Hopefully fix c++ format and skip ncc naming violation

This commit is contained in:
Anonymous Maarten 2024-06-24 16:05:52 +02:00
parent 64436ade73
commit 4e3a76a6fe
2 changed files with 2 additions and 1 deletions

View File

@ -28,7 +28,7 @@ MxResult MxThread::Start(MxS32 p_stack, MxS32 p_flag)
if (m_semaphore.Init(0, 1) == SUCCESS) {
const SDL_PropertiesID props = SDL_CreateProperties();
SDL_SetProperty(props, SDL_PROP_THREAD_CREATE_ENTRY_FUNCTION_POINTER, (void*)MxThread::ThreadProc);
SDL_SetProperty(props, SDL_PROP_THREAD_CREATE_ENTRY_FUNCTION_POINTER, (void*) MxThread::ThreadProc);
SDL_SetProperty(props, SDL_PROP_THREAD_CREATE_USERDATA_POINTER, this);
SDL_SetNumberProperty(props, SDL_PROP_THREAD_CREATE_STACKSIZE_NUMBER, p_stack << 2);

View File

@ -30,3 +30,4 @@ i_activity: "Allow original naming from beta"
i_actor: "Allow original naming from beta"
score: "Allow original naming from beta"
c_LOCATIONS_NUM: "Allow original naming from beta"
SDLCALL: "SDL function call convention"