mirror of
https://github.com/isledecomp/isle-portable.git
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cleanup
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parent
bb3c4a2acf
commit
52fb0063c3
@ -24,7 +24,7 @@ void Android_SetupDefaultConfigOverrides(dictionary* p_dictionary)
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iniparser_set(p_dictionary, "isle:savepath", savedata);
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iniparser_set(p_dictionary, "isle:savepath", savedata);
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// Default to Virtal Mouse
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// Default to Virtual Mouse
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char buf[16];
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char buf[16];
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iniparser_set(p_dictionary, "isle:Touch Scheme", SDL_itoa(0, buf, 10));
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iniparser_set(p_dictionary, "isle:Touch Scheme", SDL_itoa(0, buf, 10));
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}
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}
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@ -1037,7 +1037,6 @@ bool IsleApp::LoadConfig()
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char* prefPath = new char[strlen(androidPath) + 2];
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char* prefPath = new char[strlen(androidPath) + 2];
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strcpy(prefPath, androidPath);
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strcpy(prefPath, androidPath);
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strcat(prefPath, "/");
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strcat(prefPath, "/");
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SDL_Log("%s", prefPath);
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#else
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#else
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char* prefPath = SDL_GetPrefPath("isledecomp", "isle");
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char* prefPath = SDL_GetPrefPath("isledecomp", "isle");
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#endif
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#endif
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@ -47,7 +47,7 @@ android {
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}
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}
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}
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}
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tasks.register('downloadSDL3AndroidArchive', Exec) {
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tasks.register('compileSDL3AndroidArchive', Exec) {
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def rootDir = projectDir.parentFile.parentFile
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def rootDir = projectDir.parentFile.parentFile
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def sdl3Dir = "build/_deps/sdl3-src"
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def sdl3Dir = "build/_deps/sdl3-src"
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def cmakeCommand = "cmake -B build -DANDROID_SDL=TRUE"
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def cmakeCommand = "cmake -B build -DANDROID_SDL=TRUE"
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