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https://github.com/isledecomp/isle-portable.git
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Fixes
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parent
622d41abcd
commit
49638b1d1c
@ -29,6 +29,7 @@
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#include "viewmanager/viewmanager.h"
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#include <SDL3/SDL_filesystem.h>
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#include <SDL3/SDL_messagebox.h>
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#include <SDL3/SDL_stdinc.h>
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#include <stdio.h>
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#include <vec.h>
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@ -640,6 +641,8 @@ MxResult LegoAnimationManager::LoadWorldInfo(LegoOmni::World p_worldId)
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}
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strcat(path, filename);
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MxString::MapPathToFilesystem(path);
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SDL_PathInfo pathInfo;
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if (!SDL_GetPathInfo(path, &pathInfo) || pathInfo.type != SDL_PATHTYPE_FILE) {
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@ -650,8 +653,17 @@ MxResult LegoAnimationManager::LoadWorldInfo(LegoOmni::World p_worldId)
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}
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strcat(path, filename);
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MxString::MapPathToFilesystem(path);
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if (!SDL_GetPathInfo(path, &pathInfo) || pathInfo.type != SDL_PATHTYPE_FILE) {
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char buffer[256];
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SDL_snprintf(
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buffer,
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sizeof(buffer),
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"\"LEGO® Island\" failed to load %s.\nPlease make sure this file is available on HD/CD.",
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filename
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);
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SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "LEGO® Island Error", buffer, NULL);
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goto done;
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}
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}
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@ -128,14 +128,6 @@ LegoResult LegoFile::Open(const char* p_name, LegoU32 p_mode)
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path.MapPathToFilesystem();
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if (!(m_file = SDL_IOFromFile(path.GetData(), mode))) {
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char buffer[256];
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SDL_snprintf(
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buffer,
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sizeof(buffer),
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"\"LEGO® Island\" failed to load %s.\nPlease make sure this file is available on HD/CD.",
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path.GetData()
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);
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SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "LEGO® Island Error", buffer, NULL);
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return FAILURE;
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}
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return SUCCESS;
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