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Close other devices
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@ -101,6 +101,16 @@ void LegoInputManager::Destroy()
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SDL_CloseGamepad(joystick.first);
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}
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for (const auto& [id, mouse] : m_mice) {
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if (mouse.second) {
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SDL_CloseHaptic(mouse.second);
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}
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}
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for (const auto& [id, haptic] : m_otherHaptics) {
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SDL_CloseHaptic(haptic);
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}
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}
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// FUNCTION: LEGO1 0x1005c0f0
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