isle/LEGO1/mxrendermanager.h
2023-12-21 09:52:54 -05:00

17 lines
291 B
C++

#ifndef MXRENDERMANAGER_H
#define MXRENDERMANAGER_H
#include "mxtypes.h"
// VTABLE: LEGO1 0x100dbdbc
// SIZE 0x14
class MxRenderManager {
public:
MxRenderManager();
private:
char m_unk0x4[0x14]; // TODO: change to 0x10 once scalar deconstructor is added
};
#endif // MXRENDERMANAGER_H