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All IslePathActor's seem to have (for the most part), the same few variables in common, probably some ID. SkateBoard, Pizza and TowTrack seem to be a bit more complicated with additional fields surrounding it.
11 lines
136 B
C++
11 lines
136 B
C++
#include "bike.h"
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// OFFSET: LEGO1 0x10076670
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Bike::Bike()
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{
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this->m_unk13c = 20.0;
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this->m_unk150 = 3.0;
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this->m_unk148 = 1;
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}
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