isleapp: Add missing error dialog when ISLE.si fails

This commit is contained in:
AllMeatball 2025-05-16 15:02:27 -05:00
parent 9f422647c9
commit 88ed7eed7d

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@ -784,6 +784,13 @@ inline bool IsleApp::Tick()
NULL
);
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Failed to open ISLE.si: Failed to start initial action");
SDL_ShowSimpleMessageBox(
SDL_MESSAGEBOX_ERROR,
"LEGO® Island Error",
"\"LEGO® Island\" failed to start.\nPlease quit all other applications and try again."
"\nFailed to load ISLE.si",
NULL
);
return false;
}
m_gameStarted = TRUE;