isle/LEGO1/mxdssound.h
2023-07-09 19:16:41 -04:00

33 lines
637 B
C++

#ifndef MXDSSOUND_H
#define MXDSSOUND_H
#include "mxdsmediaaction.h"
#include "mxtypes.h"
// VTABLE 0x100dcdd0
// SIZE 0xc0
class MxDSSound : public MxDSMediaAction
{
public:
MxDSSound();
virtual ~MxDSSound() override;
// OFFSET: LEGO1 0x100c9330
inline virtual const char *ClassName() const override // vtable+0x0c
{
// 0x101025e4
return "MxDSSound";
}
// OFFSET: LEGO1 0x100c9340
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
{
return !strcmp(name, MxDSSound::ClassName()) || MxDSMediaAction::IsA(name);
}
private:
MxS32 m_lastField; // 0xbc
};
#endif // MXDSSOUND_H