Merge branch 'master' into flatpak

This commit is contained in:
Brenden Davidson 2025-06-23 19:08:16 -05:00 committed by GitHub
commit 4187eae983
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GPG Key ID: B5690EEEBB952194
4 changed files with 78 additions and 65 deletions

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@ -51,6 +51,8 @@ message(STATUS "Internal miniwin: ${ISLE_MINIWIN}")
message(STATUS "Isle debugging: ${ISLE_DEBUG}")
message(STATUS "Compile shaders: ${ISLE_COMPILE_SHADERS}")
add_library(Isle::iniparser INTERFACE IMPORTED)
if (DOWNLOAD_DEPENDENCIES)
# FetchContent downloads and configures dependencies
message(STATUS "Fetching SDL3 and iniparser. This might take a while...")
@ -73,6 +75,7 @@ if (DOWNLOAD_DEPENDENCIES)
set(BUILD_DOCS off)
set(BUILD_SHARED_LIBS off)
FetchContent_MakeAvailable(iniparser)
target_link_libraries(Isle::iniparser INTERFACE iniparser-static)
endblock()
else()
# find_package looks for already-installed system packages.
@ -80,10 +83,8 @@ else()
# to add search paths.
find_package(SDL3 CONFIG REQUIRED)
find_package(iniparser CONFIG COMPONENTS static)
if (NOT TARGET iniparser-static)
find_package(iniparser REQUIRED MODULE COMPONENTS static)
endif()
find_package(iniparser REQUIRED CONFIG COMPONENTS shared)
target_link_libraries(Isle::iniparser INTERFACE iniparser-shared)
endif()
set(CMAKE_EXPORT_COMPILE_COMMANDS ON)
@ -484,7 +485,7 @@ if (ISLE_BUILD_APP)
target_link_libraries(isle PRIVATE $<$<BOOL:${ISLE_USE_DX5}>:DirectX5::DirectX5>)
# Link SDL and iniparser
target_link_libraries(isle PRIVATE SDL3::SDL3 iniparser-static)
target_link_libraries(isle PRIVATE SDL3::SDL3 Isle::iniparser)
# Allow unconditional include of miniwin/miniwindevice.h
target_link_libraries(isle PRIVATE miniwin-headers)
@ -547,7 +548,7 @@ if (ISLE_BUILD_CONFIG)
target_link_libraries(config PRIVATE DirectX5::DirectX5)
endif()
target_compile_definitions(config PRIVATE DIRECT3D_VERSION=0x500)
target_link_libraries(config PRIVATE SDL3::SDL3 iniparser-static)
target_link_libraries(config PRIVATE SDL3::SDL3 Isle::iniparser)
if (NOT ISLE_MINIWIN)
target_link_libraries(config PRIVATE ddraw dxguid)
endif()

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@ -78,6 +78,9 @@ class LegoVideoManager : public MxVideoManager {
inline void DrawCursor();
void DrawDigitToBuffer32(uint8_t* p_dst, int p_pitch, int p_x, int p_y, int p_digit, uint32_t p_color);
void DrawTextToSurface32(uint8_t* p_dst, int p_pitch, int p_x, int p_y, const char* p_text, uint32_t p_color);
Tgl::Renderer* m_renderer; // 0x64
Lego3DManager* m_3dManager; // 0x68
LegoROI* m_viewROI; // 0x6c

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@ -406,37 +406,14 @@ inline void LegoVideoManager::DrawCursor()
// FUNCTION: LEGO1 0x1007bbc0
void LegoVideoManager::DrawFPS()
{
char zeros[8] = "0000.00";
if (m_unk0x528 == NULL) {
m_arialFont = CreateFont(
12,
0,
0,
0,
FW_NORMAL,
FALSE,
FALSE,
FALSE,
ANSI_CHARSET,
OUT_DEFAULT_PRECIS,
CLIP_DEFAULT_PRECIS,
DEFAULT_QUALITY,
FF_DONTCARE | VARIABLE_PITCH,
"Arial"
);
int width = 64; // Big enough for 9999.99
int height = 16;
HDC dc = GetDC(NULL);
SelectObject(dc, m_arialFont);
GetTextExtentPoint(dc, zeros, strlen(zeros), &m_fpsSize);
ReleaseDC(NULL, dc);
m_unk0x528 = m_displaySurface->FUN_100bc8b0(m_fpsSize.cx, m_fpsSize.cy);
SetRect(&m_fpsRect, 0, 0, m_fpsSize.cx, m_fpsSize.cy);
m_unk0x528 = m_displaySurface->FUN_100bc8b0(width, height);
SetRect(&m_fpsRect, 0, 0, width, height);
if (m_unk0x528 == NULL) {
DeleteObject(m_arialFont);
m_arialFont = NULL;
return;
}
@ -450,9 +427,7 @@ void LegoVideoManager::DrawFPS()
if (m_unk0x528->Lock(NULL, &surfaceDesc, DDLOCK_WAIT, NULL) != DD_OK) {
m_unk0x528->Release();
DeleteObject(m_arialFont);
m_unk0x528 = NULL;
m_arialFont = NULL;
}
else {
DWORD i;
@ -472,8 +447,7 @@ void LegoVideoManager::DrawFPS()
if (Timer()->GetTime() > m_unk0x54c + 5000.f) {
char buffer[32];
MxFloat time = (Timer()->GetTime() - m_unk0x54c) / 1000.0f;
MxS32 nb = sprintf(buffer, "%.02f", m_unk0x550 / time);
SDL_Log("%.02f", m_unk0x550 / time);
sprintf(buffer, "%.02f", m_unk0x550 / time);
m_unk0x54c = Timer()->GetTime();
DDSURFACEDESC surfaceDesc;
@ -481,37 +455,13 @@ void LegoVideoManager::DrawFPS()
surfaceDesc.dwSize = sizeof(surfaceDesc);
if (m_unk0x528->Lock(NULL, &surfaceDesc, DDLOCK_WAIT, NULL) == DD_OK) {
DWORD i;
char* ptr = (char*) surfaceDesc.lpSurface;
memset(surfaceDesc.lpSurface, 0, surfaceDesc.lPitch * surfaceDesc.dwHeight);
for (i = 0; i < surfaceDesc.dwHeight; i++) {
memset(ptr, 0, surfaceDesc.lPitch);
ptr += surfaceDesc.lPitch;
}
DrawTextToSurface32((uint8_t*) surfaceDesc.lpSurface, surfaceDesc.lPitch, 0, 0, buffer, 0xFF0000FF);
m_unk0x528->Unlock(surfaceDesc.lpSurface);
m_unk0x550 = 1.f;
}
HDC dc;
if (m_unk0x528->GetDC(&dc) != DD_OK) {
m_unk0x528->Release();
m_unk0x528 = NULL;
DeleteObject(m_arialFont);
m_arialFont = NULL;
return;
}
SelectObject(dc, m_arialFont);
SetTextColor(dc, RGB(255, 255, 0));
SetBkColor(dc, RGB(0, 0, 0));
SetBkMode(dc, OPAQUE);
GetTextExtentPoint32(dc, buffer, nb, &m_fpsSize);
RECT rect;
SetRect(&rect, 0, 0, m_fpsSize.cx, m_fpsSize.cy);
ExtTextOut(dc, 0, 0, ETO_OPAQUE, &rect, buffer, nb, NULL);
m_unk0x528->ReleaseDC(dc);
m_unk0x550 = 1.f;
}
else {
m_unk0x550 += 1.f;
@ -826,3 +776,63 @@ MxResult LegoVideoManager::ConfigureD3DRM()
return SUCCESS;
}
void LegoVideoManager::DrawDigitToBuffer32(uint8_t* p_dst, int p_pitch, int p_x, int p_y, int p_digit, uint32_t p_color)
{
if (p_digit < 0 || p_digit > 9) {
return;
}
uint32_t* pixels = (uint32_t*) p_dst;
int rowStride = p_pitch / 4;
// 4x5 bitmap font
const uint8_t digitFont[5][10] = {
{0b1111, 0b0001, 0b1111, 0b1111, 0b1001, 0b1111, 0b1111, 0b1111, 0b1111, 0b1111},
{0b1001, 0b0001, 0b0001, 0b0001, 0b1001, 0b1000, 0b1000, 0b0001, 0b1001, 0b1001},
{0b1001, 0b0001, 0b1111, 0b1111, 0b1111, 0b1111, 0b1111, 0b0010, 0b1111, 0b1111},
{0b1001, 0b0001, 0b1000, 0b0001, 0b0001, 0b0001, 0b1001, 0b0010, 0b1001, 0b0001},
{0b1111, 0b0001, 0b1111, 0b1111, 0b0001, 0b1111, 0b1111, 0b0100, 0b1111, 0b1111},
};
for (int row = 0; row < 5; ++row) {
uint8_t bits = digitFont[row][p_digit];
for (int col = 0; col < 5; ++col) {
if (bits & (1 << (4 - col))) {
for (int dy = 0; dy < 2; ++dy) {
for (int dx = 0; dx < 2; ++dx) {
pixels[(p_y + row * 2 + dy) * rowStride + (p_x + col * 2 + dx)] = p_color;
}
}
}
}
}
}
void LegoVideoManager::DrawTextToSurface32(
uint8_t* p_dst,
int p_pitch,
int p_x,
int p_y,
const char* p_text,
uint32_t p_color
)
{
while (*p_text) {
if (*p_text >= '0' && *p_text <= '9') {
DrawDigitToBuffer32(p_dst, p_pitch, p_x, p_y, *p_text - '0', p_color);
p_x += 10;
}
else if (*p_text == '.') {
uint32_t* pixels = (uint32_t*) p_dst;
int rowStride = p_pitch / 4;
for (int dy = 0; dy < 2; ++dy) {
for (int dx = 0; dx < 2; ++dx) {
pixels[(p_y + 10 + dy) * rowStride + (p_x + 2 + dx)] = p_color;
}
}
p_x += 4;
}
++p_text;
}
}

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@ -46,7 +46,6 @@
#define CLIP_DEFAULT_PRECIS 0
#define DEFAULT_QUALITY 0
#define ETO_OPAQUE 0x0002
#define FF_DONTCARE 0x00000000
#define RASTERCAPS 0x00000000
#define RC_PALETTE 0x0100
#define SIZEPALETTE 104