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All IslePathActor's seem to have (for the most part), the same few variables in common, probably some ID. SkateBoard, Pizza and TowTrack seem to be a bit more complicated with additional fields surrounding it.
8 lines
127 B
C++
8 lines
127 B
C++
#include "dunebuggy.h"
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// OFFSET: LEGO1 0x10067bb0
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DuneBuggy::DuneBuggy()
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{
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this->m_unk13c = 25.0;
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this->m_unk164 = 1.0;
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} |