mirror of
https://github.com/isledecomp/isle-portable.git
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AppImage packaging
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parent
6e7347621c
commit
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25
packages/appimage/AppRun
Executable file
25
packages/appimage/AppRun
Executable file
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#!/bin/sh
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HERE="$(dirname "$(readlink -f "${0}")")"
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MAIN=$(grep -r "^Exec=.*" "$HERE"/*.desktop | head -n 1 | cut -d "=" -f 2 | cut -d " " -f 1)
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# MAIN_BIN=$(find "$HERE/usr/bin" -name "$MAIN" | head -n 1)
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MAIN_BIN="$HERE/usr/bin/isle-config"
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export PATH="${HERE}/usr/bin/":$PATH # Prefer bundled binaries
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export QT_QPA_PLATFORMTHEME=xdgdesktopportal # Use XDG filepicker for forward compatability
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[ -z "$QT_PLUGIN_PATH" ] && export QT_PLUGIN_PATH=/usr/lib/qt6/plugins:/usr/lib64/qt6/plugins # Use system Qt theme, will fallback to the default one if unavailable
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if [ ! -z $APPIMAGE ]; then
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BINARY_NAME=$(basename "$ARGV0")
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if [ -e "$HERE/usr/bin/$BINARY_NAME" ]; then
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exec "$HERE/usr/bin/$BINARY_NAME" "$@"
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else
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exec "${MAIN_BIN}" "$@"
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fi
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else
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exec "${MAIN_BIN}" "$@"
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fi
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packages/appimage/Build
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packages/appimage/Build
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#!/usr/bin/env bash
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set -e
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export LD_LIBRARY_PATH="build/lib:$LD_LIBRARY_PATH"
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export QMAKE=/usr/lib/qt6/bin/qmake
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BUILD_SOURCE=../../build
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APPRUN_SOURCE=AppRun
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DESKTOP_FILE_SOURCE=isle-portable.desktop
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cd $(dirname $0)
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clean(){
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rm -rf assets tools build AppDir
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}
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download(){
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if [ ! -e "$1" ]; then
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curl -Lo "$1" "$2"
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fi
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}
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prepare(){
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mkdir -p tools
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mkdir -p assets
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download tools/appimagetool.AppImage https://github.com/AppImage/appimagetool/releases/download/continuous/appimagetool-$(uname -m).AppImage
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chmod u+x tools/appimagetool.AppImage
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download tools/linuxdeploy.AppImage https://github.com/linuxdeploy/linuxdeploy/releases/latest/download/linuxdeploy-$(uname -m).AppImage
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chmod u+x tools/linuxdeploy.AppImage
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download tools/linuxdeploy-plugin-qt.AppImage https://github.com/linuxdeploy/linuxdeploy-plugin-qt/releases/latest/download/linuxdeploy-plugin-qt-$(uname -m).AppImage
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chmod u+x tools/linuxdeploy-plugin-qt.AppImage
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download assets/isle.png https://github.com/isledecomp/isle/blob/master/assets/isle.png?raw=true
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magick assets/isle.png -resize 256x256 assets/isle.png
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download assets/isle-config.png https://github.com/isledecomp/isle/blob/master/assets/config.png?raw=true
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magick assets/isle-config.png -resize 256x256 assets/isle-config.png
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if [ ! -f "assets/isle-portable.desktop" ]; then
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cp $DESKTOP_FILE_SOURCE assets/isle-portable.desktop
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cp $APPRUN_SOURCE assets/AppRun
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fi
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if [ ! -d "build" ]; then
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cp -r $BUILD_SOURCE build
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fi
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}
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compile(){
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NO_STRIP=1 tools/linuxdeploy.AppImage \
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--plugin qt \
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-e build/bin/isle \
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-e build/bin/isle-config \
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-d assets/isle-portable.desktop \
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-i assets/isle.png \
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-i assets/isle-config.png \
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--custom-apprun=AppRun \
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--appdir=AppDir
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}
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package(){
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tools/appimagetool.AppImage AppDir "LEGO_Island-$(uname -m).AppImage"
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}
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stop(){
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exit
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}
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for func in "$@"; do
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"$func"
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done
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prepare
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compile
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package
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# Symlinks named as binaries in appimage can call these binaries specifically
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# ln -s "LEGO_Island-$(uname -m).AppImage" isle-config
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# ln -s "LEGO_Island-$(uname -m).AppImage" isle
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20
packages/appimage/isle-portable.desktop
Executable file
20
packages/appimage/isle-portable.desktop
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[Desktop Entry]
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Name=LEGO Island
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GenericName=
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Comment=LEGO-themed open-world adventure game
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Name[uk_UA]=LEGO Island
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GenericName[uk_UA]=
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Comment[uk_UA]=Тематична LEGO гра з відкритим світом
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Actions=Settings
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Categories=Game;AdventureGame;ActionGame;KidsGame;
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Exec=isle
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Icon=isle
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StartupNotify=true
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StartupWMClass=lego-isle
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Type=Application
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[Desktop Action Settings]
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Exec=isle-config
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Name=Settings
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Name[uk_UA]=Налаштування
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Icon=isle-config
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