isle/LEGO1/lego/legoomni/src/common
Misha 4374891ac8
Implement IslePathActor::VTable0xe0 & VTable0xec (#788)
* Implement IslePathActor::VTable0xe0 & VTable0xec

* Revert random change
2024-04-12 07:02:32 -04:00
..
animstate.cpp Implement methods to load dta files. (#673) 2024-03-16 01:43:45 +01:00
legoactioncontrolpresenter.cpp Refactor files based on beta debug build (#645) 2024-03-09 21:07:52 +01:00
legoanimationmanager.cpp implement/match LegoAnimationManager::DeleteAnimations() (#753) 2024-03-29 14:09:46 -04:00
legoanimmmpresenter.cpp begin LegoAnimMMPresenter (#706) 2024-03-20 22:11:40 +01:00
legobackgroundcolor.cpp Implement/match LegoBackgroundColor::SetLightColor and related (#758) 2024-03-29 21:50:00 +01:00
legocharactermanager.cpp Implement LegoCharacterManager::FUN_10083db0 (#775) 2024-04-06 18:11:13 +02:00
legocharacters.cpp Implement LegoCharacterManager::CreateROI (#709) 2024-03-22 18:40:19 +01:00
legofullscreenmovie.cpp Refactor files based on beta debug build (#645) 2024-03-09 21:07:52 +01:00
legogamestate.cpp Implement/match LegoBackgroundColor::SetLightColor and related (#758) 2024-03-29 21:50:00 +01:00
legoobjectfactory.cpp Fix Annotations and LegoAnimActor class structure. (#710) 2024-03-22 21:30:58 -04:00
legoplantmanager.cpp Implement/match LegoEntity::Notify (#778) 2024-04-06 19:59:38 +02:00
legostate.cpp Implement LegoState::Playlist (#517) 2024-02-02 20:09:45 +01:00
legotextureinfo.cpp Fix Annotations and LegoAnimActor class structure. (#710) 2024-03-22 21:30:58 -04:00
legoutils.cpp Implement IslePathActor::VTable0xe0 & VTable0xec (#788) 2024-04-12 07:02:32 -04:00
legovariables.cpp Ambulance::Create, dtor (#719) 2024-03-24 22:28:44 +01:00
misc.cpp Animmanager (#712) 2024-03-23 15:09:20 +01:00
mxcompositemediapresenter.cpp Use AUTOLOCK macro (#660) 2024-03-12 15:23:50 +01:00
mxcontrolpresenter.cpp Refactor files based on beta debug build (#645) 2024-03-09 21:07:52 +01:00
mxtransitionmanager.cpp Fix Annotations and LegoAnimActor class structure. (#710) 2024-03-22 21:30:58 -04:00