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fix clang-format
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@ -167,7 +167,8 @@ void LegoPhonemePresenter::EndAction()
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if (!m_isPartOfAnimMM) {
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CharacterManager()->ReleaseActor(m_roiName.GetData());
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}
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} else {
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}
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else {
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delete phoneme;
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phoneme = NULL;
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}
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