isle/lego1/include/mxvideoparam.h
modeco80 2dc554e83b *: Add CMake build system
I haven't yet:
- Ensured CMake is generating the same cl flags as Developer Studio (ditto..)

The old IDE makefiles are left in attic/ if anyone wants to try matching flags

Source structure has been slightly modified:

Uppercase directories moved to lowercase

isle/res -> isle/src/res (I'm a bit dubious of this myself but eh)
isle/*.{cpp, h} -> isle/src

lego1/*.h -> lego1/include
lego1/*.cpp -> lego1/src

All mixed/upper includes have additionally been changed to lowercase,
for compatibility with building on both Windows and Linux.
2023-06-13 18:20:00 -04:00

36 lines
822 B
C++

#ifndef MXVIDEOPARAM_H
#define MXVIDEOPARAM_H
#include "mxpalette.h"
#include "mxrect32.h"
#include "mxvariabletable.h"
#include "mxvideoparamflags.h"
class MxVideoParam
{
public:
__declspec(dllexport) MxVideoParam();
__declspec(dllexport) MxVideoParam(MxVideoParam &);
__declspec(dllexport) MxVideoParam(MxRect32 &rect, MxPalette *pal, unsigned long p3, MxVideoParamFlags &flags);
__declspec(dllexport) MxVideoParam &operator=(const MxVideoParam &);
__declspec(dllexport) ~MxVideoParam();
__declspec(dllexport) void SetDeviceName(char *id);
inline MxVideoParamFlags &flags() { return m_flags; }
private:
int m_left;
int m_top;
int m_right;
int m_bottom;
MxPalette *m_palette;
BOOL m_backBuffers;
MxVideoParamFlags m_flags;
int m_unk1c;
char *m_deviceId;
};
#endif // MXVIDEOPARAM_H