.dwRGBBitCount = 8;
#else
ddsd.ddpfPixelFormat = m_surfaceDesc.ddpfPixelFormat;
#endif
ddsd.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN;
*p_ret = 0;
ddsd.ddsCaps.dwCaps |= DDSCAPS_SYSTEMMEMORY;
@ -852,6 +748,24 @@ LPDIRECTDRAWSURFACE MxDisplaySurface::VTable0x44(
}
if (surface) {
#ifdef MINIWIN
MxBITMAPINFO* bmi = p_bitmap->GetBitmapInfo();
if (bmi) {
PALETTEENTRY pe[256];
for (int i = 0; i < 256; i++) {
pe[i].peRed = bmi->m_bmiColors[i].rgbRed;
pe[i].peGreen = bmi->m_bmiColors[i].rgbGreen;
pe[i].peBlue = bmi->m_bmiColors[i].rgbBlue;
pe[i].peFlags = PC_NONE;
}
LPDIRECTDRAWPALETTE palette = nullptr;
if (draw->CreatePalette(DDPCAPS_8BIT | DDPCAPS_ALLOW256, pe, &palette, NULL) == DD_OK && palette) {
surface->SetPalette(palette);
palette->Release();
}
}
#endif
memset(&ddsd, 0, sizeof(ddsd));
ddsd.dwSize = sizeof(ddsd);
@ -971,6 +885,21 @@ LPDIRECTDRAWSURFACE MxDisplaySurface::CopySurface(LPDIRECTDRAWSURFACE p_src)
return NULL;
}
#ifdef MINIWIN
LPDIRECTDRAWPALETTE srcPalette = nullptr;
if (p_src->GetPalette(&srcPalette) == DD_OK && srcPalette) {
PALETTEENTRY pe[256];
if (srcPalette->GetEntries(0, 0, 256, pe) == DD_OK) {
LPDIRECTDRAWPALETTE newPalette = nullptr;
if (draw->CreatePalette(DDPCAPS_8BIT | DDPCAPS_ALLOW256, pe, &newPalette, NULL) == DD_OK) {
newSurface->SetPalette(newPalette);
newPalette->Release();
}
}
srcPalette->Release();
}
#endif
RECT rect = {0, 0, (LONG) ddsd.dwWidth, (LONG) ddsd.dwHeight};
if (newSurface->BltFast(0, 0, p_src, &rect, DDBLTFAST_WAIT) != DD_OK) {
@ -1084,8 +1013,7 @@ void MxDisplaySurface::VTable0x2c(
MxS32 p_right,
MxS32 p_bottom,
MxS32 p_width,
MxS32 p_height,
MxBool p_RLE
MxS32 p_height
)
{
// DECOMP: Almost an exact copy of VTable0x28, except that it uses the argument DDSURFACEDESC
@ -1111,38 +1039,25 @@ void MxDisplaySurface::VTable0x2c(
MxLong destStride = p_desc->lPitch;
MxU8* dest = (MxU8*) p_desc->lpSurface + bytesPerPixel * p_right + (p_bottom * destStride);
if (p_RLE) {
DrawTransparentRLE(
src,
dest,
p_bitmap->GetBmiHeader()->biSizeImage,
p_width,
p_height,
destStride,
m_surfaceDesc.ddpfPixelFormat.dwRGBBitCount
);
}
else {
MxLong srcStride = GetAdjustedStride(p_bitmap);
MxLong srcSkip = srcStride - p_width;
MxLong destSkip = destStride - bytesPerPixel * p_width;
for (MxS32 i = 0; i < p_height; i++, src += srcSkip, dest += destSkip) {
for (MxS32 j = 0; j < p_width; j++, src++) {
if (*src != 0) {
switch (bytesPerPixel) {
case 1:
*dest = *src;
break;
case 2:
*(MxU16*) dest = m_16bitPal[*src];
break;
default:
*(MxU32*) dest = m_32bitPal[*src];
break;
}
MxLong srcStride = GetAdjustedStride(p_bitmap);
MxLong srcSkip = srcStride - p_width;
MxLong destSkip = destStride - bytesPerPixel * p_width;
for (MxS32 i = 0; i < p_height; i++, src += srcSkip, dest += destSkip) {
for (MxS32 j = 0; j < p_width; j++, src++) {
if (*src != 0) {
switch (bytesPerPixel) {
case 1:
*dest = *src;
break;
case 2:
*(MxU16*) dest = m_16bitPal[*src];
break;
default:
*(MxU32*) dest = m_32bitPal[*src];
break;
}
dest += bytesPerPixel;
}
dest += bytesPerPixel;
}
}
}
@ -1183,11 +1098,10 @@ LPDIRECTDRAWSURFACE MxDisplaySurface::FUN_100bc8b0(MxS32 p_width, MxS32 p_height
return surface;
}
LPDIRECTDRAWSURFACE MxDisplaySurface::CreateCursorSurface(const CursorBitmap* p_cursorBitmap)
LPDIRECTDRAWSURFACE MxDisplaySurface::CreateCursorSurface(const CursorBitmap* p_cursorBitmap, MxPalette* p_palette)
{
LPDIRECTDRAWSURFACE newSurface = NULL;
IDirectDraw* draw = MVideoManager()->GetDirectDraw();
MVideoManager();
DDSURFACEDESC ddsd;
memset(&ddsd, 0, sizeof(ddsd));
@ -1197,14 +1111,19 @@ LPDIRECTDRAWSURFACE MxDisplaySurface::CreateCursorSurface(const CursorBitmap* p_
return NULL;
}
MxS32 bytesPerPixel = ddsd.ddpfPixelFormat.dwRGBBitCount / 8;
MxBool isAlphaAvailable = ((ddsd.ddpfPixelFormat.dwFlags & DDPF_ALPHAPIXELS) == DDPF_ALPHAPIXELS) &&
(ddsd.ddpfPixelFormat.dwRGBAlphaBitMask != 0);
ddsd.dwWidth = p_cursorBitmap->width;
ddsd.dwHeight = p_cursorBitmap->height;
ddsd.dwFlags = DDSD_PIXELFORMAT | DDSD_WIDTH | DDSD_HEIGHT | DDSD_CAPS;
ddsd.ddsCaps.dwCaps = DDSCAPS_VIDEOMEMORY | DDSCAPS_OFFSCREENPLAIN;
#ifdef MINIWIN
ddsd.ddpfPixelFormat.dwSize = sizeof(DDPIXELFORMAT);
ddsd.ddpfPixelFormat.dwFlags = DDPF_PALETTEINDEXED8 | DDPF_RGB;
ddsd.ddpfPixelFormat.dwRGBBitCount = 8;
#endif
MxS32 bytesPerPixel = ddsd.ddpfPixelFormat.dwRGBBitCount / 8;
MxBool isAlphaAvailable = ((ddsd.ddpfPixelFormat.dwFlags & DDPF_ALPHAPIXELS) == DDPF_ALPHAPIXELS) &&
(ddsd.ddpfPixelFormat.dwRGBAlphaBitMask != 0);
if (draw->CreateSurface(&ddsd, &newSurface, NULL) != DD_OK) {
ddsd.ddsCaps.dwCaps &= ~DDSCAPS_VIDEOMEMORY;
@ -1215,6 +1134,10 @@ LPDIRECTDRAWSURFACE MxDisplaySurface::CreateCursorSurface(const CursorBitmap* p_
}
}
#ifdef MINIWIN
newSurface->SetPalette(p_palette->CreateNativePalette());
#endif
memset(&ddsd, 0, sizeof(ddsd));
ddsd.dwSize = sizeof(ddsd);
@ -1242,6 +1165,8 @@ LPDIRECTDRAWSURFACE MxDisplaySurface::CreateCursorSurface(const CursorBitmap* p_
else {
pixel = isBlack ? 0 : 0xff;
}
surface[x + y * p_cursorBitmap->width] = pixel;
break;
}
case 2: {
MxU16* surface = (MxU16*) ddsd.lpSurface;
@ -1284,8 +1209,7 @@ LPDIRECTDRAWSURFACE MxDisplaySurface::CreateCursorSurface(const CursorBitmap* p_
switch (bytesPerPixel) {
case 1: {
DDCOLORKEY colorkey;
colorkey.dwColorSpaceHighValue = 0x10;
colorkey.dwColorSpaceLowValue = 0x10;
colorkey.dwColorSpaceHighValue = colorkey.dwColorSpaceLowValue = 0x10;
newSurface->SetColorKey(DDCKEY_SRCBLT, &colorkey);
break;
}

View File

@ -253,8 +253,7 @@ void MxVideoPresenter::PutFrame()
rect.GetLeft(),
rect.GetTop(),
m_frameBitmap->GetBmiWidth(),
m_frameBitmap->GetBmiHeightAbs(),
TRUE
m_frameBitmap->GetBmiHeightAbs()
);
}
}
@ -280,7 +279,7 @@ void MxVideoPresenter::PutFrame()
}
}
else {
displaySurface->VTable0x30(m_frameBitmap, 0, 0, GetX(), GetY(), GetWidth(), GetHeight(), FALSE);
displaySurface->VTable0x30(m_frameBitmap, 0, 0, GetX(), GetY(), GetWidth(), GetHeight());
}
}
else if (m_surface) {

View File

@ -20,10 +20,16 @@ void CreateWidescreen()
struct AssetView {
std::string name;
std::string extra;
int32_t z;
};
const AssetView widescreenBitmaps[] = {
{"GaraDoor_Background_Wide",
"World:current, StartWith:\\Lego\\Scripts\\Isle\\Isle;1160, RemoveWith:\\Lego\\Scripts\\Isle\\Isle;1161"}
"World:current, StartWith:\\Lego\\Scripts\\Isle\\Isle;1160, RemoveWith:\\Lego\\Scripts\\Isle\\Isle;1161",
-1},
{"Police_Background_Wide",
"World:\\lego\\scripts\\police\\police;0, StartWith:\\Lego\\Scripts\\Police\\Police;0, "
"RemoveWith:\\Lego\\Scripts\\Police\\Police;0",
10}
};
si::Interleaf si;
@ -44,9 +50,9 @@ void CreateWidescreen()
object->presenter_ = "MxStillPresenter";
object->name_ = asset.name;
object->filetype_ = si::MxOb::STL;
object->location_ = si::Vector3(-240.0, 0.0, -1.0);
object->location_ = si::Vector3(-240, 0.0, asset.z);
object->direction_ = si::Vector3(0, 0, 0);
object->up_ = si::Vector3(0, 1.0, 0);
object->up_ = si::Vector3(0, 1, 0);
if (!object->ReplaceWithFile(file.c_str())) {
abort();

View File

@ -0,0 +1,3 @@
version https://git-lfs.github.com/spec/v1
oid sha256:dc2cfb5d0522d2cc4cfbaf74d6b1b5f1f2e0512f613e398849a2359d537deff5
size 538678