Fix OpenGL rendering

This commit is contained in:
Anders Jenbo 2025-06-08 23:43:15 +02:00
parent 4cd0385c38
commit 6e42143702

View File

@ -335,6 +335,8 @@ void OpenGL15Renderer::SubmitDraw(
if (appearance.flat) {
glShadeModel(GL_FLAT);
} else {
glShadeModel(GL_SMOOTH);
}
float shininess = appearance.shininess;