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Disable OpenGL on PSP, for now
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0787b2ebf8
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@ -909,7 +909,7 @@ MxResult IsleApp::SetupWindow()
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SDL_SetNumberProperty(props, SDL_PROP_WINDOW_CREATE_HEIGHT_NUMBER, g_targetHeight);
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SDL_SetBooleanProperty(props, SDL_PROP_WINDOW_CREATE_FULLSCREEN_BOOLEAN, m_fullScreen);
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SDL_SetStringProperty(props, SDL_PROP_WINDOW_CREATE_TITLE_STRING, WINDOW_TITLE);
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#if defined(MINIWIN) && !defined(__3DS__) && !defined(WINDOWS_STORE)
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#if defined(MINIWIN) && !defined(__3DS__) && !defined(WINDOWS_STORE) && !defined(PS2)
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SDL_SetBooleanProperty(props, SDL_PROP_WINDOW_CREATE_OPENGL_BOOLEAN, true);
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SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
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SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 24);
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