isle/LEGO1/mxpalette.h

23 lines
411 B
C++

#ifndef MXPALETTE_H
#define MXPALETTE_H
#include <ddraw.h>
#include "mxcore.h"
class MxPalette : public MxCore
{
public:
__declspec(dllexport) unsigned char operator==(MxPalette &);
__declspec(dllexport) void Detach();
int GetEntries(LPPALETTEENTRY p_entries);
private:
LPDIRECTDRAWPALETTE m_pDirectDrawPalette;
PALETTEENTRY m_entries[256];
// there's a bit more here
};
#endif // MXPALETTE_H