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This way, when preprocessing, only the relevant windows API structures will be generated.
12 lines
232 B
C++
12 lines
232 B
C++
#ifndef WIN32_LEAN_AND_MEAN
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#define WIN32_LEAN_AND_MEAN
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#endif
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#include <windows.h>
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// OFFSET: LEGO1 0x10091ee0
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__declspec(dllexport) BOOL WINAPI DllMain(HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpvReserved)
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{
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return TRUE;
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}
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