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https://github.com/isledecomp/isle-portable.git
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Add police widescreen background (#690)
* Add Police background * Update bitmap
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parent
e709400dc6
commit
61632ea0a7
@ -20,10 +20,16 @@ void CreateWidescreen()
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struct AssetView {
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std::string name;
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std::string extra;
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int32_t z;
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};
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const AssetView widescreenBitmaps[] = {
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{"GaraDoor_Background_Wide",
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"World:current, StartWith:\\Lego\\Scripts\\Isle\\Isle;1160, RemoveWith:\\Lego\\Scripts\\Isle\\Isle;1161"}
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"World:current, StartWith:\\Lego\\Scripts\\Isle\\Isle;1160, RemoveWith:\\Lego\\Scripts\\Isle\\Isle;1161",
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-1},
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{"Police_Background_Wide",
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"World:\\lego\\scripts\\police\\police;0, StartWith:\\Lego\\Scripts\\Police\\Police;0, "
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"RemoveWith:\\Lego\\Scripts\\Police\\Police;0",
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10}
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};
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si::Interleaf si;
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@ -44,9 +50,9 @@ void CreateWidescreen()
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object->presenter_ = "MxStillPresenter";
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object->name_ = asset.name;
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object->filetype_ = si::MxOb::STL;
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object->location_ = si::Vector3(-240.0, 0.0, -1.0);
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object->location_ = si::Vector3(-240, 0.0, asset.z);
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object->direction_ = si::Vector3(0, 0, 0);
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object->up_ = si::Vector3(0, 1.0, 0);
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object->up_ = si::Vector3(0, 1, 0);
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if (!object->ReplaceWithFile(file.c_str())) {
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abort();
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3
assets/widescreen/Police_Background_Wide.bmp
Normal file
3
assets/widescreen/Police_Background_Wide.bmp
Normal file
@ -0,0 +1,3 @@
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version https://git-lfs.github.com/spec/v1
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oid sha256:dc2cfb5d0522d2cc4cfbaf74d6b1b5f1f2e0512f613e398849a2359d537deff5
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size 538678
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