ci: merge all workflows (#97)

* ci: merge all workflows

* Update .github/workflows/ci.yml

Co-authored-by: Anders Jenbo <anders@jenbo.dk>

* ci: correct vcvars

---------

Co-authored-by: Anders Jenbo <anders@jenbo.dk>
This commit is contained in:
Anonymous Maarten 2025-05-16 22:28:29 +02:00 committed by GitHub
parent d58ce5e9a9
commit 0c0e494b38
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7 changed files with 169 additions and 275 deletions

137
.github/workflows/ci.yml vendored Normal file
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@ -0,0 +1,137 @@
name: CI
on: [push, pull_request]
jobs:
clang-format:
name: 'clang-format'
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4
- name: Run clang-format
run: |
find CONFIG LEGO1 ISLE miniwin -iname '*.h' -o -iname '*.cpp' | xargs \
pipx run "clang-format>=17,<18" \
--style=file \
-i
- name: Check diff
run: |
git diff --exit-code
build:
name: ${{ matrix.name }}
runs-on: ${{ matrix.os }}
defaults:
run:
shell: ${{ matrix.shell || 'sh' }}
strategy:
fail-fast: false
matrix:
include:
- { name: 'Linux', os: 'ubuntu-latest', dx5: false, build-type: 'Debug', linux: true, werror: true, clang-tify: true }
- { name: 'MSVC (x86)', os: 'windows-latest', dx5: true, build-type: 'Debug', msvc: true, werror: false, clang-tify: false, vc-arch: 'amd64_x86' }
- { name: 'MSVC (x64)', os: 'windows-latest', dx5: false, build-type: 'Debug', msvc: true, werror: false, clang-tify: false, vc-arch: 'amd64' }
- { name: 'MSVC (arm64)', os: 'windows-latest', dx5: false, build-type: 'Debug', msvc: true, werror: false, clang-tify: false, vc-arch: 'amd64_arm64' }
- { name: 'msys2 mingw32', os: 'windows-latest', dx5: false, build-type: 'Debug', mingw: true, werror: true, clang-tify: true, msystem: 'mingw32', msys-env: 'mingw-w64-i686', shell: 'msys2 {0}' }
- { name: 'msys2 mingw64', os: 'windows-latest', dx5: false, build-type: 'Debug', mingw: true, werror: true, clang-tify: true, msystem: 'mingw64', msys-env: 'mingw-w64-x86_64', shell: 'msys2 {0}' }
- { name: 'macOS', os: 'macos-latest', dx5: false, build-type: 'Debug', brew: true, werror: true, clang-tify: true }
steps:
- name: Setup vcvars
if: ${{ !!matrix.msvc }}
uses: ilammy/msvc-dev-cmd@v1
with:
arch: ${{ matrix.vc-arch }}
- name: Set up MSYS2
if: ${{ !!matrix.msystem }}
uses: msys2/setup-msys2@v2
with:
msystem: ${{ matrix.msystem }}
install: >-
${{ matrix.msys-env }}-cc
${{ matrix.msys-env }}-cmake
${{ matrix.msys-env }}-ninja
${{ matrix.msys-env }}-clang-tools-extra
- name: Install Linux dependencies (apt-get)
if: ${{ matrix.linux }}
run: |
sudo apt-get update
sudo apt-get install -y \
libx11-dev libxext-dev libxrandr-dev libxrender-dev libxfixes-dev libxi-dev libxinerama-dev libxcursor-dev libwayland-dev libxkbcommon-dev wayland-protocols
- name: Install macOS dependencies (brew)
if: ${{ matrix.brew }}
run: |
brew update
brew install cmake ninja llvm
echo "LLVM_ROOT=$(brew --prefix llvm)/bin" >> $GITHUB_ENV
- name: Setup ninja
if: ${{ matrix.msvc }}
uses: ashutoshvarma/setup-ninja@master
- uses: actions/checkout@v4
- name: Configure (CMake)
run: |
cmake -S . -B build -GNinja \
-DCMAKE_BUILD_TYPE=${{ matrix.build-type }} \
-DISLE_USE_DX5=${{ !!matrix.dx5 }} \
-DENABLE_CLANG_TIDY=${{ !!matrix.clang-tidy }} \
-DISLE_WERROR=${{ !!matrix.werror }} \
-Werror=dev
- name: Build (CMake)
run: cmake --build build --verbose -- -k0
- name: Package (CPack)
run: |
cd build
cpack .
- name: Upload Build Artifacts
uses: actions/upload-artifact@v4
with:
name: '${{ matrix.name }} ${{ matrix.build-type }}'
path: build/dist/isle-*
ncc:
name: 'C++'
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4
- name: Install LLVM and Clang
uses: KyleMayes/install-llvm-action@v1
with:
version: "16"
- name: Install python libraries
run: |
pip install -r tools/requirements.txt
- name: Run ncc
run: |
action_headers=$(find LEGO1/lego/legoomni/include/actions \
-name '*.h' -print0 | xargs -0 echo)
python3 tools/ncc/ncc.py \
--clang-lib ${{ env.LLVM_PATH }}/lib/libclang.so \
--recurse \
--style tools/ncc/ncc.style \
--skip tools/ncc/skip.yml \
--definition WINAPI FAR BOOL CALLBACK HWND__=HWND SDLCALL \
--include \
util \
LEGO1 \
LEGO1/omni/include \
LEGO1/lego/legoomni/include \
LEGO1/lego/sources \
--exclude \
LEGO1/omni/include/flic.h \
LEGO1/omni/src/video/flic.cpp \
$action_headers \
--path LEGO1/omni LEGO1/lego/legoomni

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@ -1,19 +0,0 @@
name: Format
on: [push, pull_request]
jobs:
clang-format:
name: 'C++'
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4
- name: Run clang-format
run: |
find CONFIG LEGO1 ISLE miniwin -iname '*.h' -o -iname '*.cpp' | xargs \
pipx run "clang-format>=17,<18" \
--style=file \
-i
git diff --exit-code

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@ -1,45 +0,0 @@
name: Linux
on: [push, pull_request]
jobs:
build-linux:
runs-on: ubuntu-latest
strategy:
fail-fast: false
matrix:
build-type: [Release, Debug]
steps:
- uses: actions/checkout@v4
- name: Install dependencies
run: |
sudo apt-get update
sudo apt-get install -y \
libx11-dev libxext-dev libxrandr-dev libxrender-dev libxfixes-dev libxi-dev libxinerama-dev libxcursor-dev libwayland-dev libxkbcommon-dev wayland-protocols
- name: Configure
run: |
cmake -S . -B build -GNinja \
-DCMAKE_BUILD_TYPE=${{ matrix.build-type }} \
-DISLE_USE_DX5=OFF \
-DENABLE_CLANG_TIDY=ON \
-DISLE_WERROR=ON \
-Werror=dev
- name: Build
run: cmake --build build -- -k0
- name: Make Artifact Archive
run: |
cd build
zip "isle-portable-linux-${{ matrix.build-type }}.zip" \
config isle liblego1.so
- name: Upload Build Artifacts
uses: actions/upload-artifact@v4
with:
name: linux-artifacts-${{ matrix.build-type }}
path: build/isle-portable-linux-${{ matrix.build-type }}.zip

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@ -1,46 +0,0 @@
name: macOS
on: [push, pull_request]
jobs:
build-macos:
runs-on: macos-latest
strategy:
fail-fast: false
matrix:
build-type: [Release, Debug]
steps:
- uses: actions/checkout@v4
- name: Install dependencies
run: |
brew update
brew install cmake ninja llvm
echo "CLANG_TIDY=$(brew --prefix llvm)/bin/clang-tidy" >> $GITHUB_ENV
- name: Configure
run: |
cmake -S . -B build -GNinja \
-DCMAKE_BUILD_TYPE=${{ matrix.build-type }} \
-DISLE_USE_DX5=OFF \
-DENABLE_CLANG_TIDY=ON \
-DCLANG_TIDY_BIN=$CLANG_TIDY \
-DISLE_WERROR=ON \
-Werror=dev
- name: Build
run: cmake --build build -- -k0
- name: Make Artifact Archive
run: |
cd build
zip "isle-portable-macos-${{ matrix.build-type }}.zip" \
config isle liblego1.dylib
- name: Upload Build Artifacts
uses: actions/upload-artifact@v4
with:
name: macos-artifacts-${{ matrix.build-type }}
path: build/isle-portable-macos-${{ matrix.build-type }}.zip

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@ -1,43 +0,0 @@
name: Naming
on: [push, pull_request]
jobs:
ncc:
name: 'C++'
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4
- name: Install LLVM and Clang
uses: KyleMayes/install-llvm-action@v1
with:
version: "16"
- name: Install python libraries
run: |
pip install -r tools/requirements.txt
- name: Run ncc
run: |
action_headers=$(find LEGO1/lego/legoomni/include/actions \
-name '*.h' -print0 | xargs -0 echo)
python3 tools/ncc/ncc.py \
--clang-lib ${{ env.LLVM_PATH }}/lib/libclang.so \
--recurse \
--style tools/ncc/ncc.style \
--skip tools/ncc/skip.yml \
--definition WINAPI FAR BOOL CALLBACK HWND__=HWND SDLCALL \
--include \
util \
LEGO1 \
LEGO1/omni/include \
LEGO1/lego/legoomni/include \
LEGO1/lego/sources \
--exclude \
LEGO1/omni/include/flic.h \
LEGO1/omni/src/video/flic.cpp \
$action_headers \
--path LEGO1/omni LEGO1/lego/legoomni

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@ -1,120 +0,0 @@
name: Windows
on: [push, pull_request]
jobs:
build-current-toolchain:
name: 'Current ${{ matrix.toolchain.name }}'
runs-on: windows-latest
defaults:
run:
shell: ${{ matrix.toolchain.shell }}
strategy:
fail-fast: false
matrix:
toolchain:
- { name: 'MSVC (32-bit, Release)', shell: 'sh', setup-cmake: true, setup-ninja: true, setup-msvc: true, vc-arch: 'amd64_x86', dx5-libs: true, build-type: 'Release' }
- { name: 'MSVC (32-bit, Debug)', shell: 'sh', setup-cmake: true, setup-ninja: true, setup-msvc: true, vc-arch: 'amd64_x86', dx5-libs: true, build-type: 'Debug' }
- { name: 'MSVC (64-bit, Debug)', shell: 'sh', setup-cmake: true, setup-ninja: true, setup-msvc: true, vc-arch: 'amd64', dx5-libs: false, build-type: 'Debug' }
- { name: 'MSVC (ARM64, Debug)', shell: 'sh', setup-cmake: true, setup-ninja: true, setup-msvc: true, vc-arch: 'amd64_arm64', dx5-libs: false, build-type: 'Debug' }
- { name: 'msys2 mingw32 (Debug)', shell: 'msys2 {0}', msystem: mingw32, msys-env: mingw-w64-i686, clang-tidy: true, werror: true, dx5-libs: false, build-type: 'Debug' }
- { name: 'msys2 mingw64 (Debug)', shell: 'msys2 {0}', msystem: mingw64, msys-env: mingw-w64-x86_64, clang-tidy: true, werror: true, dx5-libs: false, build-type: 'Debug' }
# - { name: 'msys2 clang32', shell: 'msys2 {0}', msystem: clang32, msys-env: mingw-w64-clang-i686, clang-tidy: true, werror: true, dx5-libs: true, d3drm-from-wine: true }
steps:
- name: Setup vcvars
if: matrix.toolchain.setup-msvc
uses: ilammy/msvc-dev-cmd@v1
with:
arch: ${{ matrix.toolchain.vc-arch }}
# Figure out how to build for 32-bit arch
# - name: Set up SDL
# id: sdl
# uses: libsdl-org/setup-sdl@main
# with:
# version: sdl3-head
- name: Set up MSYS2
if: ${{ !!matrix.toolchain.msystem }}
uses: msys2/setup-msys2@v2
with:
msystem: ${{ matrix.toolchain.msystem }}
install: >-
${{ matrix.toolchain.msys-env }}-cc
${{ matrix.toolchain.msys-env }}-cmake
${{ matrix.toolchain.msys-env }}-ninja
${{ matrix.toolchain.msys-env }}-clang-tools-extra
- name: Setup cmake
if: matrix.toolchain.setup-cmake
uses: jwlawson/actions-setup-cmake@v1.13
- name: Setup ninja
if: matrix.toolchain.setup-ninja
uses: ashutoshvarma/setup-ninja@master
- uses: actions/checkout@v4
with:
submodules: true
- name: Build
# Add -DDOWNLOAD_DEPENDENCIES=OFF once setup-sdl works
run: |
cmake -S . -B build -GNinja \
-DCMAKE_BUILD_TYPE=${{ matrix.toolchain.build-type }} \
-DISLE_USE_DX5=${{ matrix.toolchain.dx5-libs }} \
-DENABLE_CLANG_TIDY=${{ !!matrix.toolchain.clang-tidy }} \
-DISLE_WERROR=${{ !!matrix.toolchain.werror }} \
-Werror=dev
cmake --build build -- -k0
# Needs to be reworked when cross-platform building is achieved
- name: Make Artifact Archive
shell: bash
run: |
cd build
7z a "isle-portable (${{ matrix.toolchain.name }}).zip" \
isle.exe lego1.dll sdl3.dll
- name: Upload Build Artifacts (MSVC (32-bit))
if: ${{ matrix.toolchain.name == 'MSVC (32-bit, Release)' || matrix.toolchain.name == 'MSVC (32-bit, Debug)' }}
uses: actions/upload-artifact@v4
with:
name: msvc32-artifacts-${{ matrix.toolchain.name }}
path: |
build/isle-portable (${{ matrix.toolchain.name }}).zip
merge-artifacts:
name: 'Merge artifacts'
runs-on: ubuntu-latest
needs: build-current-toolchain
steps:
- name: Merge Artifacts
uses: actions/upload-artifact/merge@v4
with:
name: msvc32-artifacts
pattern: msvc32-artifacts-*
upload:
name: 'Upload artifacts'
needs: merge-artifacts
runs-on: ubuntu-latest
if: ${{ github.event_name == 'push' && github.ref == 'refs/heads/master' && github.repository == 'isledecomp/isle-portable' }}
steps:
- uses: actions/checkout@v4
with:
repository: 'probonopd/uploadtool'
- uses: actions/download-artifact@v4
with:
name: msvc32-artifacts
path: build
- name: Upload Continuous Release
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
UPLOAD_KEY: ${{ secrets.UPLOAD_KEY }}
run: |
./upload.sh \
build/*.zip

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@ -1,6 +1,6 @@
cmake_minimum_required(VERSION 3.25...4.0 FATAL_ERROR)
project(isle CXX C)
project(isle LANGUAGES CXX C VERSION 0.1)
list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_LIST_DIR}/cmake")
@ -69,7 +69,7 @@ endif()
set(CMAKE_EXPORT_COMPILE_COMMANDS ON)
if (ENABLE_CLANG_TIDY)
find_program(CLANG_TIDY_BIN NAMES "clang-tidy")
find_program(CLANG_TIDY_BIN NAMES "clang-tidy" ENV "LLVM_ROOT" REQUIRED)
set(CMAKE_C_CLANG_TIDY "${CLANG_TIDY_BIN}")
set(CMAKE_CXX_CLANG_TIDY "${CLANG_TIDY_BIN}")
endif()
@ -573,3 +573,33 @@ if (EXISTS "${CLANGFORMAT_BIN}")
endif()
endif()
endif()
set(install_extra_targets)
if(DOWNLOAD_DEPENDENCIES)
get_property(sdl3_type TARGET SDL3::SDL3 PROPERTY TYPE)
if(sdl3_type STREQUAL "SHARED_LIBRARY")
list(APPEND install_extra_targets "SDL3-shared")
endif()
endif()
if(MSVC)
set(CMAKE_INSTALL_BINDIR "." CACHE PATH "Binary install directory")
set(CMAKE_INSTALL_LIBDIR "." CACHE PATH "Binary install directory")
else()
include(GNUInstallDirs)
endif()
set(ISLE_PACKAGE_NAME "${CMAKE_SYSTEM_NAME}-${CMAKE_SYSTEM_PROCESSOR}" CACHE STRING "Platform name of the package")
install(TARGETS isle lego1 ${install_extra_targets}
RUNTIME DESTINATION "${CMAKE_INSTALL_BINDIR}"
LIBRARY DESTINATION "${CMAKE_INSTALL_LIBDIR}"
)
set(CPACK_PACKAGE_DIRECTORY "dist")
set(CPACK_PACKAGE_FILE_NAME "isle-${PROJECT_VERSION}-${ISLE_PACKAGE_NAME}-${CMAKE_SYSTEM_PROCESSOR}")
if(MSVC)
set(CPACK_GENERATOR ZIP)
else()
set(CPACK_GENERATOR TGZ)
endif()
include(CPack)