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🚑️ fix: oops i forgot to put lego1_export
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@ -108,7 +108,7 @@ class LegoInputManager : public MxPresenter {
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MxResult Create(HWND p_hwnd);
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MxResult Create(HWND p_hwnd);
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void Destroy() override;
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void Destroy() override;
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MxResult GetJoystick();
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LEGO1_EXPORT MxResult GetJoystick();
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MxResult GetJoystickState(MxU32* p_joystickX, MxU32* p_joystickY, MxU32* p_povPosition);
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MxResult GetJoystickState(MxU32* p_joystickX, MxU32* p_joystickY, MxU32* p_povPosition);
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void StartAutoDragTimer();
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void StartAutoDragTimer();
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void StopAutoDragTimer();
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void StopAutoDragTimer();
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