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https://github.com/isledecomp/isle-portable.git
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update
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commit
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@ -79,6 +79,48 @@
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#ifdef __WIIU__
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#ifdef __WIIU__
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#include "wiiu/config.h"
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#include "wiiu/config.h"
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#ifdef __WUT__
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#include <stdio.h>
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#include <string>
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#include <whb/log.h>
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#include <whb/log_cafe.h>
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#include <whb/log_console.h>
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#include <whb/log_file.h>
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#include <whb/log_udp.h>
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#include <whb/proc.h>
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#endif
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#endif
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#ifdef __WUT__
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static FILE* sdlLogFile = nullptr;
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void WiiULogToFile(void* userdata, int category, SDL_LogPriority priority, const char* message)
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{
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if (sdlLogFile) {
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fprintf(sdlLogFile, "[%d] %s\n", priority, message);
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fflush(sdlLogFile);
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}
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}
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void InitWiiULog()
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{
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sdlLogFile = fopen("sd:/SDL_Log.txt", "w");
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if (sdlLogFile) {
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SDL_LogSetOutputFunction(WiiULogToFile, nullptr);
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SDL_Log("SDL logging redirected to sd:/SDL_Log.txt");
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}
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else {
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WHBLogPrint("Failed to open sd:/SDL_Log.txt");
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}
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}
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void CloseWiiULog()
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{
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if (sdlLogFile) {
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fclose(sdlLogFile);
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sdlLogFile = nullptr;
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}
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}
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#endif
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#endif
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DECOMP_SIZE_ASSERT(IsleApp, 0x8c)
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DECOMP_SIZE_ASSERT(IsleApp, 0x8c)
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@ -9,6 +9,6 @@ void WIIU_SetupDefaultConfigOverrides(dictionary* p_dictionary)
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{
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{
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SDL_Log("Overriding default config for Wii U");
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SDL_Log("Overriding default config for Wii U");
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iniparser_set(p_dictionary, "isle:diskpath", "sdmc:/wiiu/apps/isle-U/content/isle/LEGO");
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iniparser_set(p_dictionary, "isle:diskpath", "sdmc:/wiiu/apps/isle-U/content/LEGO");
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iniparser_set(p_dictionary, "isle:cdpath", "sdmc:/wiiu/apps/isle-U/content/isle");
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iniparser_set(p_dictionary, "isle:cdpath", "sdmc:/wiiu/apps/isle-U/content/LEGO");
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}
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}
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