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* Implement MxDisplaySurface::VTable0x44 (#467)
* Update mxdisplaysurface.cpp
* add arguments to header
* Fix glitched bitmaps
* WIP fixes
* Match
* Fix
* Changes
* Fixes
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Co-authored-by: Christian Semmler <mail@csemmler.com>
* Implmement PoliceState::VTable0x1c (#468)
* Implmement PoliceState::VTable0x1c
* Fixes
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Co-authored-by: Christian Semmler <mail@csemmler.com>
* Implement Lego3DView::Render (#470)
* Implement Lego3DView::Render
* use MxDouble
* Revert "use MxDouble"
This reverts commit a006b60e20.
* Begin work on Police class (#469)
* Begin work on Police class
* Use JukeBox::e_policeStation value
* Fixes
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Co-authored-by: Christian Semmler <mail@csemmler.com>
* Implement MxDisplaySurface::CreateCursorSurface (#471)
* Update mxdisplaysurface.cpp
* Fixes
* Update legovideomanager.cpp
* Match to 100%
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
---------
Co-authored-by: Misha <106913236+MishaProductions@users.noreply.github.com>
Co-authored-by: Christian Semmler <mail@csemmler.com>
Co-authored-by: Joshua Peisach <itzswirlz2020@outlook.com>
38 lines
678 B
C++
38 lines
678 B
C++
#include "viewmanager.h"
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// STUB: LEGO1 0x100a5eb0
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ViewManager::ViewManager(Tgl::Renderer* pRenderer, Tgl::Group* scene, const OrientableROI* point_of_view)
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{
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}
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// STUB: LEGO1 0x100a60c0
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ViewManager::~ViewManager()
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{
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}
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// STUB: LEGO1 0x100a64d0
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void ViewManager::RemoveAll(ViewROI*)
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{
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// TODO
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}
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// STUB: LEGO1 0x100a6930
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void ViewManager::Update(float p_previousRenderTime, float p_und2)
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{
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}
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// STUB: LEGO1 0x100a6d50
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void ViewManager::SetResolution(int width, int height)
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{
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}
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// STUB: LEGO1 0x100a6d70
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void ViewManager::SetFrustrum(float fov, float front, float back)
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{
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}
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// STUB: LEGO1 0x100a6da0
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void ViewManager::SetPOVSource(const OrientableROI* point_of_view)
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{
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}
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