isle/LEGO1/isle.cpp
2023-12-15 17:39:10 -05:00

169 lines
3.4 KiB
C++

#include "isle.h"
#include "act1state.h"
#include "legocontrolmanager.h"
#include "legogamestate.h"
#include "legoinputmanager.h"
#include "legoomni.h"
#include "legoutil.h"
#include "mxnotificationmanager.h"
#include "mxtransitionmanager.h"
DECOMP_SIZE_ASSERT(Isle, 0x140);
// FUNCTION: LEGO1 0x10030820
Isle::Isle()
{
m_pizza = NULL;
m_pizzeria = NULL;
m_towtrack = NULL;
m_ambulance = NULL;
m_jukebox = NULL;
m_helicopter = NULL;
m_bike = NULL;
m_dunebuggy = NULL;
m_motorcycle = NULL;
m_skateboard = NULL;
m_racecar = NULL;
m_jetski = NULL;
m_act1state = 0;
m_unk0x13c = 0;
NotificationManager()->Register(this);
}
// FUNCTION: LEGO1 0x10030a50
Isle::~Isle()
{
TransitionManager()->SetWaitIndicator(NULL);
ControlManager()->Unregister(this);
if (InputManager()->GetWorld() == this) {
InputManager()->ClearWorld();
}
if (GetCurrentVehicle() != NULL) {
VTable0x6c((MxCore*) GetCurrentVehicle());
}
NotificationManager()->Unregister(this);
}
// FUNCTION: LEGO1 0x10030b20
MxResult Isle::Create(MxDSObject& p_dsObject)
{
GameState()->FUN_1003ceb0();
MxResult result = LegoWorld::SetAsCurrentWorld(p_dsObject);
if (result == SUCCESS) {
ControlManager()->Register(this);
InputManager()->SetWorld(this);
GameState()->FUN_1003a720(0);
undefined4 currentact = GameState()->GetCurrentAct();
if (currentact == -1) {
m_unk0x13c = 2;
}
else if (currentact == 1 || currentact == 2) {
GameState()->FUN_1003a720(0x2e);
}
if (GameState()->GetUnknown424() == 1) {
GameState()->SetUnknown424(0);
}
Act1State* state = (Act1State*) GameState()->GetState("Act1State");
if (state == NULL) {
state = (Act1State*) GameState()->CreateState("Act1State");
}
m_act1state = state;
FUN_1003ef0(TRUE);
GameState()->SetDirty(TRUE);
}
return result;
}
// STUB: LEGO1 0x10030fc0
void Isle::Stop()
{
// TODO
}
// STUB: LEGO1 0x10031820
void Isle::VTable0x68(MxBool p_add)
{
// TODO
}
// FUNCTION: LEGO1 0x10032f10
void Isle::VTable0x58(MxCore* p_object)
{
LegoWorld::VTable0x58(p_object);
if (p_object->IsA("Pizza")) {
m_pizza = (Pizza*) p_object;
}
else if (p_object->IsA("Pizzeria")) {
m_pizzeria = (Pizzeria*) p_object;
}
else if (p_object->IsA("TowTrack")) {
m_towtrack = (TowTrack*) p_object;
}
else if (p_object->IsA("Ambulance")) {
m_ambulance = (Ambulance*) p_object;
}
else if (p_object->IsA("JukeBoxEntity")) {
m_jukebox = (JukeBoxEntity*) p_object;
}
else if (p_object->IsA("Helicopter")) {
m_helicopter = (Helicopter*) p_object;
}
else if (p_object->IsA("Bike")) {
m_bike = (Bike*) p_object;
}
else if (p_object->IsA("DuneBuggy")) {
m_dunebuggy = (DuneBuggy*) p_object;
}
else if (p_object->IsA("Motorcycle")) {
m_motorcycle = (Motorcycle*) p_object;
}
else if (p_object->IsA("SkateBoard")) {
m_skateboard = (SkateBoard*) p_object;
}
else if (p_object->IsA("Jetski")) {
m_jetski = (Jetski*) p_object;
}
else if (p_object->IsA("RaceCar")) {
m_racecar = (RaceCar*) p_object;
}
}
// FUNCTION: LEGO1 0x10033050
void Isle::VTable0x6c(MxCore* p_object)
{
LegoWorld::EndAction(p_object);
if (p_object->IsA("Helicopter")) {
m_helicopter = NULL;
}
else if (p_object->IsA("DuneBuggy")) {
m_dunebuggy = NULL;
}
else if (p_object->IsA("Jetski")) {
m_jetski = 0;
}
else if (p_object->IsA("RaceCar")) {
m_racecar = 0;
}
}
// STUB: LEGO1 0x10033180
MxBool Isle::VTable0x64()
{
// TODO
return FALSE;
}