isle/LEGO1/legoact2state.h

28 lines
548 B
C++

#ifndef LEGOACT2STATE_H
#define LEGOACT2STATE_H
#include "legostate.h"
class LegoAct2State : public LegoState
{
public:
// OFFSET: LEGO1 0x1000df80
inline virtual const char *GetClassName() const // vtable+0x0c
{
// 0x100f0428
return "LegoAct2State";
};
// OFFSET: LEGO1 0x1000df90
inline virtual MxBool IsClass(const char *name) const // vtable+0x10
{
return !strcmp(name, LegoAct2State::GetClassName()) || LegoState::IsClass(name);
};
virtual MxBool VTable0x14();
// SIZE 0x10
};
#endif // LEGOACT2STATE_H