mirror of
https://github.com/isledecomp/isle-portable.git
synced 2026-02-03 12:31:15 +00:00
Move error dialog to loop
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parent
823af62092
commit
800c937e1e
@ -292,6 +292,13 @@ SDL_AppResult SDL_AppIterate(void* appstate)
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}
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if (!g_isle->Tick()) {
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SDL_ShowSimpleMessageBox(
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SDL_MESSAGEBOX_ERROR,
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"LEGO® Island Error",
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"\"LEGO® Island\" failed to start.\nPlease quit all other applications and try again."
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"\nFailed to initialize; see logs for details",
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NULL
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);
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return SDL_APP_FAILURE;
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}
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@ -308,7 +315,16 @@ SDL_AppResult SDL_AppIterate(void* appstate)
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}
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if (g_mousedown && g_mousemoved && g_isle) {
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g_isle->Tick();
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if (!g_isle->Tick()) {
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SDL_ShowSimpleMessageBox(
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SDL_MESSAGEBOX_ERROR,
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"LEGO® Island Error",
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"\"LEGO® Island\" failed to start.\nPlease quit all other applications and try again."
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"\nFailed to initialize; see logs for details",
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NULL
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);
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return SDL_APP_FAILURE;
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}
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}
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if (g_mousemoved) {
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@ -744,13 +760,6 @@ inline bool IsleApp::Tick()
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stream = Streamer()->Open("\\lego\\scripts\\nocd", MxStreamer::e_diskStream);
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if (!stream) {
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Failed to open NOCD.si: Streamer failed to load");
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SDL_ShowSimpleMessageBox(
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SDL_MESSAGEBOX_ERROR,
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"LEGO® Island Error",
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"\"LEGO® Island\" failed to start.\nPlease quit all other applications and try again."
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"\nFailed to load NOCD.si",
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NULL
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);
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return false;
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}
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@ -761,13 +770,6 @@ inline bool IsleApp::Tick()
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if (Start(&ds) != SUCCESS) {
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Failed to open NOCD.si: Failed to start initial action");
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SDL_ShowSimpleMessageBox(
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SDL_MESSAGEBOX_ERROR,
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"LEGO® Island Error",
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"\"LEGO® Island\" failed to start.\nPlease quit all other applications and try again."
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"\nFailed to load NOCD.si",
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NULL
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);
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return false;
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}
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}
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@ -777,13 +779,6 @@ inline bool IsleApp::Tick()
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ds.SetObjectId(0);
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if (Start(&ds) != SUCCESS) {
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Failed to open ISLE.si: Failed to start initial action");
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SDL_ShowSimpleMessageBox(
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SDL_MESSAGEBOX_ERROR,
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"LEGO® Island Error",
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"\"LEGO® Island\" failed to start.\nPlease quit all other applications and try again."
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"\nFailed to load ISLE.si",
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NULL
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);
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return false;
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}
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m_gameStarted = TRUE;
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