Disable OpenGL on PSP, for now

This commit is contained in:
VoxelTek 2025-07-30 18:10:08 +10:00
parent 0787b2ebf8
commit 5ca0b4ce8d

View File

@ -909,7 +909,7 @@ MxResult IsleApp::SetupWindow()
SDL_SetNumberProperty(props, SDL_PROP_WINDOW_CREATE_HEIGHT_NUMBER, g_targetHeight);
SDL_SetBooleanProperty(props, SDL_PROP_WINDOW_CREATE_FULLSCREEN_BOOLEAN, m_fullScreen);
SDL_SetStringProperty(props, SDL_PROP_WINDOW_CREATE_TITLE_STRING, WINDOW_TITLE);
#if defined(MINIWIN) && !defined(__3DS__) && !defined(WINDOWS_STORE)
#if defined(MINIWIN) && !defined(__3DS__) && !defined(WINDOWS_STORE) && !defined(PS2)
SDL_SetBooleanProperty(props, SDL_PROP_WINDOW_CREATE_OPENGL_BOOLEAN, true);
SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 24);