Implement all D3DRM interfaces (#99)

* Implement (most) IDirect3DRMObject methods

* Implement all interfaces

---------

Co-authored-by: Anonymous Maarten <anonymous.maarten@gmail.com>
This commit is contained in:
Anders Jenbo 2025-05-17 02:51:43 +02:00 committed by GitHub
parent b1dfbe9925
commit 543edf292a
No known key found for this signature in database
GPG Key ID: B5690EEEBB952194
7 changed files with 427 additions and 174 deletions

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@ -24,8 +24,6 @@
#define FAILED(hr) (((HRESULT) (hr)) < 0)
#define InterlockedIncrement(x) __sync_add_and_fetch(x, 1)
#define INVALID_HANDLE ((HANDLE) -1)
#define INVALID_HANDLE_VALUE ((HANDLE) -1)
#define HKEY_LOCAL_MACHINE ((HKEY) 0x80000002)
#define LOWORD(l) ((WORD) (((DWORD_PTR) (l)) & 0xffff))
#define MAKEINTRESOURCE(i) (reinterpret_cast<LPCTSTR>((ULONG_PTR) ((WORD) (i))))
@ -130,7 +128,7 @@ struct CMenu {
struct CWinApp {
CWinApp();
virtual ~CWinApp() = default;
~CWinApp() = default;
virtual BOOL InitInstance() = 0;
virtual int ExitInstance();
};

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@ -143,7 +143,7 @@ struct IUnknown {
virtual HRESULT QueryInterface(const GUID& riid, void** ppvObject);
virtual ~IUnknown() = default;
private:
protected:
int m_refCount;
};

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@ -8,6 +8,7 @@
#define D3DRM_OK DD_OK
#define MAXSHORT ((short) 0x7fff)
#define SUCCEEDED(hr) ((hr) >= D3DRM_OK)
#define D3DRMERR_NOTFOUND MAKE_DDHRESULT(785)
// --- Typedefs ---
typedef float D3DVAL;
@ -16,6 +17,9 @@ typedef unsigned long D3DRMGROUPINDEX;
typedef DWORD D3DCOLOR, *LPD3DCOLOR;
typedef float D3DVALUE, *LPD3DVALUE;
typedef struct IDirect3DRMObject* LPDIRECT3DRMOBJECT;
typedef void (*D3DRMOBJECTCALLBACK)(LPDIRECT3DRMOBJECT obj, LPVOID arg);
// --- Enums ---
#define D3DRMCOMBINE_REPLACE D3DRMCOMBINETYPE::REPLACE
enum class D3DRMCOMBINETYPE {
@ -140,35 +144,31 @@ struct D3DRMVERTEX {
float tu, tv;
};
struct IDirect3DRMVisual : virtual public IUnknown {};
typedef IDirect3DRMVisual* LPDIRECT3DRMVISUAL;
struct IDirect3DRMObject : virtual public IUnknown {
struct IDirect3DRMObject : public IUnknown {
virtual HRESULT Clone(void** ppObject) = 0;
virtual HRESULT AddDestroyCallback(void (*cb)(IDirect3DRMObject*, void*), void* arg) = 0;
virtual HRESULT DeleteDestroyCallback(void (*cb)(IDirect3DRMObject*, void*), void* arg) = 0;
virtual HRESULT AddDestroyCallback(D3DRMOBJECTCALLBACK callback, void* arg) = 0;
virtual HRESULT DeleteDestroyCallback(D3DRMOBJECTCALLBACK callback, void* arg) = 0;
virtual HRESULT SetAppData(LPD3DRM_APPDATA appData) = 0;
virtual LPVOID GetAppData() = 0;
virtual HRESULT SetName(const char* name) = 0;
virtual HRESULT GetName(DWORD* size, char* name) = 0;
virtual HRESULT GetClassName(DWORD* size, char* name) = 0;
};
struct IDirect3DRMTexture : virtual public IUnknown {
virtual HRESULT AddDestroyCallback(void (*cb)(IDirect3DRMObject*, void*), void* arg) = 0;
virtual LPVOID GetAppData() = 0;
virtual HRESULT SetAppData(LPD3DRM_APPDATA appData) = 0;
virtual HRESULT SetTexture(const IDirect3DRMTexture* texture) = 0;
virtual HRESULT Changed(BOOL arg1, BOOL arg2) = 0;
struct IDirect3DRMVisual : public IDirect3DRMObject {};
typedef IDirect3DRMVisual* LPDIRECT3DRMVISUAL;
struct IDirect3DRMTexture : public IDirect3DRMVisual {
virtual HRESULT Changed(BOOL pixels, BOOL palette) = 0;
};
typedef IDirect3DRMTexture* LPDIRECT3DRMTEXTURE;
struct IDirect3DRMTexture2 : public IDirect3DRMTexture {};
typedef IDirect3DRMTexture2* LPDIRECT3DRMTEXTURE2;
struct IDirect3DRMMaterial : virtual public IUnknown {};
struct IDirect3DRMMaterial : public IDirect3DRMObject {};
typedef IDirect3DRMMaterial *LPDIRECT3DRMMATERIAL, **LPLPDIRECT3DRMMATERIAL;
struct IDirect3DRMMesh : virtual public IUnknown {
struct IDirect3DRMMesh : public IDirect3DRMVisual {
virtual HRESULT Clone(int flags, GUID iid, void** object) = 0;
virtual HRESULT GetBox(D3DRMBOX* box) = 0;
virtual HRESULT AddGroup(
@ -188,7 +188,7 @@ struct IDirect3DRMMesh : virtual public IUnknown {
) = 0;
virtual HRESULT SetGroupColor(int groupIndex, D3DCOLOR color) = 0;
virtual HRESULT SetGroupColorRGB(int groupIndex, float r, float g, float b) = 0;
virtual HRESULT SetGroupTexture(int groupIndex, const IDirect3DRMTexture* texture) = 0;
virtual HRESULT SetGroupTexture(int groupIndex, IDirect3DRMTexture* texture) = 0;
virtual HRESULT SetGroupMaterial(int groupIndex, IDirect3DRMMaterial* material) = 0;
virtual HRESULT SetGroupMapping(D3DRMGROUPINDEX groupIndex, D3DRMMAPPING mapping) = 0;
virtual HRESULT SetGroupQuality(int groupIndex, D3DRMRENDERQUALITY quality) = 0;
@ -200,24 +200,28 @@ struct IDirect3DRMMesh : virtual public IUnknown {
virtual HRESULT GetVertices(int groupIndex, int startIndex, int count, D3DRMVERTEX* vertices) = 0;
};
struct IDirect3DRMLight : virtual public IUnknown {
struct IDirect3DRMLight : public IDirect3DRMObject {
virtual HRESULT SetColorRGB(float r, float g, float b) = 0;
};
struct IDirect3DRMLightArray : virtual public IUnknown {
struct IDirect3DRMArray : public IUnknown {
virtual DWORD GetSize() = 0;
virtual HRESULT GetElement(int index, IDirect3DRMLight** light) const = 0;
};
struct IDirect3DRMVisualArray : virtual public IUnknown {
virtual DWORD GetSize() = 0;
virtual HRESULT GetElement(int index, IDirect3DRMVisual** visual) const = 0;
struct IDirect3DRMLightArray : public IDirect3DRMArray {
virtual HRESULT GetElement(DWORD index, IDirect3DRMLight** out) = 0;
virtual HRESULT AddElement(IDirect3DRMLight* in) = 0;
virtual HRESULT DeleteElement(IDirect3DRMLight* element) = 0;
};
struct IDirect3DRMVisualArray : public IDirect3DRMArray {
virtual HRESULT GetElement(DWORD index, IDirect3DRMVisual** out) = 0;
virtual HRESULT AddElement(IDirect3DRMVisual* in) = 0;
virtual HRESULT DeleteElement(IDirect3DRMVisual* element) = 0;
};
typedef struct IDirect3DRMFrameArray* LPDIRECT3DRMFRAMEARRAY;
struct IDirect3DRMFrame : virtual public IUnknown {
virtual HRESULT SetAppData(LPD3DRM_APPDATA appData) = 0;
virtual LPVOID GetAppData() = 0;
struct IDirect3DRMFrame : public IDirect3DRMVisual {
virtual HRESULT AddChild(IDirect3DRMFrame* child) = 0;
virtual HRESULT DeleteChild(IDirect3DRMFrame* child) = 0;
virtual HRESULT SetSceneBackgroundRGB(float r, float g, float b) = 0;
@ -232,7 +236,7 @@ struct IDirect3DRMFrame : virtual public IUnknown {
virtual HRESULT AddVisual(IDirect3DRMFrame* visual) = 0;
virtual HRESULT DeleteVisual(IDirect3DRMFrame* visual) = 0;
virtual HRESULT GetVisuals(IDirect3DRMVisualArray** visuals) = 0;
virtual HRESULT SetTexture(const IDirect3DRMTexture* texture) = 0;
virtual HRESULT SetTexture(IDirect3DRMTexture* texture) = 0;
virtual HRESULT GetTexture(IDirect3DRMTexture** texture) = 0;
virtual HRESULT SetColor(float r, float g, float b, float a) = 0;
virtual HRESULT SetColor(D3DCOLOR) = 0;
@ -242,22 +246,22 @@ struct IDirect3DRMFrame : virtual public IUnknown {
};
typedef IDirect3DRMFrame* LPDIRECT3DRMFRAME;
struct IDirect3DRMFrameArray : public IDirect3DRMArray {
virtual HRESULT GetElement(DWORD index, IDirect3DRMFrame** out) = 0;
virtual HRESULT AddElement(IDirect3DRMFrame* in) = 0;
virtual HRESULT DeleteElement(IDirect3DRMFrame* element) = 0;
};
struct IDirect3DRMFrame2 : public IDirect3DRMFrame {};
typedef IDirect3DRMFrame2* LPDIRECT3DRMFRAME2;
struct IDirect3DRMFrameArray : virtual public IUnknown {
virtual DWORD GetSize() = 0;
virtual HRESULT GetElement(DWORD index, IDirect3DRMFrame** frame) = 0;
};
struct D3DRMPICKDESC {
IDirect3DRMVisual* visual;
IDirect3DRMFrame* frame;
float dist;
};
struct IDirect3DRMPickedArray : virtual public IUnknown {
virtual DWORD GetSize() = 0;
struct IDirect3DRMPickedArray : public IDirect3DRMArray {
virtual HRESULT GetPick(
DWORD index,
IDirect3DRMVisual** visual,
@ -288,19 +292,20 @@ struct IDirect3DRMViewport : public IDirect3DRMObject {
virtual HRESULT Pick(float x, float y, LPDIRECT3DRMPICKEDARRAY* pickedArray) = 0;
};
struct IDirect3DRMWinDevice : virtual public IUnknown {
struct IDirect3DRMViewportArray : public IDirect3DRMArray {
virtual HRESULT GetElement(DWORD index, IDirect3DRMViewport** out) = 0;
virtual HRESULT AddElement(IDirect3DRMViewport* in) = 0;
virtual HRESULT DeleteElement(IDirect3DRMViewport* element) = 0;
};
struct IDirect3DRMWinDevice : virtual public IDirect3DRMObject {
virtual HRESULT Activate() = 0;
virtual HRESULT Paint() = 0;
virtual void HandleActivate(WORD wParam) = 0;
virtual void HandlePaint(void* p_dc) = 0;
};
struct IDirect3DRMViewportArray : virtual public IUnknown {
virtual DWORD GetSize() = 0;
virtual HRESULT GetElement(int index, IDirect3DRMViewport** viewport) = 0;
};
struct IDirect3DRMDevice2 : virtual public IUnknown {
struct IDirect3DRMDevice : virtual public IDirect3DRMObject {
virtual unsigned long GetWidth() = 0;
virtual unsigned long GetHeight() = 0;
virtual HRESULT SetBufferCount(int count) = 0;
@ -316,9 +321,12 @@ struct IDirect3DRMDevice2 : virtual public IUnknown {
virtual HRESULT SetRenderMode(D3DRMRENDERMODE mode) = 0;
virtual D3DRMRENDERMODE GetRenderMode() = 0;
virtual HRESULT Update() = 0;
virtual HRESULT AddViewport(IDirect3DRMViewport* viewport) = 0;
virtual HRESULT GetViewports(IDirect3DRMViewportArray** ppViewportArray) = 0;
};
struct IDirect3DRMDevice2 : virtual public IDirect3DRMDevice {};
struct IDirect3DRM : virtual public IUnknown {
virtual HRESULT CreateDeviceFromD3D(
const IDirect3D2* d3d,

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@ -39,5 +39,6 @@ struct DirectDrawSurfaceImpl : public IDirectDrawSurface3 {
HRESULT Unlock(LPVOID lpSurfaceData) override;
private:
SDL_Texture* texture = nullptr;
SDL_Texture* m_texture = nullptr;
IDirectDrawPalette* m_palette = nullptr;
};

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@ -3,24 +3,271 @@
#include "miniwin_ddsurface_p.h"
#include <SDL3/SDL.h>
#include <algorithm>
#include <assert.h>
#include <vector>
struct Direct3DRMTextureImpl : public IDirect3DRMTexture2 {
HRESULT AddDestroyCallback(void (*cb)(IDirect3DRMObject*, void*), void* arg) override { return DD_OK; }
LPVOID GetAppData() override { return m_data; }
HRESULT SetAppData(LPD3DRM_APPDATA appData) override
template <typename InterfaceType, typename ArrayInterface>
class Direct3DRMArrayBase : public ArrayInterface {
public:
~Direct3DRMArrayBase() override
{
m_data = appData;
for (auto* item : items) {
if (item) {
item->Release();
}
}
}
DWORD GetSize() override { return static_cast<DWORD>(items.size()); }
HRESULT AddElement(InterfaceType* in) override
{
if (!in) {
return DDERR_INVALIDPARAMS;
}
in->AddRef();
items.push_back(in);
return DD_OK;
}
HRESULT SetTexture(const IDirect3DRMTexture* texture) override { return DD_OK; }
HRESULT Changed(BOOL arg1, BOOL arg2) override { return DD_OK; }
HRESULT GetElement(DWORD index, InterfaceType** out) override
{
if (index >= items.size()) {
return DDERR_INVALIDPARAMS;
}
*out = static_cast<InterfaceType*>(items[index]);
if (*out) {
(*out)->AddRef();
}
return DD_OK;
}
HRESULT DeleteElement(InterfaceType* element) override
{
auto it = std::find(items.begin(), items.end(), element);
if (it == items.end()) {
return DDERR_INVALIDPARAMS;
}
private:
LPD3DRM_APPDATA m_data;
(*it)->Release();
items.erase(it);
return DD_OK;
}
protected:
std::vector<InterfaceType*> items;
};
struct Direct3DRMDevice2Impl : public IDirect3DRMDevice2 {
struct Direct3DRMFrameArrayImpl : public Direct3DRMArrayBase<IDirect3DRMFrame, IDirect3DRMFrameArray> {
using Direct3DRMArrayBase::Direct3DRMArrayBase;
};
struct Direct3DRMLightArrayImpl : public Direct3DRMArrayBase<IDirect3DRMLight, IDirect3DRMLightArray> {
using Direct3DRMArrayBase::Direct3DRMArrayBase;
};
struct Direct3DRMViewportArrayImpl : public Direct3DRMArrayBase<IDirect3DRMViewport, IDirect3DRMViewportArray> {
using Direct3DRMArrayBase::Direct3DRMArrayBase;
};
struct Direct3DRMVisualArrayImpl : public Direct3DRMArrayBase<IDirect3DRMVisual, IDirect3DRMVisualArray> {
using Direct3DRMArrayBase::Direct3DRMArrayBase;
};
struct PickRecord {
IDirect3DRMVisual* visual;
IDirect3DRMFrameArray* frameArray;
D3DRMPICKDESC desc;
};
struct Direct3DRMPickedArrayImpl : public IDirect3DRMPickedArray {
~Direct3DRMPickedArrayImpl() override
{
for (PickRecord& pick : picks) {
if (pick.visual) {
pick.visual->Release();
}
if (pick.frameArray) {
pick.frameArray->Release();
}
}
}
DWORD GetSize() override { return static_cast<DWORD>(picks.size()); }
HRESULT GetPick(DWORD index, IDirect3DRMVisual** visual, IDirect3DRMFrameArray** frameArray, D3DRMPICKDESC* desc)
override
{
if (index >= picks.size()) {
return DDERR_INVALIDPARAMS;
}
const PickRecord& pick = picks[index];
*visual = pick.visual;
*frameArray = pick.frameArray;
*desc = pick.desc;
if (*visual) {
(*visual)->AddRef();
}
if (*frameArray) {
(*frameArray)->AddRef();
}
return DD_OK;
}
private:
std::vector<PickRecord> picks;
};
struct Direct3DRMWinDeviceImpl : public IDirect3DRMWinDevice {
HRESULT Activate() override { return DD_OK; }
HRESULT Paint() override { return DD_OK; }
void HandleActivate(WORD wParam) override {}
void HandlePaint(void* p_dc) override {}
};
template <typename T>
struct Direct3DRMObjectBase : public T {
ULONG Release() override
{
if (IUnknown::m_refCount == 1) {
for (auto it = m_callbacks.cbegin(); it != m_callbacks.cend(); it++) {
it->first(this, it->second);
}
}
return this->T::Release();
}
HRESULT AddDestroyCallback(D3DRMOBJECTCALLBACK callback, void* arg) override
{
m_callbacks.push_back(std::make_pair(callback, arg));
return D3DRM_OK;
}
HRESULT DeleteDestroyCallback(D3DRMOBJECTCALLBACK callback, void* arg) override
{
for (auto it = m_callbacks.cbegin(); it != m_callbacks.cend(); it++) {
if (it->first == callback && it->second == arg) {
m_callbacks.erase(it);
return D3DRM_OK;
}
}
return D3DRMERR_NOTFOUND;
}
HRESULT SetAppData(LPD3DRM_APPDATA appData) override
{
m_appData = appData;
return D3DRM_OK;
}
LPVOID GetAppData() override { return m_appData; }
HRESULT SetName(const char* name) override
{
SDL_free(m_name);
m_name = NULL;
if (name) {
m_name = SDL_strdup(name);
}
return D3DRM_OK;
}
HRESULT GetName(DWORD* size, char* name) override
{
if (!size) {
return DDERR_INVALIDPARAMS;
}
const char* s = m_name ? m_name : "";
size_t l = SDL_strlen(s);
if (name) {
SDL_strlcpy(name, s, *size);
}
else {
*size = l + 1;
}
return D3DRM_OK;
}
private:
std::vector<std::pair<D3DRMOBJECTCALLBACK, void*>> m_callbacks;
LPD3DRM_APPDATA m_appData = NULL;
char* m_name = nullptr;
};
struct Direct3DRMMeshImpl : public Direct3DRMObjectBase<IDirect3DRMMesh> {
HRESULT Clone(void** ppObject) override
{
*ppObject = static_cast<void*>(new Direct3DRMMeshImpl);
return DD_OK;
}
HRESULT Clone(int flags, GUID iid, void** object) override
{
if (SDL_memcmp(&iid, &IID_IDirect3DRMMesh, sizeof(GUID)) == 0) {
*object = static_cast<IDirect3DRMMesh*>(new Direct3DRMMeshImpl);
return S_OK;
}
return DDERR_GENERIC;
}
HRESULT GetBox(D3DRMBOX* box) override { return DD_OK; }
HRESULT AddGroup(int vertexCount, int faceCount, int vertexPerFace, void* faceBuffer, D3DRMGROUPINDEX* groupIndex)
override
{
return DD_OK;
}
HRESULT GetGroup(
int groupIndex,
unsigned int* vertexCount,
unsigned int* faceCount,
unsigned int* vertexPerFace,
DWORD* dataSize,
unsigned int* data
) override
{
return DD_OK;
}
HRESULT SetGroupColor(int groupIndex, D3DCOLOR color) override { return DD_OK; }
HRESULT SetGroupColorRGB(int groupIndex, float r, float g, float b) override { return DD_OK; }
HRESULT SetGroupMaterial(int groupIndex, IDirect3DRMMaterial* material) override { return DD_OK; }
HRESULT SetGroupMapping(D3DRMGROUPINDEX groupIndex, D3DRMMAPPING mapping) override { return DD_OK; }
HRESULT SetGroupQuality(int groupIndex, D3DRMRENDERQUALITY quality) override { return DD_OK; }
HRESULT SetVertices(int groupIndex, int offset, int count, D3DRMVERTEX* vertices) override { return DD_OK; }
HRESULT SetGroupTexture(int groupIndex, IDirect3DRMTexture* texture) override
{
m_groupTexture = texture;
return DD_OK;
}
HRESULT GetGroupTexture(int groupIndex, LPDIRECT3DRMTEXTURE* texture) override
{
if (!m_groupTexture) {
return DDERR_GENERIC;
}
*texture = m_groupTexture;
return DD_OK;
}
D3DRMMAPPING GetGroupMapping(int groupIndex) override { return D3DRMMAP_PERSPCORRECT; }
D3DRMRENDERQUALITY GetGroupQuality(int groupIndex) override { return D3DRMRENDER_GOURAUD; }
HRESULT GetGroupColor(D3DRMGROUPINDEX index) override { return DD_OK; }
HRESULT GetVertices(int groupIndex, int startIndex, int count, D3DRMVERTEX* vertices) override { return DD_OK; }
private:
IDirect3DRMTexture* m_groupTexture;
};
struct Direct3DRMTextureImpl : public Direct3DRMObjectBase<IDirect3DRMTexture2> {
HRESULT Clone(void** ppObject) override
{
*ppObject = static_cast<void*>(new Direct3DRMTextureImpl);
return DD_OK;
}
HRESULT Changed(BOOL pixels, BOOL palette) override { return DD_OK; }
};
struct Direct3DRMDevice2Impl : public Direct3DRMObjectBase<IDirect3DRMDevice2> {
Direct3DRMDevice2Impl()
{
m_viewports = new Direct3DRMViewportArrayImpl;
m_viewports->AddRef();
}
~Direct3DRMDevice2Impl() override { m_viewports->Release(); }
HRESULT Clone(void** ppObject) override
{
*ppObject = static_cast<void*>(new Direct3DRMDevice2Impl);
return DD_OK;
}
unsigned long GetWidth() override { return 640; }
unsigned long GetHeight() override { return 480; }
HRESULT SetBufferCount(int count) override { return DD_OK; }
@ -36,83 +283,82 @@ struct Direct3DRMDevice2Impl : public IDirect3DRMDevice2 {
HRESULT SetRenderMode(D3DRMRENDERMODE mode) override { return DD_OK; }
D3DRMRENDERMODE GetRenderMode() override { return D3DRMRENDERMODE::BLENDEDTRANSPARENCY; }
HRESULT Update() override { return DD_OK; }
HRESULT AddViewport(IDirect3DRMViewport* viewport) override { return m_viewports->AddElement(viewport); }
HRESULT GetViewports(IDirect3DRMViewportArray** ppViewportArray) override
{
assert(false && "unimplemented");
return DDERR_GENERIC;
*ppViewportArray = m_viewports;
return DD_OK;
}
private:
IDirect3DRMViewportArray* m_viewports;
};
struct Direct3DRMFrameImpl : public IDirect3DRMFrame2 {
HRESULT SetAppData(LPD3DRM_APPDATA appData) override
struct Direct3DRMFrameImpl : public Direct3DRMObjectBase<IDirect3DRMFrame2> {
Direct3DRMFrameImpl()
{
m_data = appData;
return DD_OK;
}
LPVOID GetAppData() override { return m_data; }
HRESULT AddChild(IDirect3DRMFrame* child) override
{
child->AddRef();
return DD_OK;
}
HRESULT DeleteChild(IDirect3DRMFrame* child) override
{
child->Release();
m_children = new Direct3DRMFrameArrayImpl;
m_children->AddRef();
m_lights = new Direct3DRMLightArrayImpl;
m_lights->AddRef();
m_visuals = new Direct3DRMVisualArrayImpl;
m_visuals->AddRef();
}
~Direct3DRMFrameImpl() override
{
m_children->Release();
m_lights->Release();
m_visuals->Release();
if (m_texture) {
m_texture->Release();
}
}
HRESULT Clone(void** ppObject) override
{
*ppObject = static_cast<void*>(new Direct3DRMFrameImpl);
return DD_OK;
}
HRESULT AddChild(IDirect3DRMFrame* child) override { return m_children->AddElement(child); }
HRESULT DeleteChild(IDirect3DRMFrame* child) override { return m_children->DeleteElement(child); }
HRESULT SetSceneBackgroundRGB(float r, float g, float b) override { return DD_OK; }
HRESULT AddLight(IDirect3DRMLight* light) override
{
light->AddRef();
return DD_OK;
}
HRESULT AddLight(IDirect3DRMLight* light) override { return m_lights->AddElement(light); }
HRESULT GetLights(IDirect3DRMLightArray** lightArray) override
{
assert(false && "unimplemented");
return DDERR_GENERIC;
*lightArray = m_lights;
m_lights->AddRef();
return DD_OK;
}
HRESULT AddTransform(D3DRMCOMBINETYPE combine, D3DRMMATRIX4D matrix) override { return DD_OK; }
HRESULT GetPosition(int index, D3DVECTOR* position) override { return DD_OK; }
HRESULT AddVisual(IDirect3DRMVisual* visual) override
{
visual->AddRef();
return DD_OK;
}
HRESULT DeleteVisual(IDirect3DRMVisual* visual) override
{
visual->Release();
return DD_OK;
}
HRESULT AddVisual(IDirect3DRMMesh* visual) override
{
visual->AddRef();
return DD_OK;
}
HRESULT DeleteVisual(IDirect3DRMMesh* visual) override
{
visual->Release();
return DD_OK;
}
HRESULT AddVisual(IDirect3DRMFrame* visual) override
{
visual->AddRef();
return DD_OK;
}
HRESULT DeleteVisual(IDirect3DRMFrame* visual) override
{
visual->Release();
return DD_OK;
}
HRESULT AddVisual(IDirect3DRMVisual* visual) override { return m_visuals->AddElement(visual); }
HRESULT DeleteVisual(IDirect3DRMVisual* visual) override { return m_visuals->DeleteElement(visual); }
HRESULT AddVisual(IDirect3DRMMesh* visual) override { return m_visuals->AddElement(visual); }
HRESULT DeleteVisual(IDirect3DRMMesh* visual) override { return m_visuals->DeleteElement(visual); }
HRESULT AddVisual(IDirect3DRMFrame* visual) override { return m_visuals->AddElement(visual); }
HRESULT DeleteVisual(IDirect3DRMFrame* visual) override { return m_visuals->DeleteElement(visual); }
HRESULT GetVisuals(IDirect3DRMVisualArray** visuals) override
{
assert(false && "unimplemented");
return DDERR_GENERIC;
*visuals = m_visuals;
m_visuals->AddRef();
return DD_OK;
}
HRESULT SetTexture(IDirect3DRMTexture* texture) override
{
if (m_texture) {
m_texture->Release();
}
m_texture = texture;
m_texture->AddRef();
return DD_OK;
}
HRESULT SetTexture(const IDirect3DRMTexture* texture) override { return DD_OK; }
HRESULT GetTexture(IDirect3DRMTexture** texture) override
{
assert(false && "unimplemented");
return DDERR_GENERIC;
if (!m_texture) {
return DDERR_GENERIC;
}
*texture = m_texture;
m_texture->AddRef();
return DD_OK;
}
HRESULT SetColor(float r, float g, float b, float a) override { return DD_OK; }
HRESULT SetColor(D3DCOLOR) override { return DD_OK; }
@ -120,40 +366,36 @@ struct Direct3DRMFrameImpl : public IDirect3DRMFrame2 {
HRESULT SetMaterialMode(D3DRMMATERIALMODE mode) override { return DD_OK; }
HRESULT GetChildren(IDirect3DRMFrameArray** children) override
{
assert(false && "unimplemented");
return DDERR_GENERIC;
*children = m_children;
m_children->AddRef();
return DD_OK;
}
private:
LPD3DRM_APPDATA m_data;
IDirect3DRMFrameArray* m_children;
IDirect3DRMLightArray* m_lights;
IDirect3DRMVisualArray* m_visuals;
IDirect3DRMTexture* m_texture;
};
struct Direct3DRMViewportImpl : public IDirect3DRMViewport {
Direct3DRMViewportImpl() : m_data(nullptr) {}
struct Direct3DRMViewportImpl : public Direct3DRMObjectBase<IDirect3DRMViewport> {
HRESULT Clone(void** ppObject) override
{
assert(false && "unimplemented");
return DDERR_GENERIC;
}
HRESULT AddDestroyCallback(void (*cb)(IDirect3DRMObject*, void*), void* arg) override { return DD_OK; }
HRESULT DeleteDestroyCallback(void (*cb)(IDirect3DRMObject*, void*), void* arg) override { return DD_OK; }
HRESULT SetAppData(LPD3DRM_APPDATA appData) override
{
m_data = appData;
*ppObject = static_cast<void*>(new Direct3DRMViewportImpl);
return DD_OK;
}
LPVOID GetAppData() override { return m_data; }
HRESULT SetName(const char* name) override { return DD_OK; }
HRESULT GetName(DWORD* size, char* name) override { return DD_OK; }
HRESULT GetClassName(DWORD* size, char* name) override { return DD_OK; }
HRESULT Render(IDirect3DRMFrame* group) override { return DD_OK; }
HRESULT ForceUpdate(int x, int y, int w, int h) override { return DD_OK; }
HRESULT Clear() override { return DD_OK; }
HRESULT SetCamera(IDirect3DRMFrame* camera) override { return DD_OK; }
HRESULT SetCamera(IDirect3DRMFrame* camera) override
{
m_camera = camera;
return DD_OK;
}
HRESULT GetCamera(IDirect3DRMFrame** camera) override
{
assert(false && "unimplemented");
return DDERR_GENERIC;
*camera = m_camera;
return DD_OK;
}
HRESULT SetProjection(D3DRMPROJECTIONTYPE type) override { return DD_OK; }
D3DRMPROJECTIONTYPE GetProjection() override { return D3DRMPROJECTIONTYPE::PERSPECTIVE; }
@ -170,14 +412,27 @@ struct Direct3DRMViewportImpl : public IDirect3DRMViewport {
HRESULT Pick(float x, float y, LPDIRECT3DRMPICKEDARRAY* pickedArray) override { return DD_OK; }
private:
LPD3DRM_APPDATA m_data;
IDirect3DRMFrame* m_camera;
};
struct Direct3DRMLightImpl : public IDirect3DRMLight {
struct Direct3DRMLightImpl : public Direct3DRMObjectBase<IDirect3DRMLight> {
HRESULT Clone(void** ppObject) override
{
*ppObject = static_cast<void*>(new Direct3DRMLightImpl);
return DD_OK;
}
HRESULT SetColorRGB(float r, float g, float b) override { return DD_OK; }
};
struct Direct3DRMImpl : public IDirect3DRM2 {
struct Direct3DRMMaterialImpl : public Direct3DRMObjectBase<IDirect3DRMMaterial> {
HRESULT Clone(void** ppObject) override
{
*ppObject = static_cast<void*>(new Direct3DRMMaterialImpl);
return DD_OK;
}
};
struct Direct3DRMImpl : virtual public IDirect3DRM2 {
// IUnknown interface
HRESULT QueryInterface(const GUID& riid, void** ppvObject) override
{
@ -203,27 +458,27 @@ struct Direct3DRMImpl : public IDirect3DRM2 {
IDirect3DRMDevice2** outDevice
) override
{
assert(false && "unimplemented");
return DDERR_GENERIC;
*outDevice = static_cast<IDirect3DRMDevice2*>(new Direct3DRMDevice2Impl);
return S_OK;
}
HRESULT CreateTexture(D3DRMIMAGE* image, IDirect3DRMTexture2** outTexture) override
{
*outTexture = static_cast<IDirect3DRMTexture2*>(new Direct3DRMTextureImpl);
return DDERR_GENERIC;
return S_OK;
}
HRESULT CreateTextureFromSurface(LPDIRECTDRAWSURFACE surface, IDirect3DRMTexture2** outTexture) override
{
*outTexture = static_cast<IDirect3DRMTexture2*>(new Direct3DRMTextureImpl);
return DDERR_GENERIC;
return S_OK;
}
HRESULT CreateMesh(IDirect3DRMMesh** outMesh) override
{
// TODO
*outMesh = static_cast<IDirect3DRMMesh*>(new Direct3DRMMeshImpl);
return DDERR_GENERIC;
}
HRESULT CreateMaterial(D3DVAL power, IDirect3DRMMaterial** outMaterial) override
{
*outMaterial = new IDirect3DRMMaterial;
*outMaterial = static_cast<IDirect3DRMMaterial*>(new Direct3DRMMaterialImpl);
return DD_OK;
}
HRESULT CreateLightRGB(D3DRMLIGHTTYPE type, D3DVAL r, D3DVAL g, D3DVAL b, IDirect3DRMLight** outLight) override
@ -247,6 +502,7 @@ struct Direct3DRMImpl : public IDirect3DRM2 {
) override
{
*outViewport = static_cast<IDirect3DRMViewport*>(new Direct3DRMViewportImpl);
device->AddViewport(*outViewport);
return DD_OK;
}
HRESULT SetDefaultTextureShades(unsigned int count) override { return DD_OK; }

View File

@ -113,10 +113,6 @@ HRESULT DirectDrawImpl::EnumDisplayModes(
LPDDENUMMODESCALLBACK lpEnumModesCallback
)
{
if (!lpEnumModesCallback) {
return DDERR_INVALIDPARAMS;
}
SDL_DisplayID displayID = SDL_GetPrimaryDisplay();
if (!displayID) {
return DDERR_GENERIC;
@ -181,10 +177,6 @@ HRESULT DirectDrawImpl::GetCaps(LPDDCAPS lpDDDriverCaps, LPDDCAPS lpDDHELCaps)
HRESULT DirectDrawImpl::EnumDevices(LPD3DENUMDEVICESCALLBACK cb, void* ctx)
{
if (!cb) {
return DDERR_INVALIDPARAMS;
}
int numDrivers = SDL_GetNumRenderDrivers();
if (numDrivers <= 0) {
return DDERR_GENERIC;
@ -288,9 +280,6 @@ HRESULT DirectDrawCreate(LPGUID lpGuid, LPDIRECTDRAW* lplpDD, IUnknown* pUnkOute
if (lpGuid) {
MINIWIN_ERROR("Specifying a DirectDraw driver is not implemented");
}
if (!lplpDD) {
return DDERR_INVALIDPARAMS;
}
*lplpDD = new DirectDrawImpl;

View File

@ -10,16 +10,16 @@ DirectDrawSurfaceImpl::DirectDrawSurfaceImpl()
DirectDrawSurfaceImpl::DirectDrawSurfaceImpl(int width, int height)
{
texture = SDL_CreateTexture(renderer, SDL_PIXELFORMAT_RGB565, SDL_TEXTUREACCESS_STREAMING, width, height);
if (!texture) {
m_texture = SDL_CreateTexture(renderer, SDL_PIXELFORMAT_RGB565, SDL_TEXTUREACCESS_STREAMING, width, height);
if (!m_texture) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Failed to create texture: %s", SDL_GetError());
}
}
DirectDrawSurfaceImpl::~DirectDrawSurfaceImpl()
{
if (texture) {
SDL_DestroyTexture(texture);
if (m_texture) {
SDL_DestroyTexture(m_texture);
}
}
@ -53,7 +53,7 @@ HRESULT DirectDrawSurfaceImpl::Blt(
}
SDL_FRect srcRect = ConvertRect(lpSrcRect);
SDL_FRect dstRect = ConvertRect(lpDestRect);
SDL_RenderTexture(renderer, static_cast<DirectDrawSurfaceImpl*>(lpDDSrcSurface)->texture, &srcRect, &dstRect);
SDL_RenderTexture(renderer, static_cast<DirectDrawSurfaceImpl*>(lpDDSrcSurface)->m_texture, &srcRect, &dstRect);
SDL_RenderPresent(renderer);
return DD_OK;
}
@ -76,20 +76,20 @@ HRESULT DirectDrawSurfaceImpl::BltFast(
(float) (lpSrcRect->bottom - lpSrcRect->top)
};
SDL_FRect srcRect = ConvertRect(lpSrcRect);
SDL_RenderTexture(renderer, static_cast<DirectDrawSurfaceImpl*>(lpDDSrcSurface)->texture, &srcRect, &dstRect);
SDL_RenderTexture(renderer, static_cast<DirectDrawSurfaceImpl*>(lpDDSrcSurface)->m_texture, &srcRect, &dstRect);
SDL_RenderPresent(renderer);
return DD_OK;
}
HRESULT DirectDrawSurfaceImpl::Flip(LPDIRECTDRAWSURFACE lpDDSurfaceTargetOverride, DDFlipFlags dwFlags)
{
if (!renderer || !texture) {
if (!renderer || !m_texture) {
return DDERR_GENERIC;
}
float width, height;
SDL_GetTextureSize(texture, &width, &height);
SDL_GetTextureSize(m_texture, &width, &height);
SDL_FRect rect{0, 0, width, height};
SDL_RenderTexture(renderer, texture, &rect, &rect);
SDL_RenderTexture(renderer, m_texture, &rect, &rect);
SDL_RenderPresent(renderer);
return DD_OK;
}
@ -120,8 +120,12 @@ HRESULT DirectDrawSurfaceImpl::GetOverlayPosition(LPLONG lplX, LPLONG lplY)
HRESULT DirectDrawSurfaceImpl::GetPalette(LPDIRECTDRAWPALETTE* lplpDDPalette)
{
assert(false && "unimplemented");
return DDERR_GENERIC;
if (!m_palette) {
return DDERR_GENERIC;
}
m_palette->AddRef();
*lplpDDPalette = m_palette;
return DD_OK;
}
HRESULT DirectDrawSurfaceImpl::GetPixelFormat(LPDDPIXELFORMAT lpDDPixelFormat)
@ -133,10 +137,10 @@ HRESULT DirectDrawSurfaceImpl::GetPixelFormat(LPDDPIXELFORMAT lpDDPixelFormat)
HRESULT DirectDrawSurfaceImpl::GetSurfaceDesc(LPDDSURFACEDESC lpDDSurfaceDesc)
{
if (!texture) {
if (!m_texture) {
return DDERR_GENERIC;
}
const SDL_PixelFormatDetails* format = SDL_GetPixelFormatDetails(texture->format);
const SDL_PixelFormatDetails* format = SDL_GetPixelFormatDetails(m_texture->format);
lpDDSurfaceDesc->ddpfPixelFormat.dwFlags = DDPF_RGB;
lpDDSurfaceDesc->ddpfPixelFormat.dwRGBBitCount = (format->bits_per_pixel == 8) ? 8 : 16;
lpDDSurfaceDesc->ddpfPixelFormat.dwRBitMask = format->Rmask;
@ -156,22 +160,19 @@ HRESULT DirectDrawSurfaceImpl::Lock(
HANDLE hEvent
)
{
if (!lpDDSurfaceDesc) {
return DDERR_INVALIDPARAMS;
}
if (!texture) {
if (!m_texture) {
return DDERR_GENERIC;
}
int pitch = 0;
void* pixels = nullptr;
if (SDL_LockTexture(texture, (SDL_Rect*) lpDestRect, &pixels, &pitch) < 0) {
if (SDL_LockTexture(m_texture, (SDL_Rect*) lpDestRect, &pixels, &pitch) < 0) {
return DDERR_GENERIC;
}
lpDDSurfaceDesc->lpSurface = pixels;
lpDDSurfaceDesc->lPitch = pitch;
const SDL_PixelFormatDetails* format = SDL_GetPixelFormatDetails(texture->format);
const SDL_PixelFormatDetails* format = SDL_GetPixelFormatDetails(m_texture->format);
lpDDSurfaceDesc->ddpfPixelFormat.dwFlags = DDPF_RGB;
lpDDSurfaceDesc->ddpfPixelFormat.dwRGBBitCount = (format->bits_per_pixel == 8) ? 8 : 16;
lpDDSurfaceDesc->ddpfPixelFormat.dwRBitMask = format->Rmask;
@ -208,9 +209,9 @@ HRESULT DirectDrawSurfaceImpl::SetPalette(LPDIRECTDRAWPALETTE lpDDPalette)
HRESULT DirectDrawSurfaceImpl::Unlock(LPVOID lpSurfaceData)
{
if (!texture) {
if (!m_texture) {
return DDERR_GENERIC;
}
SDL_UnlockTexture(texture);
SDL_UnlockTexture(m_texture);
return DD_OK;
}