isle/LEGO1/lego/legoomni/src/worlds/hospital.cpp
2024-03-13 14:52:22 -04:00

122 lines
2.3 KiB
C++

#include "hospital.h"
#include "legocontrolmanager.h"
#include "legoinputmanager.h"
#include "legoutils.h"
#include "misc.h"
#include "mxmisc.h"
#include "mxnotificationmanager.h"
#include "mxticklemanager.h"
DECOMP_SIZE_ASSERT(Hospital, 0x12c)
// GLOBAL: LEGO1 0x100f7918
undefined4 g_unk0x100f7918 = 3;
// FUNCTION: LEGO1 0x100745e0
Hospital::Hospital()
{
m_unk0xf8 = 0;
m_unk0x100 = 0;
m_hospitalState = NULL;
m_unk0x108 = 0;
m_destLocation = LegoGameState::e_undefined;
m_unk0x10c = 0;
m_unk0x110 = 0;
m_unk0x114 = 0;
m_unk0x118 = 0;
m_unk0x11c = 0;
m_unk0x120 = 0;
m_unk0x128 = 0;
NotificationManager()->Register(this);
}
// FUNCTION: LEGO1 0x100746a0
MxBool Hospital::VTable0x5c()
{
return TRUE;
}
// FUNCTION: LEGO1 0x100747f0
Hospital::~Hospital()
{
InputManager()->UnRegister(this);
if (InputManager()->GetWorld() == this) {
InputManager()->ClearWorld();
}
ControlManager()->Unregister(this);
TickleManager()->UnregisterClient(this);
m_hospitalState->m_unk0x08.m_unk0x00 = 3;
NotificationManager()->Unregister(this);
g_unk0x100f7918 = 3;
}
// FUNCTION: LEGO1 0x100748c0
MxResult Hospital::Create(MxDSAction& p_dsAction)
{
MxResult result = LegoWorld::Create(p_dsAction);
if (result == SUCCESS) {
InputManager()->SetWorld(this);
ControlManager()->Register(this);
}
SetIsWorldActive(FALSE);
m_hospitalState = (HospitalState*) GameState()->GetState("HospitalState");
if (!m_hospitalState) {
m_hospitalState = (HospitalState*) GameState()->CreateState("HospitalState");
m_hospitalState->m_unk0x08.m_unk0x00 = 1;
}
else if (m_hospitalState->m_unk0x08.m_unk0x00 == 4) {
m_hospitalState->m_unk0x08.m_unk0x00 = 4;
}
else {
m_hospitalState->m_unk0x08.m_unk0x00 = 3;
}
GameState()->SetCurrentArea(LegoGameState::e_hospital);
GameState()->StopArea(LegoGameState::e_previousArea);
InputManager()->Register(this);
FUN_1003ef00(FALSE);
return result;
}
// STUB: LEGO1 0x10074990
MxLong Hospital::Notify(MxParam& p_param)
{
// TODO
return 0;
}
// STUB: LEGO1 0x10074a60
void Hospital::ReadyWorld()
{
// TODO
}
// STUB: LEGO1 0x10076220
void Hospital::Enable(MxBool p_enable)
{
// TODO
}
// STUB: LEGO1 0x10076270
MxResult Hospital::Tickle()
{
// TODO
return SUCCESS;
}
// STUB: LEGO1 0x10076330
MxBool Hospital::VTable0x64()
{
// TODO
return FALSE;
}