Change radius

This commit is contained in:
Christian Semmler 2025-07-15 14:48:27 -07:00
parent 7d340430a3
commit 797aac1410

View File

@ -636,7 +636,7 @@ MxBool LegoInputManager::HandleTouchEvent(SDL_Event* p_event, TouchScheme p_touc
break;
case SDL_EVENT_FINGER_MOTION:
if (event.fingerID == finger) {
const float thumbstickRadius = 0.05f;
const float thumbstickRadius = 0.25f;
const float deltaX =
SDL_clamp(event.x - m_touchVirtualThumbOrigin.x, -thumbstickRadius, thumbstickRadius);
const float deltaY =