mirror of
https://github.com/isledecomp/isle-portable.git
synced 2026-01-14 03:31:14 +00:00
initial files
This commit is contained in:
parent
f4a28f27f9
commit
658903d8b6
@ -90,6 +90,27 @@ if (DOWNLOAD_DEPENDENCIES)
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endif()
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FetchContent_MakeAvailable(SDL3)
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# if(ANDROID)
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# FetchContent_GetProperties(SDL3)
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# set(SDL3_ANDROID_DIR "${sdl3_SOURCE_DIR}/android-project")
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#
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# add_custom_command(
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# OUTPUT ${SDL3_ANDROID_DIR}/SDL/build/outputs/aar/SDL-release.aar
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# COMMAND ${CMAKE_COMMAND} -E echo "Building SDL3.aar via Gradle..."
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# COMMAND ./gradlew :SDL:assembleRelease
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# WORKING_DIRECTORY ${SDL3_ANDROID_DIR}
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# DEPENDS ${SDL3_ANDROID_DIR}/SDL/build.gradle
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# COMMENT "Generating SDL3.aar from SDL3 android-project"
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# )
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#
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# add_custom_target(build_sdl3_aar ALL
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# DEPENDS ${SDL3_ANDROID_DIR}/SDL/build/outputs/aar/SDL-release.aar
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# )
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#
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# # Make your native targets depend on the aar build, e.g.
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# # add_dependencies(your_native_target build_sdl3_aar)
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# endif()
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FetchContent_Declare(
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iniparser
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GIT_REPOSITORY "https://gitlab.com/iniparser/iniparser.git"
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@ -501,6 +522,14 @@ if (ISLE_EXTENSIONS)
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endif()
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if (ISLE_BUILD_APP)
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if(ANDROID)
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# SDL applications need to be built as a shared library
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function(add_executable TARGET)
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add_library(${TARGET} SHARED ${ARGN})
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endfunction()
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endif()
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add_executable(isle WIN32
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ISLE/res/isle.rc
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ISLE/isleapp.cpp
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12
ISLE/android/config.cpp
Normal file
12
ISLE/android/config.cpp
Normal file
@ -0,0 +1,12 @@
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#include "config.h"
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#include <SDL3/SDL_log.h>
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#include <iniparser.h>
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void Android_SetupDefaultConfigOverrides(dictionary* p_dictionary)
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{
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SDL_Log("Overriding default config for Android");
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iniparser_set(p_dictionary, "isle:diskpath", "/data/data/org.legoisland.Isle.dev/files/DATA/disk/LEGO");
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iniparser_set(p_dictionary, "isle:cdpath", "/data/data/org.legoisland.Isle.dev/files/");
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}
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9
ISLE/android/config.h
Normal file
9
ISLE/android/config.h
Normal file
@ -0,0 +1,9 @@
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#ifndef ANDROID_CONFIG_H
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#define ANDROID_CONFIG_H
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#include "dictionary.h"
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void Android_SetupDefaultConfigOverrides(dictionary* p_dictionary);
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#endif // ANDROID_CONFIG_H
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@ -72,6 +72,10 @@
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#include "ios/config.h"
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#endif
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#ifdef __ANDROID__
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#include "android/config.h"
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#endif
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DECOMP_SIZE_ASSERT(IsleApp, 0x8c)
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// GLOBAL: ISLE 0x410030
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@ -1128,6 +1132,9 @@ bool IsleApp::LoadConfig()
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#endif
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#ifdef IOS
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IOS_SetupDefaultConfigOverrides(dict);
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#endif
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#ifdef __ANDROID__
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Android_SetupDefaultConfigOverrides(dict);
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#endif
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iniparser_dump_ini(dict, iniFP);
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SDL_LogInfo(SDL_LOG_CATEGORY_APPLICATION, "New config written at '%s'", iniConfig);
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3
android-project/.gitignore
vendored
Normal file
3
android-project/.gitignore
vendored
Normal file
@ -0,0 +1,3 @@
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.cxx
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.gradle
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local.properties
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49
android-project/app/build.gradle
Normal file
49
android-project/app/build.gradle
Normal file
@ -0,0 +1,49 @@
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plugins {
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id 'com.android.application'
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}
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android {
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namespace "org.legoisland.Isle"
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compileSdk 35
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defaultConfig {
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applicationId 'org.legoisland.lego-island'
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minSdk 21
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targetSdk 35
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versionCode 1
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versionName '1.0'
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externalNativeBuild {
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cmake {
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arguments '-DANDROID_STL=c++_shared'
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abiFilters 'armeabi-v7a', 'arm64-v8a', 'x86', 'x86_64'
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// abiFilters 'arm64-v8a'
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}
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}
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}
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externalNativeBuild {
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cmake {
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version "3.30.5"
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path '../../CMakeLists.txt'
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}
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}
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buildTypes {
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release {
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minifyEnabled false
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// proguardFiles getDefaultProguardFile('proguard-android-optimize.txt'), 'proguard-rules.pro'
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}
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}
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compileOptions {
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sourceCompatibility JavaVersion.VERSION_1_8
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targetCompatibility JavaVersion.VERSION_1_8
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}
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buildFeatures {
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prefab true
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}
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}
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dependencies {
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implementation files('libs/SDL3.aar')
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}
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59
android-project/app/src/main/AndroidManifest.xml
Normal file
59
android-project/app/src/main/AndroidManifest.xml
Normal file
@ -0,0 +1,59 @@
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<?xml version="1.0" encoding="utf-8"?>
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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
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xmlns:tools="http://schemas.android.com/tools">
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<!-- OpenGL ES 2.0 -->
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<uses-feature android:glEsVersion="0x00020000" />
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<!-- Touchscreen support -->
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<uses-feature
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android:name="android.hardware.touchscreen"
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android:required="false" />
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<!-- Game controller support -->
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<uses-feature
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android:name="android.hardware.bluetooth"
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android:required="false" />
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<uses-feature
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android:name="android.hardware.gamepad"
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android:required="false" />
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<uses-feature
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android:name="android.hardware.usb.host"
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android:required="false" />
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<!-- External mouse input events -->
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<uses-feature
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android:name="android.hardware.type.pc"
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android:required="false" />
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<!-- Allow access to the vibrator -->
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<uses-permission android:name="android.permission.VIBRATE" />
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<application
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android:allowBackup="true"
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android:dataExtractionRules="@xml/data_extraction_rules"
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android:fullBackupContent="@xml/backup_rules"
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android:icon="@mipmap/ic_launcher"
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android:label="@string/app_name"
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android:roundIcon="@mipmap/ic_launcher_round"
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android:supportsRtl="true"
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android:hardwareAccelerated="true"
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tools:targetApi="31">
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<activity
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android:name="org.libsdl.helloworld.HelloWorldActivity"
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android:exported="true"
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android:label="@string/app_name"
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android:configChanges="layoutDirection|locale|orientation|uiMode|screenLayout|screenSize|smallestScreenSize|keyboard|keyboardHidden|navigation"
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android:preferMinimalPostProcessing="true">
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<intent-filter>
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<action android:name="android.intent.action.MAIN" />
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<category android:name="android.intent.category.LAUNCHER" />
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</intent-filter>
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<intent-filter>
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<action android:name="android.hardware.usb.action.USB_DEVICE_ATTACHED" />
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</intent-filter>
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</activity>
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</application>
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</manifest>
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@ -0,0 +1,9 @@
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package org.legoisland.Isle;
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import org.libsdl.app.SDLActivity;
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public class HelloWorldActivity extends SDLActivity {
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protected String[] getLibraries() {
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return new String[] { "SDL3", "lego1", "isle" };
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}
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}
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3
android-project/app/src/main/res/values/strings.xml
Normal file
3
android-project/app/src/main/res/values/strings.xml
Normal file
@ -0,0 +1,3 @@
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<resources>
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<string name="app_name">Lego Island</string>
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</resources>
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8
android-project/app/src/main/res/values/styles.xml
Normal file
8
android-project/app/src/main/res/values/styles.xml
Normal file
@ -0,0 +1,8 @@
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<resources>
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<!-- Base application theme. -->
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<style name="AppTheme" parent="android:Theme.Holo.Light.DarkActionBar">
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<!-- Customize your theme here. -->
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</style>
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</resources>
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8
android-project/build.gradle
Normal file
8
android-project/build.gradle
Normal file
@ -0,0 +1,8 @@
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plugins {
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id 'com.android.application' version '8.7.0' apply false
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id 'com.android.library' version '8.7.0' apply false
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}
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task clean(type: Delete) {
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delete rootProject.buildDir
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}
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21
android-project/gradle.properties
Normal file
21
android-project/gradle.properties
Normal file
@ -0,0 +1,21 @@
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# Project-wide Gradle settings.
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# IDE (e.g. Android Studio) users:
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# Gradle settings configured through the IDE *will override*
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# any settings specified in this file.
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# For more details on how to configure your build environment visit
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# http://www.gradle.org/docs/current/userguide/build_environment.html
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# Specifies the JVM arguments used for the daemon process.
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# The setting is particularly useful for tweaking memory settings.
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org.gradle.jvmargs=-Xmx2048m -Dfile.encoding=UTF-8
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# When configured, Gradle will run in incubating parallel mode.
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# This option should only be used with decoupled projects. More details, visit
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# http://www.gradle.org/docs/current/userguide/multi_project_builds.html#sec:decoupled_projects
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# org.gradle.parallel=true
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# AndroidX package structure to make it clearer which packages are bundled with the
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# Android operating system, and which are packaged with your app"s APK
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# https://developer.android.com/topic/libraries/support-library/androidx-rn
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android.useAndroidX=true
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# Enables namespacing of each library's R class so that its R class includes only the
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# resources declared in the library itself and none from the library's dependencies,
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# thereby reducing the size of the R class for that library
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android.nonTransitiveRClass=true
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BIN
android-project/gradle/wrapper/gradle-wrapper.jar
vendored
Normal file
BIN
android-project/gradle/wrapper/gradle-wrapper.jar
vendored
Normal file
Binary file not shown.
5
android-project/gradle/wrapper/gradle-wrapper.properties
vendored
Normal file
5
android-project/gradle/wrapper/gradle-wrapper.properties
vendored
Normal file
@ -0,0 +1,5 @@
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distributionBase=GRADLE_USER_HOME
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distributionUrl=https\://services.gradle.org/distributions/gradle-8.12-bin.zip
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distributionPath=wrapper/dists
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zipStorePath=wrapper/dists
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zipStoreBase=GRADLE_USER_HOME
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185
android-project/gradlew
vendored
Executable file
185
android-project/gradlew
vendored
Executable file
@ -0,0 +1,185 @@
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#!/usr/bin/env sh
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#
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# Copyright 2015 the original author or authors.
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#
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# Licensed under the Apache License, Version 2.0 (the "License");
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# you may not use this file except in compliance with the License.
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# You may obtain a copy of the License at
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#
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# https://www.apache.org/licenses/LICENSE-2.0
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#
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# Unless required by applicable law or agreed to in writing, software
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# distributed under the License is distributed on an "AS IS" BASIS,
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# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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||||
# See the License for the specific language governing permissions and
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# limitations under the License.
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#
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##############################################################################
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##
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## Gradle start up script for UN*X
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##
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##############################################################################
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# Attempt to set APP_HOME
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# Resolve links: $0 may be a link
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PRG="$0"
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# Need this for relative symlinks.
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while [ -h "$PRG" ] ; do
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ls=`ls -ld "$PRG"`
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link=`expr "$ls" : '.*-> \(.*\)$'`
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if expr "$link" : '/.*' > /dev/null; then
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PRG="$link"
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else
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PRG=`dirname "$PRG"`"/$link"
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fi
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done
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SAVED="`pwd`"
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cd "`dirname \"$PRG\"`/" >/dev/null
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APP_HOME="`pwd -P`"
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cd "$SAVED" >/dev/null
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|
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APP_NAME="Gradle"
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APP_BASE_NAME=`basename "$0"`
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|
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# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
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DEFAULT_JVM_OPTS='"-Xmx64m" "-Xms64m"'
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|
||||
# Use the maximum available, or set MAX_FD != -1 to use that value.
|
||||
MAX_FD="maximum"
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|
||||
warn () {
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echo "$*"
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}
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|
||||
die () {
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||||
echo
|
||||
echo "$*"
|
||||
echo
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exit 1
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||||
}
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||||
|
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# OS specific support (must be 'true' or 'false').
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cygwin=false
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msys=false
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darwin=false
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||||
nonstop=false
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||||
case "`uname`" in
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CYGWIN* )
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||||
cygwin=true
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||||
;;
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||||
Darwin* )
|
||||
darwin=true
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||||
;;
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||||
MINGW* )
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||||
msys=true
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||||
;;
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||||
NONSTOP* )
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||||
nonstop=true
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;;
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esac
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||||
|
||||
CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
|
||||
|
||||
|
||||
# Determine the Java command to use to start the JVM.
|
||||
if [ -n "$JAVA_HOME" ] ; then
|
||||
if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
|
||||
# IBM's JDK on AIX uses strange locations for the executables
|
||||
JAVACMD="$JAVA_HOME/jre/sh/java"
|
||||
else
|
||||
JAVACMD="$JAVA_HOME/bin/java"
|
||||
fi
|
||||
if [ ! -x "$JAVACMD" ] ; then
|
||||
die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME
|
||||
|
||||
Please set the JAVA_HOME variable in your environment to match the
|
||||
location of your Java installation."
|
||||
fi
|
||||
else
|
||||
JAVACMD="java"
|
||||
which java >/dev/null 2>&1 || die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
|
||||
|
||||
Please set the JAVA_HOME variable in your environment to match the
|
||||
location of your Java installation."
|
||||
fi
|
||||
|
||||
# Increase the maximum file descriptors if we can.
|
||||
if [ "$cygwin" = "false" -a "$darwin" = "false" -a "$nonstop" = "false" ] ; then
|
||||
MAX_FD_LIMIT=`ulimit -H -n`
|
||||
if [ $? -eq 0 ] ; then
|
||||
if [ "$MAX_FD" = "maximum" -o "$MAX_FD" = "max" ] ; then
|
||||
MAX_FD="$MAX_FD_LIMIT"
|
||||
fi
|
||||
ulimit -n $MAX_FD
|
||||
if [ $? -ne 0 ] ; then
|
||||
warn "Could not set maximum file descriptor limit: $MAX_FD"
|
||||
fi
|
||||
else
|
||||
warn "Could not query maximum file descriptor limit: $MAX_FD_LIMIT"
|
||||
fi
|
||||
fi
|
||||
|
||||
# For Darwin, add options to specify how the application appears in the dock
|
||||
if $darwin; then
|
||||
GRADLE_OPTS="$GRADLE_OPTS \"-Xdock:name=$APP_NAME\" \"-Xdock:icon=$APP_HOME/media/gradle.icns\""
|
||||
fi
|
||||
|
||||
# For Cygwin or MSYS, switch paths to Windows format before running java
|
||||
if [ "$cygwin" = "true" -o "$msys" = "true" ] ; then
|
||||
APP_HOME=`cygpath --path --mixed "$APP_HOME"`
|
||||
CLASSPATH=`cygpath --path --mixed "$CLASSPATH"`
|
||||
|
||||
JAVACMD=`cygpath --unix "$JAVACMD"`
|
||||
|
||||
# We build the pattern for arguments to be converted via cygpath
|
||||
ROOTDIRSRAW=`find -L / -maxdepth 1 -mindepth 1 -type d 2>/dev/null`
|
||||
SEP=""
|
||||
for dir in $ROOTDIRSRAW ; do
|
||||
ROOTDIRS="$ROOTDIRS$SEP$dir"
|
||||
SEP="|"
|
||||
done
|
||||
OURCYGPATTERN="(^($ROOTDIRS))"
|
||||
# Add a user-defined pattern to the cygpath arguments
|
||||
if [ "$GRADLE_CYGPATTERN" != "" ] ; then
|
||||
OURCYGPATTERN="$OURCYGPATTERN|($GRADLE_CYGPATTERN)"
|
||||
fi
|
||||
# Now convert the arguments - kludge to limit ourselves to /bin/sh
|
||||
i=0
|
||||
for arg in "$@" ; do
|
||||
CHECK=`echo "$arg"|egrep -c "$OURCYGPATTERN" -`
|
||||
CHECK2=`echo "$arg"|egrep -c "^-"` ### Determine if an option
|
||||
|
||||
if [ $CHECK -ne 0 ] && [ $CHECK2 -eq 0 ] ; then ### Added a condition
|
||||
eval `echo args$i`=`cygpath --path --ignore --mixed "$arg"`
|
||||
else
|
||||
eval `echo args$i`="\"$arg\""
|
||||
fi
|
||||
i=`expr $i + 1`
|
||||
done
|
||||
case $i in
|
||||
0) set -- ;;
|
||||
1) set -- "$args0" ;;
|
||||
2) set -- "$args0" "$args1" ;;
|
||||
3) set -- "$args0" "$args1" "$args2" ;;
|
||||
4) set -- "$args0" "$args1" "$args2" "$args3" ;;
|
||||
5) set -- "$args0" "$args1" "$args2" "$args3" "$args4" ;;
|
||||
6) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" ;;
|
||||
7) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" ;;
|
||||
8) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" ;;
|
||||
9) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" "$args8" ;;
|
||||
esac
|
||||
fi
|
||||
|
||||
# Escape application args
|
||||
save () {
|
||||
for i do printf %s\\n "$i" | sed "s/'/'\\\\''/g;1s/^/'/;\$s/\$/' \\\\/" ; done
|
||||
echo " "
|
||||
}
|
||||
APP_ARGS=`save "$@"`
|
||||
|
||||
# Collect all arguments for the java command, following the shell quoting and substitution rules
|
||||
eval set -- $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS "\"-Dorg.gradle.appname=$APP_BASE_NAME\"" -classpath "\"$CLASSPATH\"" org.gradle.wrapper.GradleWrapperMain "$APP_ARGS"
|
||||
|
||||
exec "$JAVACMD" "$@"
|
||||
89
android-project/gradlew.bat
vendored
Normal file
89
android-project/gradlew.bat
vendored
Normal file
@ -0,0 +1,89 @@
|
||||
@rem
|
||||
@rem Copyright 2015 the original author or authors.
|
||||
@rem
|
||||
@rem Licensed under the Apache License, Version 2.0 (the "License");
|
||||
@rem you may not use this file except in compliance with the License.
|
||||
@rem You may obtain a copy of the License at
|
||||
@rem
|
||||
@rem https://www.apache.org/licenses/LICENSE-2.0
|
||||
@rem
|
||||
@rem Unless required by applicable law or agreed to in writing, software
|
||||
@rem distributed under the License is distributed on an "AS IS" BASIS,
|
||||
@rem WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
@rem See the License for the specific language governing permissions and
|
||||
@rem limitations under the License.
|
||||
@rem
|
||||
|
||||
@if "%DEBUG%" == "" @echo off
|
||||
@rem ##########################################################################
|
||||
@rem
|
||||
@rem Gradle startup script for Windows
|
||||
@rem
|
||||
@rem ##########################################################################
|
||||
|
||||
@rem Set local scope for the variables with windows NT shell
|
||||
if "%OS%"=="Windows_NT" setlocal
|
||||
|
||||
set DIRNAME=%~dp0
|
||||
if "%DIRNAME%" == "" set DIRNAME=.
|
||||
set APP_BASE_NAME=%~n0
|
||||
set APP_HOME=%DIRNAME%
|
||||
|
||||
@rem Resolve any "." and ".." in APP_HOME to make it shorter.
|
||||
for %%i in ("%APP_HOME%") do set APP_HOME=%%~fi
|
||||
|
||||
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
|
||||
set DEFAULT_JVM_OPTS="-Xmx64m" "-Xms64m"
|
||||
|
||||
@rem Find java.exe
|
||||
if defined JAVA_HOME goto findJavaFromJavaHome
|
||||
|
||||
set JAVA_EXE=java.exe
|
||||
%JAVA_EXE% -version >NUL 2>&1
|
||||
if "%ERRORLEVEL%" == "0" goto execute
|
||||
|
||||
echo.
|
||||
echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
|
||||
echo.
|
||||
echo Please set the JAVA_HOME variable in your environment to match the
|
||||
echo location of your Java installation.
|
||||
|
||||
goto fail
|
||||
|
||||
:findJavaFromJavaHome
|
||||
set JAVA_HOME=%JAVA_HOME:"=%
|
||||
set JAVA_EXE=%JAVA_HOME%/bin/java.exe
|
||||
|
||||
if exist "%JAVA_EXE%" goto execute
|
||||
|
||||
echo.
|
||||
echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%
|
||||
echo.
|
||||
echo Please set the JAVA_HOME variable in your environment to match the
|
||||
echo location of your Java installation.
|
||||
|
||||
goto fail
|
||||
|
||||
:execute
|
||||
@rem Setup the command line
|
||||
|
||||
set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
|
||||
|
||||
|
||||
@rem Execute Gradle
|
||||
"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %*
|
||||
|
||||
:end
|
||||
@rem End local scope for the variables with windows NT shell
|
||||
if "%ERRORLEVEL%"=="0" goto mainEnd
|
||||
|
||||
:fail
|
||||
rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
|
||||
rem the _cmd.exe /c_ return code!
|
||||
if not "" == "%GRADLE_EXIT_CONSOLE%" exit 1
|
||||
exit /b 1
|
||||
|
||||
:mainEnd
|
||||
if "%OS%"=="Windows_NT" endlocal
|
||||
|
||||
:omega
|
||||
16
android-project/settings.gradle
Normal file
16
android-project/settings.gradle
Normal file
@ -0,0 +1,16 @@
|
||||
pluginManagement {
|
||||
repositories {
|
||||
gradlePluginPortal()
|
||||
google()
|
||||
mavenCentral()
|
||||
}
|
||||
}
|
||||
dependencyResolutionManagement {
|
||||
repositoriesMode.set(RepositoriesMode.FAIL_ON_PROJECT_REPOS)
|
||||
repositories {
|
||||
google()
|
||||
mavenCentral()
|
||||
}
|
||||
}
|
||||
rootProject.name = "lego-island"
|
||||
include ':app'
|
||||
Loading…
Reference in New Issue
Block a user