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https://github.com/isledecomp/isle-portable.git
synced 2026-02-28 13:57:37 +00:00
Move to switch instead of creating temp var
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parent
783683ac1d
commit
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@ -315,18 +315,21 @@ SDL_AppResult SDL_AppInit(void** appstate, int argc, char** argv)
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// Create global app instance
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g_isle = new IsleApp();
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SDL_AppResult argParseSuccess = g_isle->ParseArguments(argc, argv);
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if (argParseSuccess == SDL_APP_FAILURE) {
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Any_ShowSimpleMessageBox(
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switch (g_isle->ParseArguments(argc, argv)) {
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case SDL_APP_FAILURE:
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Any_ShowSimpleMessageBox(
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SDL_MESSAGEBOX_ERROR,
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"LEGO® Island Error",
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"\"LEGO® Island\" failed to start. Invalid CLI arguments.",
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window
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);
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return SDL_APP_FAILURE;
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}
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else if (argParseSuccess == SDL_APP_SUCCESS) {
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return SDL_APP_SUCCESS;
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);
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return SDL_APP_FAILURE;
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break;
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case SDL_APP_SUCCESS:
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return SDL_APP_SUCCESS;
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break;
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case SDL_APP_CONTINUE:
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break;
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}
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// Create window
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