mirror of
https://github.com/isledecomp/isle-portable.git
synced 2026-02-28 13:57:37 +00:00
Move to switch instead of creating temp var
This commit is contained in:
parent
783683ac1d
commit
575234ed92
@ -315,18 +315,21 @@ SDL_AppResult SDL_AppInit(void** appstate, int argc, char** argv)
|
|||||||
// Create global app instance
|
// Create global app instance
|
||||||
g_isle = new IsleApp();
|
g_isle = new IsleApp();
|
||||||
|
|
||||||
SDL_AppResult argParseSuccess = g_isle->ParseArguments(argc, argv);
|
switch (g_isle->ParseArguments(argc, argv)) {
|
||||||
if (argParseSuccess == SDL_APP_FAILURE) {
|
case SDL_APP_FAILURE:
|
||||||
Any_ShowSimpleMessageBox(
|
Any_ShowSimpleMessageBox(
|
||||||
SDL_MESSAGEBOX_ERROR,
|
SDL_MESSAGEBOX_ERROR,
|
||||||
"LEGO® Island Error",
|
"LEGO® Island Error",
|
||||||
"\"LEGO® Island\" failed to start. Invalid CLI arguments.",
|
"\"LEGO® Island\" failed to start. Invalid CLI arguments.",
|
||||||
window
|
window
|
||||||
);
|
);
|
||||||
return SDL_APP_FAILURE;
|
return SDL_APP_FAILURE;
|
||||||
}
|
break;
|
||||||
else if (argParseSuccess == SDL_APP_SUCCESS) {
|
case SDL_APP_SUCCESS:
|
||||||
return SDL_APP_SUCCESS;
|
return SDL_APP_SUCCESS;
|
||||||
|
break;
|
||||||
|
case SDL_APP_CONTINUE:
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Create window
|
// Create window
|
||||||
|
|||||||
Loading…
Reference in New Issue
Block a user