Fix broken 3D on non-miniwin Win32

This commit is contained in:
Christian Semmler 2025-05-19 15:54:11 -07:00
parent 70536c50bd
commit 382ea983a3

View File

@ -166,7 +166,7 @@ void ViewManager::UpdateROIDetailBasedOnLOD(ViewROI* p_roi, int p_und)
lod = (ViewLOD*) p_roi->GetLOD(p_und); lod = (ViewLOD*) p_roi->GetLOD(p_und);
if (lod->GetUnknown0x08() & ViewLOD::c_bit4) { if (lod->GetUnknown0x08() & ViewLOD::c_bit4) {
scene->Add((Tgl::MeshBuilder*) group); scene->Add(group);
SetAppData(p_roi, reinterpret_cast<LPD3DRM_APPDATA>(p_roi)); SetAppData(p_roi, reinterpret_cast<LPD3DRM_APPDATA>(p_roi));
} }
} }