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45 lines
726 B
C++
45 lines
726 B
C++
#include "elevatorbottom.h"
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// 0x100f04ac
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static char* g_elevatorBottomClassName = "ElevatorBottom";
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// OFFSET: LEGO1 0x10017e90
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ElevatorBottom::ElevatorBottom()
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{
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// TODO
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}
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// OFFSET: LEGO1 0x10018060
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ElevatorBottom::~ElevatorBottom()
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{
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// TODO
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}
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// OFFSET: LEGO1 0x10017f20
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const char *ElevatorBottom::GetClassName() const
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{
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return g_elevatorBottomClassName;
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}
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// OFFSET: LEGO1 0x10017f30
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MxBool ElevatorBottom::IsClass(const char *name) const
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{
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// TODO
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return MxBool();
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}
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// OFFSET: LEGO1 0x10017f10
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undefined4 ElevatorBottom::VTable0x5c()
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{
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// TODO
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return 1;
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}
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// OFFSET: LEGO1 0x100182c0
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void ElevatorBottom::VTable0x68(undefined1 param_1)
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{
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// TODO
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}
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