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🚑️ fix: missing check for draw cursor
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@ -780,7 +780,7 @@ MxResult IsleApp::SetupWindow()
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LegoOmni::GetInstance()->GetInputManager()->SetUseJoystick(m_useJoystick);
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LegoOmni::GetInstance()->GetInputManager()->SetJoystickIndex(m_joystickIndex);
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}
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if (LegoOmni::GetInstance()->GetVideoManager()) {
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if (LegoOmni::GetInstance()->GetVideoManager() && g_isle->GetDrawCursor()) {
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LegoOmni::GetInstance()->GetVideoManager()->SetCursorBitmap(
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m_cursorCurrentBitmap->bitmap,
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m_cursorCurrentBitmap->x,
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