isle/LEGO1/dunebuggy.cpp
Joshua Peisach 3a3ac59076
Initial implementation of a lot of IslePathActor's
All IslePathActor's seem to have (for the most part), the same few variables in common,
probably some ID. SkateBoard, Pizza and TowTrack seem to be a bit more complicated with additional
fields surrounding it.
2023-08-18 19:09:11 -04:00

8 lines
127 B
C++

#include "dunebuggy.h"
// OFFSET: LEGO1 0x10067bb0
DuneBuggy::DuneBuggy()
{
this->m_unk13c = 25.0;
this->m_unk164 = 1.0;
}