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https://github.com/isledecomp/isle-portable.git
synced 2026-02-02 20:11:15 +00:00
Add support for HD textures
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4dc8bfc0ac
commit
4b81b341a5
@ -56,16 +56,87 @@ LegoTextureInfo* LegoTextureInfo::Create(const char* p_name, LegoTexture* p_text
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strcpy(textureInfo->m_name, p_name);
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}
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LPDIRECTDRAW pDirectDraw = VideoManager()->GetDirect3D()->DirectDraw();
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LegoImage* image = p_texture->GetImage();
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DDSURFACEDESC desc;
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memset(&desc, 0, sizeof(desc));
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desc.dwSize = sizeof(desc);
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desc.dwFlags = DDSD_PIXELFORMAT | DDSD_WIDTH | DDSD_HEIGHT | DDSD_CAPS;
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desc.ddsCaps.dwCaps = DDSCAPS_TEXTURE | DDSCAPS_SYSTEMMEMORY;
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desc.ddpfPixelFormat.dwSize = sizeof(desc.ddpfPixelFormat);
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LPDIRECTDRAW pDirectDraw = VideoManager()->GetDirect3D()->DirectDraw();
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// Attempt to load HD texture
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std::string hdPath = std::string(MxOmni::GetHD()) + "/textures/" + std::string(p_name) + ".bmp";
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SDL_Surface* hdSurface = SDL_LoadBMP(hdPath.c_str());
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if (hdSurface) {
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const SDL_PixelFormatDetails* details = SDL_GetPixelFormatDetails(hdSurface->format);
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desc.dwWidth = hdSurface->w;
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desc.dwHeight = hdSurface->h;
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desc.ddpfPixelFormat.dwFlags = DDPF_RGB | DDPF_ALPHAPIXELS;
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desc.ddpfPixelFormat.dwRGBBitCount = details->bits_per_pixel == 8 ? 24 : details->bits_per_pixel;
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desc.ddpfPixelFormat.dwRBitMask = details->Rmask;
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desc.ddpfPixelFormat.dwGBitMask = details->Gmask;
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desc.ddpfPixelFormat.dwBBitMask = details->Bmask;
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desc.ddpfPixelFormat.dwRGBAlphaBitMask = details->Amask;
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if (pDirectDraw->CreateSurface(&desc, &textureInfo->m_surface, NULL) != DD_OK) {
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SDL_DestroySurface(hdSurface);
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return NULL;
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}
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memset(&desc, 0, sizeof(desc));
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desc.dwSize = sizeof(desc);
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if (textureInfo->m_surface->Lock(NULL, &desc, DDLOCK_SURFACEMEMORYPTR | DDLOCK_WRITEONLY, NULL) != DD_OK) {
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SDL_DestroySurface(hdSurface);
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return NULL;
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}
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MxU8* dst = (MxU8*) desc.lpSurface;
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Uint8* srcPixels = (Uint8*) hdSurface->pixels;
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if (details->bits_per_pixel == 8) {
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SDL_Palette* palette = SDL_GetSurfacePalette(hdSurface);
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if (palette) {
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for (int y = 0; y < hdSurface->h; ++y) {
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Uint8* srcRow = srcPixels + y * hdSurface->pitch;
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Uint8* dstRow = dst + y * desc.lPitch;
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for (int x = 0; x < hdSurface->w; ++x) {
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SDL_Color color = palette->colors[srcRow[x]];
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dstRow[x * 3 + 0] = color.r;
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dstRow[x * 3 + 1] = color.g;
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dstRow[x * 3 + 2] = color.b;
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}
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}
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}
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else {
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textureInfo->m_surface->Unlock(desc.lpSurface);
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SDL_DestroySurface(hdSurface);
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return NULL;
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}
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}
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else {
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memcpy(dst, srcPixels, hdSurface->pitch * hdSurface->h);
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}
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textureInfo->m_surface->Unlock(desc.lpSurface);
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textureInfo->m_palette = NULL;
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if (((TglImpl::RendererImpl*) VideoManager()->GetRenderer())
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->CreateTextureFromSurface(textureInfo->m_surface, &textureInfo->m_texture) != D3DRM_OK) {
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SDL_DestroySurface(hdSurface);
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return NULL;
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}
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textureInfo->m_texture->SetAppData((LPD3DRM_APPDATA) textureInfo);
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SDL_DestroySurface(hdSurface);
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return textureInfo;
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}
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LegoImage* image = p_texture->GetImage();
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desc.dwWidth = image->GetWidth();
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desc.dwHeight = image->GetHeight();
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desc.ddsCaps.dwCaps = DDSCAPS_TEXTURE | DDSCAPS_SYSTEMMEMORY;
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desc.ddpfPixelFormat.dwSize = sizeof(desc.ddpfPixelFormat);
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desc.ddpfPixelFormat.dwFlags = DDPF_RGB | DDPF_PALETTEINDEXED8;
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desc.ddpfPixelFormat.dwRGBBitCount = 8;
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@ -827,6 +827,7 @@ LPDIRECTDRAWSURFACE MxDisplaySurface::VTable0x44(
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ddsd.dwFlags = DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH | DDSD_PIXELFORMAT;
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ddsd.dwWidth = p_bitmap->GetBmiWidth();
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ddsd.dwHeight = p_bitmap->GetBmiHeightAbs();
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ddsd.ddpfPixelFormat = m_surfaceDesc.ddpfPixelFormat;
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ddsd.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN;
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*p_ret = 0;
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ddsd.ddsCaps.dwCaps |= DDSCAPS_SYSTEMMEMORY;
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@ -143,9 +143,12 @@ enum class DDBltFlags : uint32_t {
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};
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ENABLE_BITMASK_OPERATORS(DDBltFlags)
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#define DDPF_ALPHAPIXELS DDPixelFormatFlags::ALPHAPIXELS
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#define DDPF_PALETTEINDEXED8 DDPixelFormatFlags::PALETTEINDEXED8
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#define DDPF_RGB DDPixelFormatFlags::RGB
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#define DDPF_ALPHAPIXELS DDPixelFormatFlags::ALPHAPIXELS
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enum class DDPixelFormatFlags : uint32_t {
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ALPHAPIXELS = 1 << 0, // dwRGBAlphaBitMask is valid
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PALETTEINDEXED8 = 1 << 5, // The texture uses an 8 bit palette
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RGB = 1 << 6, // dwRGBBitCount, dwRBitMask, dwGBitMask, and dwBBitMask is valid
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};
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@ -106,13 +106,27 @@ HRESULT DirectDrawImpl::CreateSurface(
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#endif
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if ((lpDDSurfaceDesc->dwFlags & DDSD_PIXELFORMAT) == DDSD_PIXELFORMAT) {
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if ((lpDDSurfaceDesc->ddpfPixelFormat.dwFlags & DDPF_RGB) == DDPF_RGB) {
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switch (lpDDSurfaceDesc->ddpfPixelFormat.dwRGBBitCount) {
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case 8:
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format = SDL_PIXELFORMAT_INDEX8;
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break;
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case 16:
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format = SDL_PIXELFORMAT_RGB565;
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break;
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int bpp = lpDDSurfaceDesc->ddpfPixelFormat.dwRGBBitCount;
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Uint32 rMask = lpDDSurfaceDesc->ddpfPixelFormat.dwRBitMask;
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Uint32 gMask = lpDDSurfaceDesc->ddpfPixelFormat.dwGBitMask;
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Uint32 bMask = lpDDSurfaceDesc->ddpfPixelFormat.dwBBitMask;
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Uint32 aMask = (lpDDSurfaceDesc->ddpfPixelFormat.dwFlags & DDPF_ALPHAPIXELS) == DDPF_ALPHAPIXELS
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? lpDDSurfaceDesc->ddpfPixelFormat.dwRGBAlphaBitMask
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: 0;
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if (rMask == 0 && gMask == 0 && bMask == 0) {
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if (bpp == 16) {
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format = SDL_PIXELFORMAT_RGB565;
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}
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else if (bpp == 8) {
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format = SDL_PIXELFORMAT_INDEX8;
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}
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}
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else {
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format = SDL_GetPixelFormatForMasks(bpp, rMask, gMask, bMask, aMask);
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if (format == SDL_PIXELFORMAT_UNKNOWN) {
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return DDERR_INVALIDPIXELFORMAT;
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}
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}
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}
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}
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@ -168,7 +182,7 @@ HRESULT DirectDrawImpl::EnumDisplayModes(
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ddsd.dwWidth = modes[i]->w;
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ddsd.dwHeight = modes[i]->h;
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ddsd.ddpfPixelFormat.dwSize = sizeof(DDPIXELFORMAT);
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ddsd.ddpfPixelFormat.dwFlags = DDPF_RGB;
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ddsd.ddpfPixelFormat.dwFlags = DDPF_RGB | DDPF_ALPHAPIXELS;
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ddsd.ddpfPixelFormat.dwRGBBitCount = details->bits_per_pixel;
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if (details->bits_per_pixel == 8) {
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ddsd.ddpfPixelFormat.dwFlags |= DDPF_PALETTEINDEXED8;
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@ -271,7 +285,7 @@ HRESULT DirectDrawImpl::GetDisplayMode(LPDDSURFACEDESC lpDDSurfaceDesc)
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lpDDSurfaceDesc->dwWidth = mode->w;
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lpDDSurfaceDesc->dwHeight = mode->h;
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lpDDSurfaceDesc->ddpfPixelFormat.dwRGBBitCount = details->bits_per_pixel;
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lpDDSurfaceDesc->ddpfPixelFormat.dwFlags = DDPF_RGB;
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lpDDSurfaceDesc->ddpfPixelFormat.dwFlags = DDPF_RGB | DDPF_ALPHAPIXELS;
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if (details->bits_per_pixel == 8) {
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lpDDSurfaceDesc->ddpfPixelFormat.dwFlags |= DDPF_PALETTEINDEXED8;
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}
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@ -145,7 +145,7 @@ HRESULT DirectDrawSurfaceImpl::GetPalette(LPDIRECTDRAWPALETTE* lplpDDPalette)
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HRESULT DirectDrawSurfaceImpl::GetPixelFormat(LPDDPIXELFORMAT lpDDPixelFormat)
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{
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memset(lpDDPixelFormat, 0, sizeof(*lpDDPixelFormat));
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lpDDPixelFormat->dwFlags = DDPF_RGB;
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lpDDPixelFormat->dwFlags = DDPF_RGB | DDPF_ALPHAPIXELS;
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const SDL_PixelFormatDetails* details = SDL_GetPixelFormatDetails(m_surface->format);
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if (details->bits_per_pixel == 8) {
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lpDDPixelFormat->dwFlags |= DDPF_PALETTEINDEXED8;
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@ -143,7 +143,7 @@ HRESULT FrameBufferImpl::GetPalette(LPDIRECTDRAWPALETTE* lplpDDPalette)
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HRESULT FrameBufferImpl::GetPixelFormat(LPDDPIXELFORMAT lpDDPixelFormat)
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{
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memset(lpDDPixelFormat, 0, sizeof(*lpDDPixelFormat));
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lpDDPixelFormat->dwFlags = DDPF_RGB;
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lpDDPixelFormat->dwFlags = DDPF_RGB | DDPF_ALPHAPIXELS;
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const SDL_PixelFormatDetails* details = SDL_GetPixelFormatDetails(m_transferBuffer->m_surface->format);
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if (details->bits_per_pixel == 8) {
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lpDDPixelFormat->dwFlags |= DDPF_PALETTEINDEXED8;
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