isle/LEGO1/tgl
Anonymous Maarten c77b5869f5
Fix warnings triggered by isle-portable (#1304)
* Replace computed constant with more readable computed constants

* LegoAnim::GetActorUnknown0x04 returns a number, not a pointer

* Add macro for creating RGB555 colors

* Texture pixel data is passed through as const data

* Compare palette index against 0 instead of NULL pointer

* warning: deleting 'void*' is undefined [-Wdelete-incomplete] warning

Some DirectX sdk's declars D3DRMIMAGE::buffer1 and D3DRMIMAGE::buffer2
as a void pointer.

* Don't use floats

* Fix wrong op

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Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-12-29 22:45:00 +01:00
..
d3drm Fix warnings triggered by isle-portable (#1304) 2024-12-29 22:45:00 +01:00
tgl.h Implement GroupImpl::Bounds (#1246) 2024-12-20 19:48:31 +01:00
tglvector.h Fix float constants and conversions (#1279) 2024-12-25 21:01:00 +01:00