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Hopefully fix c++ format and skip ncc naming violation
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64436ade73
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@ -28,7 +28,7 @@ MxResult MxThread::Start(MxS32 p_stack, MxS32 p_flag)
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if (m_semaphore.Init(0, 1) == SUCCESS) {
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const SDL_PropertiesID props = SDL_CreateProperties();
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SDL_SetProperty(props, SDL_PROP_THREAD_CREATE_ENTRY_FUNCTION_POINTER, (void*)MxThread::ThreadProc);
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SDL_SetProperty(props, SDL_PROP_THREAD_CREATE_ENTRY_FUNCTION_POINTER, (void*) MxThread::ThreadProc);
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SDL_SetProperty(props, SDL_PROP_THREAD_CREATE_USERDATA_POINTER, this);
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SDL_SetNumberProperty(props, SDL_PROP_THREAD_CREATE_STACKSIZE_NUMBER, p_stack << 2);
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@ -30,3 +30,4 @@ i_activity: "Allow original naming from beta"
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i_actor: "Allow original naming from beta"
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score: "Allow original naming from beta"
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c_LOCATIONS_NUM: "Allow original naming from beta"
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SDLCALL: "SDL function call convention"
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