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implement/match JukeBoxState (#233)
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@ -1 +1,6 @@
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#include "jukeboxstate.h"
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// OFFSET: LEGO1 0x1000f300
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MxBool JukeBoxState::VTable0x14() {
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return FALSE;
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}
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@ -21,6 +21,8 @@ class JukeBoxState : public LegoState
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return !strcmp(name, JukeBoxState::ClassName()) || LegoState::IsA(name);
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}
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virtual MxBool VTable0x14() override; // vtable+0x14
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};
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#endif // JUKEBOXSTATE_H
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