isle/LEGO1/viewmanager/viewmanager.h
MS f084f280ca
Merge into vtable branch (#3)
* Implement MxDisplaySurface::VTable0x44 (#467)

* Update mxdisplaysurface.cpp

* add arguments to header

* Fix glitched bitmaps

* WIP fixes

* Match

* Fix

* Changes

* Fixes

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>

* Implmement PoliceState::VTable0x1c (#468)

* Implmement PoliceState::VTable0x1c

* Fixes

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>

* Implement Lego3DView::Render (#470)

* Implement Lego3DView::Render

* use MxDouble

* Revert "use MxDouble"

This reverts commit a006b60e20.

* Begin work on Police class (#469)

* Begin work on Police class

* Use JukeBox::e_policeStation value

* Fixes

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>

* Implement MxDisplaySurface::CreateCursorSurface (#471)

* Update mxdisplaysurface.cpp

* Fixes

* Update legovideomanager.cpp

* Match to 100%

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>

---------

Co-authored-by: Misha <106913236+MishaProductions@users.noreply.github.com>
Co-authored-by: Christian Semmler <mail@csemmler.com>
Co-authored-by: Joshua Peisach <itzswirlz2020@outlook.com>
2024-01-20 16:50:43 -05:00

28 lines
661 B
C++

#ifndef VIEWMANAGER_H
#define VIEWMANAGER_H
#include "viewroi.h"
// VTABLE: LEGO1 0x100dbd88
// SIZE 0x1bc
class ViewManager {
public:
ViewManager(Tgl::Renderer* pRenderer, Tgl::Group* scene, const OrientableROI* point_of_view);
virtual ~ViewManager();
__declspec(dllexport) void RemoveAll(ViewROI*);
void SetPOVSource(const OrientableROI* point_of_view);
void SetResolution(int width, int height);
void SetFrustrum(float fov, float front, float back);
void Update(float p_previousRenderTime, float p_und2);
// SYNTHETIC: LEGO1 0x100a6000
// ViewManager::`scalar deleting destructor'
private:
undefined m_pad[0x1b8];
};
#endif // VIEWMANAGER_H