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m_extraCharacterId is an integer, not a pointer
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@ -2954,7 +2954,7 @@ MxResult AnimState::Serialize(LegoFile* p_file)
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MxBool AnimState::SetFlag()
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{
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if (m_unk0x10 != NULL) {
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m_extraCharacterId = NULL;
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m_extraCharacterId = 0;
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for (MxS32 i = 0; i < m_unk0x0c; i++) {
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m_unk0x10[i] = 0;
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