Move to switch instead of creating temp var

This commit is contained in:
VoxelTek 2025-07-16 10:15:35 +10:00
parent 783683ac1d
commit 575234ed92

View File

@ -315,18 +315,21 @@ SDL_AppResult SDL_AppInit(void** appstate, int argc, char** argv)
// Create global app instance // Create global app instance
g_isle = new IsleApp(); g_isle = new IsleApp();
SDL_AppResult argParseSuccess = g_isle->ParseArguments(argc, argv); switch (g_isle->ParseArguments(argc, argv)) {
if (argParseSuccess == SDL_APP_FAILURE) { case SDL_APP_FAILURE:
Any_ShowSimpleMessageBox( Any_ShowSimpleMessageBox(
SDL_MESSAGEBOX_ERROR, SDL_MESSAGEBOX_ERROR,
"LEGO® Island Error", "LEGO® Island Error",
"\"LEGO® Island\" failed to start. Invalid CLI arguments.", "\"LEGO® Island\" failed to start. Invalid CLI arguments.",
window window
); );
return SDL_APP_FAILURE; return SDL_APP_FAILURE;
} break;
else if (argParseSuccess == SDL_APP_SUCCESS) { case SDL_APP_SUCCESS:
return SDL_APP_SUCCESS; return SDL_APP_SUCCESS;
break;
case SDL_APP_CONTINUE:
break;
} }
// Create window // Create window