isle/LEGO1/mxnextactiondatastart.h
Joshua Peisach fc8c68543b
Add missing ClassName's and IsA's
Exceptions: LegoAnimActor as it does something weird with a call to another private/inlined function(?) and RaceStandsEntity which seems to have two vtables
2023-11-03 20:17:23 -04:00

24 lines
548 B
C++

#ifndef MXNEXTACTIONDATASTART_H
#define MXNEXTACTIONDATASTART_H
#include "mxcore.h"
// VTABLE 0x100dc9a0
class MxNextActionDataStart : public MxCore {
public:
// OFFSET: LEGO1 0x100c1900
inline virtual const char* ClassName() const override // vtable+0xc
{
// 0x101025a0
return "MxNextActionDataStart";
}
// OFFSET: LEGO1 0x100c1910
inline virtual MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, MxNextActionDataStart::ClassName()) || MxCore::IsA(name);
}
};
#endif // MXNEXTACTIONDATASTART_H